Player Matchup

Nox
Nox
DarkKijin
Nox
Level 2
God Stats
0W - 2L
1,296 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3
Skadi
Skadi
FattPatty
Skadi
Level 21
God Stats
1W - 1L
1,656 SR
Queue Stats
6W - 3L
1,596 Elo+
Party 2
Sun Wukong
Sun Wukong
Lygerithmic
Sun Wukong
Level 7
God Stats
4W - 6L
1,442 SR
Queue Stats
7W - 9L
1,529 Elo+
Party 3
Sol
Sol
Serephboi
Sol
Level 159
God Stats
0W - 2L
1,864 SR
Queue Stats
9W - 13L
1,456 Elo+
Party 3
Pele
Pele
diezeric
Pele
Level 41
God Stats
2W - 6L
1,401 SR
Queue Stats
186W - 160L
1,480 Elo+
Party 2
Team Averages
Level 46
1,532 SR
1,512 Elo+

VS

Team Averages
Level 39
1,439 SR
1,588 Elo+
Scylla
Scylla
Binderspink
Scylla
Level 5
God Stats
1W - 4L
1,206 SR
Queue Stats
97W - 117L
1,428 Elo+
Party 1
Ares
Ares
BlElf33
Ares
Level 93
God Stats
53W - 46L
1,580 SR
Queue Stats
374W - 409L
1,456 Elo+
Party 1
Zeus
Zeus
Bobbyuchiha
Zeus
Level 31
God Stats
3W - 1L
1,633 SR
Queue Stats
10W - 4L
1,694 Elo+
Party 4
Nike
Nike
MunchkinLove
Nike
Level 37
God Stats
5W - 3L
1,523 SR
Queue Stats
37W - 29L
1,502 Elo+
Party 1
Hou Yi
Hou Yi
windexexploder
Hou Yi
Level 28
God Stats
1W - 0L
1,253 SR
Queue Stats
9W - 3L
1,861 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 8 / 4
11,267
805
3,568
16,184
4,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
FattPatty
Skadi
18
6 / 7 / 2
12,890
921
24,496
23,427
6,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Lygerithmic
Sun Wukong
18
1 / 5 / 5
12,140
867
5,992
28,311
20,565
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
3 / 6 / 4
13,800
986
28,533
20,382
5,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
17
1 / 7 / 2
10,930
781
3,551
13,945
3,270
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
0 / 4 / 12
11,429
816
6,678
11,833
5,213
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
BlElf33
Ares
20
6 / 1 / 21
15,154
1,082
12,472
23,921
34,946
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
13 / 3 / 17
14,913
1,065
39,293
11,949
5,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
9 / 2 / 20
14,587
1,042
21,375
15,482
15,015
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
5 / 1 / 10
12,617
901
18,500
9,825
5,002
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
113
11
Kills
33
33
Deaths
11
17
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Scylla
0
4
12
1.5
W
Ares
BlElf33
Ares
6
1
21
16.5
W
13
3
17
7.17
L
0
8
4
0.25
L
Skadi
FattPatty
Skadi
6
7
2
1
L
Sun Wukong
Lygerithmic
Sun Wukong
1
5
5
0.7
W
9
2
20
9.5
L
3
6
4
0.83
L
Pele
1
7
2
0.29
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,140
Damage
98,318
102,249
Taken
73,010
39,630
Mitigated
65,323
9,464
Healing
12,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
6,678
828
0
0
11,833
5,213
0
5,839
5,994
21,838
0
W
Ares
BlElf33
Ares
12,472
29
0
8,306
23,921
34,946
0
10,931
12,990
26,401
0
W
39,293
1,476
380
2,202
11,949
5,147
0
2,741
9,208
70,377
0
L
3,568
1,355
0
339
16,184
4,382
0
9,195
6,989
7,150
0
L
Skadi
FattPatty
Skadi
24,496
6,650
0
59
23,427
6,089
0
14,585
8,842
0
68,947
L
Sun Wukong
Lygerithmic
Sun Wukong
5,992
1,090
0
3,495
28,311
20,565
0
15,444
12,867
0
19,510
W
21,375
3,889
0
0
15,482
15,015
0
7,050
8,432
0
43,460
L
28,533
11,671
0
5,180
20,382
5,324
0
10,109
10,273
77,840
0
L
Pele
3,551
409
0
391
13,945
3,270
0
9,110
4,835
0
5,682
W
18,500
9,859
0
1,535
9,825
5,002
0
5,540
4,285
0
46,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,027
Gold Earned
68,700
255
Minions Killed
263
5
Camps Cleared
5
1,219,388
Distance Traveled
1,277,127
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,429
816
31
2
0
223,152
0
W
Ares
15,154
1,082
14
1
0
287,120
0
W
Zeus
14,913
1,065
86
6
2
257,491
0
L
Nox
11,267
805
6
0
0
218,567
1
L
Skadi
12,890
921
88
6
2
268,887
3
L
Sun Wukong
12,140
867
30
2
1
273,375
0
W
Nike
14,587
1,042
49
4
3
268,177
0
L
Sol
13,800
986
123
9
2
274,092
0
L
Pele
10,930
781
8
1
0
184,467
0
W
Hou Yi
12,617
901
83
6
0
241,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role