Player Matchup

Gilgamesh
Gilgamesh
STISHAFLYZ
Gilgamesh
Level 104
God Stats
13W - 4L
1,765 SR
Queue Stats
156W - 164L
1,499 Elo+
Party 2
Sol
Sol
TheMilkman5917
Sol
Level 16
God Stats
5W - 4L
1,500 SR
Queue Stats
77W - 63L
1,585 Elo+
Party 2
Ravana
Ravana
Ticherich
Ravana
Level 116
God Stats
3W - 4L
1,500 SR
Queue Stats
363W - 338L
1,653 Elo+
Party 2
Geb
Geb
TyrWrecks
Geb
Level 109
God Stats
53W - 31L
1,690 SR
Queue Stats
534W - 542L
1,497 Elo+
Party 2
Skadi
Skadi
iLegit ChimpanZ
Skadi
Level 128
God Stats
72W - 47L
1,670 SR
Queue Stats
800W - 775L
1,559 Elo+
Party 2
Team Averages
Level 95
1,625 SR
1,559 Elo+

VS

Team Averages
Level 99
1,714 SR
1,697 Elo+
Bacchus
Bacchus
Koreoh
Bacchus
Level 44
God Stats
11W - 2L
1,946 SR
Queue Stats
18W - 4L
1,864 Elo+
Party 1
Skadi
Skadi
Skeeee
Skadi
Level 146
God Stats
7W - 2L
1,748 SR
Queue Stats
64W - 35L
1,718 Elo+
Party 1
Poseidon
Poseidon
vHypnooo
Poseidon
Level 127
God Stats
1W - 0L
1,442 SR
Queue Stats
9W - 5L
1,571 Elo+
Party 1
Set
Set
vRiPCiTYv
Set
Level 144
God Stats
2W - 0L
1,702 SR
Queue Stats
115W - 90L
1,671 Elo+
Party 1
Tyr
Tyr
xMalevolent_x
Tyr
Level 36
God Stats
22W - 8L
1,729 SR
Queue Stats
140W - 62L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
STISHAFLYZ
Gilgamesh
12
3 / 6 / 3
8,830
519
4,423
15,157
11,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 8 / 3
8,274
487
8,165
14,189
4,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
Ticherich
Ravana
15
6 / 2 / 1
9,237
543
11,443
11,569
8,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 4 / 6
8,032
472
4,704
12,541
4,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 11 / 0
7,115
419
7,018
14,395
3,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Koreoh
Bacchus
14
7 / 1 / 10
9,349
550
8,729
12,757
12,560
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
Skeeee
Skadi
17
15 / 2 / 7
11,133
655
18,903
10,546
3,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
vHypnooo
Poseidon
16
5 / 2 / 6
9,992
588
12,646
6,448
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 4 / 4
9,378
552
8,652
16,314
6,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 4 / 4
7,889
464
5,968
13,191
8,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
13
Kills
31
31
Deaths
13
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Koreoh
Bacchus
7
1
10
12
L
Gilgamesh
STISHAFLYZ
Gilgamesh
3
6
3
0.75
W
Skadi
Skeeee
Skadi
15
2
7
9.25
L
3
8
3
0.56
L
Ravana
Ticherich
Ravana
6
2
1
3.25
L
1
4
6
1
L
0
11
0
0
W
Poseidon
vHypnooo
Poseidon
5
2
6
4
W
4
4
4
1.5
W
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,753
Damage
54,898
67,851
Taken
59,256
32,155
Mitigated
33,416
14,494
Healing
16,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Koreoh
Bacchus
8,729
1,954
255
1,822
12,757
12,560
74
2,266
10,491
25,297
0
L
Gilgamesh
STISHAFLYZ
Gilgamesh
4,423
420
0
2,052
15,157
11,669
0
5,115
9,958
145
17,821
W
Skadi
Skeeee
Skadi
18,903
8,560
0
2,111
10,546
3,520
206
1,628
8,826
0
85,202
L
8,165
1,780
0
3,401
14,189
4,706
0
5,622
8,567
49,746
4,446
L
Ravana
Ticherich
Ravana
11,443
2,312
0
4,478
11,569
8,050
0
1,524
9,674
6,014
51,243
L
4,704
540
0
2,990
12,541
4,602
0
4,314
8,154
43,281
0
L
7,018
3,737
0
1,573
14,395
3,128
0
4,800
9,553
0
49,788
W
Poseidon
vHypnooo
Poseidon
12,646
1,768
0
3,425
6,448
2,267
858
2,556
3,847
66,844
0
W
8,652
4,578
0
2,569
16,314
6,216
0
5,794
10,301
0
76,689
W
5,968
409
0
6,610
13,191
8,853
324
1,552
10,844
0
39,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,488
Gold Earned
47,741
422
Minions Killed
460
0
Camps Cleared
0
1,534,248
Distance Traveled
1,650,337
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,349
550
28
2
0
344,092
6
L
Gilgamesh
8,830
519
19
1
0
322,525
4
W
Skadi
11,133
655
124
7
0
319,582
3
L
Sol
8,274
487
98
6
0
263,329
0
L
Ravana
9,237
543
109
6
0
306,611
4
L
Geb
8,032
472
96
6
0
367,562
1
L
Skadi
7,115
419
100
6
0
274,221
1
W
Poseidon
9,992
588
119
7
0
348,613
4
W
Set
9,378
552
110
6
0
326,701
0
W
Tyr
7,889
464
79
5
0
311,349
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role