Player Matchup

Awilix
Awilix
 
Awilix
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ne Zha
Ne Zha
 
Ne Zha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
RoBoneHead
Morgan Le Fay
Level 158
God Stats
2W - 0L
1,685 SR
Queue Stats
90W - 92L
1,570 Elo+
Party 4
Heimdallr
Heimdallr
goldbeezie
Heimdallr
Level 125
God Stats
16W - 9L
1,748 SR
Queue Stats
128W - 125L
1,568 Elo+
Party 2
Team Averages
Level 148
1,587 SR
1,528 Elo+

VS

Team Averages
Level 120
1,579 SR
1,655 Elo+
Xbalanque
Xbalanque
EluSivE TuRnZ
Xbalanque
Level 148
God Stats
20W - 17L
1,626 SR
Queue Stats
161W - 144L
1,647 Elo+
Party 1
Zeus
Zeus
LuckyRook
Zeus
Level 138
God Stats
0W - 1L
1,108 SR
Queue Stats
59W - 39L
1,698 Elo+
Party 3
Mercury
Mercury
Thurmichael
Mercury
Level 63
God Stats
2W - 1L
1,879 SR
Queue Stats
83W - 77L
1,662 Elo+
Party 1
Fafnir
Fafnir
YupImSuperman
Fafnir
Level 129
God Stats
2W - 1L
1,682 SR
Queue Stats
60W - 47L
1,640 Elo+
Party 3
Bellona
Bellona
targoblin
Bellona
Level 123
God Stats
0W - 1L
1,601 SR
Queue Stats
40W - 29L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
6 / 1 / 1
6,635
664
4,263
5,321
1,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
 
Ne Zha
10
1 / 0 / 10
6,174
617
4,457
7,181
2,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
 
King Arthur
11
1 / 0 / 1
5,946
595
5,317
8,160
4,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
RoBoneHead
Morgan Le Fay
10
0 / 2 / 5
5,525
553
3,261
4,370
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
goldbeezie
Heimdallr
11
4 / 2 / 3
6,712
671
4,982
5,807
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EluSivE TuRnZ
Xbalanque
9
1 / 3 / 1
5,301
530
5,536
6,603
1,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
10
2 / 3 / 1
5,932
593
4,742
5,177
1,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Thurmichael
Mercury
7
2 / 2 / 2
5,160
516
2,273
4,962
1,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 1
5,147
515
1,296
7,576
6,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
targoblin
Bellona
11
0 / 1 / 0
5,806
581
4,328
7,467
6,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
12
Kills
5
5
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
1
1
6.5
W
Ne Zha
 
Ne Zha
1
0
10
6
W
King Arthur
 
King Arthur
1
0
1
1.5
L
Xbalanque
EluSivE TuRnZ
Xbalanque
1
3
1
0.5
L
Zeus
2
3
1
0.83
W
Morgan Le Fay
RoBoneHead
Morgan Le Fay
0
2
5
1.25
L
Mercury
Thurmichael
Mercury
2
2
2
1.5
L
0
3
1
0.17
W
Heimdallr
goldbeezie
Heimdallr
4
2
3
2.75
L
Bellona
targoblin
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,280
Damage
18,175
30,839
Taken
31,785
11,981
Mitigated
16,792
12,297
Healing
9,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
4,263
1,691
0
3,131
5,321
1,619
0
1,211
4,015
0
36,450
W
Ne Zha
 
Ne Zha
4,457
987
0
2,667
7,181
2,841
0
2,290
4,745
0
21,574
W
King Arthur
 
King Arthur
5,317
629
0
3,316
8,160
4,260
0
0
8,160
0
35,591
L
Xbalanque
EluSivE TuRnZ
Xbalanque
5,536
2,451
0
460
6,603
1,072
0
268
6,323
0
31,290
L
Zeus
4,742
718
0
1,410
5,177
1,667
0
616
4,421
37,678
0
W
Morgan Le Fay
RoBoneHead
Morgan Le Fay
3,261
208
0
1,269
4,370
1,443
0
1,088
3,161
31,927
0
L
Mercury
Thurmichael
Mercury
2,273
486
0
1,884
4,962
1,321
0
1,430
3,396
0
15,155
L
1,296
374
76
2,025
7,576
6,718
0
593
6,917
9,195
0
W
Heimdallr
goldbeezie
Heimdallr
4,982
2,454
0
1,914
5,807
1,818
0
1,047
4,720
0
41,927
L
Bellona
targoblin
Bellona
4,328
1,601
0
3,711
7,467
6,014
0
0
6,825
0
33,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,992
Gold Earned
27,346
348
Minions Killed
262
0
Camps Cleared
0
1,075,190
Distance Traveled
1,008,071
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,635
664
79
8
0
250,371
2
W
Ne Zha
6,174
617
32
3
0
214,511
3
W
King Arthur
5,946
595
79
8
0
213,323
3
L
Xbalanque
5,301
530
57
6
0
210,681
3
L
Zeus
5,932
593
88
9
0
182,602
1
W
Morgan Le Fay
5,525
553
70
7
0
208,782
4
L
Mercury
5,160
516
35
4
0
200,787
1
L
Fafnir
5,147
515
8
1
0
201,705
1
W
Heimdallr
6,712
671
88
9
0
188,203
4
L
Bellona
5,806
581
74
7
0
212,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role