Player Matchup

Charybdis
Charybdis
Cinnamonsin72
Charybdis
Level 29
God Stats
5W - 19L
1,258 SR
Queue Stats
59W - 66L
1,504 Elo+
Party 1
Fafnir
Fafnir
Myotisvolans
Fafnir
Level 15
God Stats
1W - 1L
1,769 SR
Queue Stats
4W - 7L
1,501 Elo+
Party 2
Skadi
Skadi
ZanyThread2995
Skadi
Level 111
God Stats
6W - 4L
1,753 SR
Queue Stats
495W - 443L
1,544 Elo+
Party 1
Hades
Hades
adapting7
Hades
Level 141
God Stats
2W - 5L
1,336 SR
Queue Stats
553W - 520L
1,520 Elo+
Party 1
Set
Set
awesome_possum50
Set
Level 44
God Stats
10W - 13L
1,352 SR
Queue Stats
52W - 72L
1,342 Elo+
Party 2
Team Averages
Level 68
1,494 SR
1,482 Elo+

VS

Team Averages
Level 53
1,407 SR
1,500 Elo+
Merlin
Merlin
EmperorTestacles
Merlin
Level 69
God Stats
6W - 13L
1,315 SR
Queue Stats
244W - 324L
1,408 Elo+
Solo
Artemis
Artemis
LaBarrure
Artemis
Level 24
God Stats
1W - 6L
1,500 SR
Queue Stats
29W - 44L
1,556 Elo+
Party 3
Nemesis
Nemesis
OrdinaryLettuce
Nemesis
Level 112
God Stats
18W - 16L
1,591 SR
Queue Stats
124W - 133L
1,586 Elo+
Party 4
Ganesha
Ganesha
schilvi
Ganesha
Level 33
God Stats
3W - 7L
1,224 SR
Queue Stats
60W - 66L
1,563 Elo+
Party 3
Mulan
Mulan
tman47516
Mulan
Level 26
God Stats
2W - 1L
1,406 SR
Queue Stats
7W - 11L
1,385 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cinnamonsin72
Charybdis
14
0 / 3 / 0
7,959
468
1,227
11,472
3,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
10
0 / 1 / 0
7,013
413
2,205
9,053
6,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 2 / 0
7,518
442
4,873
9,056
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
adapting7
Hades
16
4 / 1 / 1
9,933
584
10,501
14,345
10,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 4 / 0
8,044
473
3,505
12,777
3,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 1
9,852
580
9,019
4,303
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
LaBarrure
Artemis
14
2 / 0 / 1
7,869
463
5,360
3,614
1,312
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 1 / 2
9,455
556
11,969
9,827
4,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
schilvi
Ganesha
14
0 / 1 / 5
8,419
495
3,233
11,757
11,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
tman47516
Mulan
14
0 / 4 / 2
8,304
488
7,962
12,066
7,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
6
Kills
11
11
Deaths
6
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Cinnamonsin72
Charybdis
0
3
0
0
W
3
0
1
3.5
W
Artemis
LaBarrure
Artemis
2
0
1
2.5
L
Fafnir
0
1
0
0
W
6
1
2
7
L
0
2
0
0
L
Hades
adapting7
Hades
4
1
1
4.5
L
2
4
0
0.5
W
Ganesha
schilvi
Ganesha
0
1
5
2.5
W
Mulan
tman47516
Mulan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,311
Damage
37,543
56,703
Taken
41,567
26,002
Mitigated
26,484
23,460
Healing
12,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Cinnamonsin72
Charybdis
1,227
1,094
0
4,268
11,472
3,474
114
6,289
4,745
0
49,639
W
9,019
154
0
1,326
4,303
1,458
771
56
4,247
76,418
0
W
Artemis
LaBarrure
Artemis
5,360
2,451
0
2,266
3,614
1,312
458
46
3,568
0
44,092
L
Fafnir
2,205
642
0
2,216
9,053
6,129
0
1,762
7,251
12,396
0
W
11,969
5,016
0
3,624
9,827
4,782
0
2,087
7,740
0
75,371
L
4,873
2,648
0
3,370
9,056
2,201
0
2,539
6,479
0
63,790
L
Hades
adapting7
Hades
10,501
2,114
0
8,268
14,345
10,517
0
1,044
12,552
69,957
0
L
3,505
1,062
0
5,338
12,777
3,681
0
1,188
11,456
0
48,758
W
Ganesha
schilvi
Ganesha
3,233
578
0
2,895
11,757
11,135
130
2,103
9,654
35,123
0
W
Mulan
tman47516
Mulan
7,962
1,096
0
2,740
12,066
7,797
0
8,414
3,652
7,324
42,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,467
Gold Earned
43,899
517
Minions Killed
502
0
Camps Cleared
0
1,567,988
Distance Traveled
1,602,830
7
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,959
468
118
7
0
292,310
0
W
Merlin
9,852
580
144
8
0
337,724
5
W
Artemis
7,869
463
124
7
0
283,936
4
L
Fafnir
7,013
413
29
2
0
315,713
1
W
Nemesis
9,455
556
110
6
0
360,677
5
L
Skadi
7,518
442
122
7
0
308,859
2
L
Hades
9,933
584
161
9
0
304,775
0
L
Set
8,044
473
87
5
0
346,331
4
W
Ganesha
8,419
495
11
1
0
312,429
6
W
Mulan
8,304
488
113
7
0
308,064
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role