Player Matchup

Sol
Sol
Sorrytoobak3d
Sol
Level 155
God Stats
2W - 4L
1,548 SR
Queue Stats
119W - 90L
1,617 Elo+
Solo
Kali
Kali
TYB-JEX
Kali
Level 148
God Stats
28W - 30L
1,524 SR
Queue Stats
259W - 266L
1,486 Elo+
Party 2
Ullr
Ullr
Waybreeze
Ullr
Level 139
God Stats
2W - 2L
1,644 SR
Queue Stats
138W - 113L
1,582 Elo+
Party 2
Erlang Shen
Erlang Shen
iUnknownHound
Erlang Shen
Level 106
God Stats
0W - 2L
1,677 SR
Queue Stats
1W - 4L
1,258 Elo+
Party 2
Fafnir
Fafnir
macjac211
Fafnir
Level 152
God Stats
8W - 9L
1,536 SR
Queue Stats
285W - 295L
1,485 Elo+
Party 2
Team Averages
Level 140
1,586 SR
1,486 Elo+

VS

Team Averages
Level 153
1,445 SR
1,538 Elo+
Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
InvincibleKulo
Ra
Level 149
God Stats
3W - 2L
1,322 SR
Queue Stats
317W - 269L
1,612 Elo+
Party 1
Xing Tian
Xing Tian
JosueCnseco
Xing Tian
Level 152
God Stats
4W - 5L
1,413 SR
Queue Stats
166W - 137L
1,543 Elo+
Party 1
Apollo
Apollo
ShootrMcGavn255
Apollo
Level 148
God Stats
4W - 3L
1,493 SR
Queue Stats
191W - 168L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
5,622
562
3,885
6,422
1,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
TYB-JEX
Kali
11
3 / 1 / 0
6,413
641
1,794
6,618
2,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ullr
8
1 / 4 / 1
5,040
504
4,541
5,040
1,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
iUnknownHound
Erlang Shen
9
0 / 1 / 1
5,426
543
3,938
6,283
4,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
macjac211
Fafnir
8
1 / 2 / 1
5,318
532
1,834
9,297
5,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
6 / 1 / 5
6,827
683
4,800
6,757
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
 
Zhong Kui
12
1 / 1 / 0
6,592
659
3,347
7,400
4,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 1 / 7
6,302
630
3,295
4,338
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
JosueCnseco
Xing Tian
9
0 / 2 / 10
5,854
585
4,560
7,600
5,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

11
6 / 0 / 1
6,364
636
4,482
4,147
1,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
13
13
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
1
5
8.5
W
Zhong Kui
 
Zhong Kui
1
1
0
1
W
0
1
7
3.5
W
Xing Tian
JosueCnseco
Xing Tian
0
2
10
2.5
W
6
0
1
6.5
L
0
5
1
0.1
L
Kali
TYB-JEX
Kali
3
1
0
3
L
Ullr
1
4
1
0.38
L
Erlang Shen
iUnknownHound
Erlang Shen
0
1
1
0.5
L
Fafnir
macjac211
Fafnir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,992
Damage
20,484
33,660
Taken
30,242
15,286
Mitigated
14,267
12,100
Healing
15,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,800
746
0
2,408
6,757
2,388
0
1,190
5,567
0
33,969
W
Zhong Kui
 
Zhong Kui
3,347
740
0
4,963
7,400
4,355
974
0
7,400
38,624
0
W
3,295
272
454
1,528
4,338
1,383
773
2,030
2,308
40,236
0
W
Xing Tian
JosueCnseco
Xing Tian
4,560
381
1,351
2,336
7,600
5,039
136
1,474
6,126
15,582
0
W
4,482
2,779
0
2,379
4,147
1,102
383
797
3,350
0
31,936
L
3,885
769
0
1,533
6,422
1,963
0
1,666
4,756
32,513
4,392
L
Kali
TYB-JEX
Kali
1,794
501
0
3,233
6,618
2,630
0
957
5,661
0
35,762
L
Ullr
4,541
1,738
0
351
5,040
1,135
0
1,529
3,511
0
29,697
L
Erlang Shen
iUnknownHound
Erlang Shen
3,938
1,959
0
2,918
6,283
4,288
0
3,347
2,936
0
23,145
L
Fafnir
macjac211
Fafnir
1,834
493
41
4,024
9,297
5,270
0
3,703
5,594
10,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,819
Gold Earned
31,939
286
Minions Killed
318
0
Camps Cleared
0
1,004,945
Distance Traveled
1,017,289
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,827
683
63
6
0
238,709
6
W
Zhong Kui
6,592
659
87
9
0
149,730
5
W
Ra
6,302
630
87
9
0
218,059
4
W
Xing Tian
5,854
585
17
2
0
212,878
3
W
Apollo
6,364
636
64
6
0
197,913
5
L
Sol
5,622
562
84
8
0
192,256
1
L
Kali
6,413
641
83
8
0
219,766
5
L
Ullr
5,040
504
51
5
0
180,480
4
L
Erlang Shen
5,426
543
48
5
0
209,205
3
L
Fafnir
5,318
532
20
2
0
203,238
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role