Player Matchup

Gilgamesh
Gilgamesh
Gold IV
ACEXIS_
Gilgamesh
Gold IV
Level 103
God Stats
2W - 1L
1,594 SR
Queue Stats
13W - 13L
1,456 MMR
Party 1
Hercules
Hercules
Gold III
J407_Gang
Hercules
Gold III
Level 129
God Stats
16W - 14L
1,575 SR
Queue Stats
65W - 66L
1,595 MMR
Party 1
Janus
Janus
Gold IV
yDreamzzz
Janus
Gold IV
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,504 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,557 SR
1,518 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,547 SR
1,472 MMR
Nox
Nox
Gold IV
Bhutch_Raps
Nox
Gold IV
Level 122
God Stats
100W - 115L
1,587 SR
Queue Stats
199W - 226L
1,469 MMR
Solo
Medusa
Medusa
Silver III
DefendMySprite
Medusa
Silver III
Level 123
God Stats
3W - 5L
1,534 SR
Queue Stats
28W - 25L
1,473 MMR
Party 2
Khepri
Khepri
Silver III
flyingbear10
Khepri
Silver III
Level 127
God Stats
0W - 1L
1,520 SR
Queue Stats
28W - 25L
1,473 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ACEXIS_
Gilgamesh
14
6 / 4 / 12
11,128
696
8,074
21,700
19,513
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
J407_Gang
Hercules
15
5 / 3 / 14
10,848
678
7,787
16,591
19,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
yDreamzzz
Janus
16
10 / 1 / 11
11,972
748
26,463
10,175
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AphroditeCthulhuDanzaburouHel

VS

Bans
ChaacScyllaThanatosHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 2
10,718
670
17,557
12,746
6,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 10 / 2
9,762
610
9,767
17,091
7,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
12
1 / 5 / 6
10,242
640
6,656
19,573
18,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
21
Kills
8
8
Deaths
21
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ACEXIS_
Gilgamesh
6
4
12
3
L
5
6
2
1
L
2
10
2
0.3
W
Hercules
J407_Gang
Hercules
5
3
14
4
L
Khepri
1
5
6
0.8
W
Janus
yDreamzzz
Janus
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,324
Damage
33,980
48,466
Taken
49,410
42,324
Mitigated
32,095
7,897
Healing
10,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ACEXIS_
Gilgamesh
8,074
1,165
0
266
21,700
19,513
386
11,664
10,036
6,069
22,618
L
17,557
691
701
1,949
12,746
6,196
105
7,317
5,304
48,351
0
L
9,767
4,031
0
1,474
17,091
7,415
240
9,096
7,652
0
35,868
W
Hercules
J407_Gang
Hercules
7,787
1,508
0
5,114
16,591
19,548
221
7,286
9,305
1,937
13,100
L
Khepri
6,656
621
608
5,600
19,573
18,484
0
12,574
6,566
19,548
0
W
Janus
yDreamzzz
Janus
26,463
1,884
267
2,250
10,175
3,263
1,834
6,082
4,093
68,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,948
Gold Earned
30,722
153
Minions Killed
139
7
Camps Cleared
5
853,078
Distance Traveled
759,861
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,128
696
37
2
6
266,095
2
L
Nox
10,718
670
63
4
3
265,421
2
L
Medusa
9,762
610
57
4
2
231,836
3
W
Hercules
10,848
678
12
1
0
291,167
2
L
Khepri
10,242
640
19
1
0
262,604
4
W
Janus
11,972
748
104
7
1
295,816
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role