Player Matchup

Artemis
Artemis
Cap_Maty
Artemis
Level 43
God Stats
2W - 2L
1,327 SR
Queue Stats
11W - 16L
1,311 Elo+
Party 2
Atlas
Atlas
CroamOnnatio
Atlas
Level 146
God Stats
12W - 15L
1,433 SR
Queue Stats
154W - 159L
1,445 Elo+
Solo
Anubis
Anubis
Han1709
Anubis
Level 82
God Stats
14W - 11L
1,472 SR
Queue Stats
352W - 462L
1,395 Elo+
Party 2
Danzaburou
Danzaburou
Nexpels_87
Danzaburou
Level 78
God Stats
106W - 126L
1,465 SR
Queue Stats
299W - 447L
1,377 Elo+
Party 2
Nemesis
Nemesis
Pintaa_
Nemesis
Level 120
God Stats
8W - 11L
1,541 SR
Queue Stats
422W - 579L
1,358 Elo+
Party 2
Team Averages
Level 94
1,448 SR
1,377 Elo+

VS

Team Averages
Level 58
1,438 SR
1,410 Elo+
Atlas
Atlas
Mrbattlefield6
Atlas
Level 29
God Stats
8W - 12L
1,669 SR
Queue Stats
17W - 25L
1,280 Elo+
Party 3
Guan Yu
Guan Yu
Putz97
Guan Yu
Level 65
God Stats
0W - 1L
1,300 SR
Queue Stats
68W - 68L
1,543 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Reaper-Lionhart
Tsukuyomi
Level 54
God Stats
4W - 7L
1,404 SR
Queue Stats
36W - 58L
1,258 Elo+
Party 3
Skadi
Skadi
TheLYANNO bkd
Skadi
Level 81
God Stats
16W - 13L
1,516 SR
Queue Stats
93W - 106L
1,419 Elo+
Solo
Thoth
Thoth
Vapeislife69
Thoth
Level 63
God Stats
4W - 3L
1,300 SR
Queue Stats
63W - 63L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cap_Maty
Artemis
17
3 / 4 / 8
11,011
479
13,019
11,971
3,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
5 / 4 / 5
12,238
532
13,967
17,178
8,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
Han1709
Anubis
20
7 / 4 / 8
12,944
563
19,649
20,314
8,939
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Nexpels_87
Danzaburou
19
8 / 1 / 2
12,112
527
7,475
9,781
3,814
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Pintaa_
Nemesis
3
0 / 0 / 0
6,520
283
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 4
10,164
442
5,781
15,149
14,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
Putz97
Guan Yu
18
3 / 2 / 4
11,444
498
9,573
17,446
19,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Tsukuyomi
Reaper-Lionhart
Tsukuyomi
18
4 / 8 / 2
11,489
500
11,299
20,077
6,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
6 / 5 / 0
11,553
502
5,916
11,787
3,282
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 6 / 0
9,188
399
6,885
12,919
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
23
Kills
13
13
Deaths
23
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
Cap_Maty
Artemis
3
4
8
1.75
W
5
4
5
1.88
W
Anubis
Han1709
Anubis
7
4
8
2.75
L
0
2
4
1
W
Danzaburou
Nexpels_87
Danzaburou
8
1
2
9
W
Nemesis
Pintaa_
Nemesis
0
0
0
0
L
Guan Yu
Putz97
Guan Yu
3
2
4
2.5
L
Tsukuyomi
Reaper-Lionhart
Tsukuyomi
4
8
2
0.63
L
6
5
0
1.2
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,110
Damage
39,454
59,244
Taken
77,378
24,907
Mitigated
47,589
20,798
Healing
16,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Cap_Maty
Artemis
13,019
7,855
0
745
11,971
3,610
2,315
2,540
9,385
0
64,146
W
13,967
4,373
0
4,062
17,178
8,544
4,043
1,739
14,907
71,835
5,927
W
Anubis
Han1709
Anubis
19,649
901
0
11,696
20,314
8,939
1,451
6,271
13,712
105,407
0
L
5,781
2,529
1,946
2,501
15,149
14,843
654
3,495
11,654
32,376
0
W
Danzaburou
Nexpels_87
Danzaburou
7,475
2,078
0
4,295
9,781
3,814
610
2,116
7,571
0
69,673
W
Nemesis
Pintaa_
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
Putz97
Guan Yu
9,573
1,608
804
3,661
17,446
19,710
847
8,141
9,305
0
56,877
L
Tsukuyomi
Reaper-Lionhart
Tsukuyomi
11,299
2,893
0
4,177
20,077
6,229
790
8,830
11,247
0
79,555
L
5,916
2,662
0
1,403
11,787
3,282
2,863
4,154
7,633
0
72,143
L
6,885
505
0
2,218
12,919
3,525
54
8,478
4,441
57,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,825
Gold Earned
53,838
509
Minions Killed
495
0
Camps Cleared
0
1,571,461
Distance Traveled
1,978,310
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,011
479
111
5
0
338,090
5
W
Atlas
12,238
532
137
6
0
399,533
8
W
Anubis
12,944
563
160
7
0
368,693
3
L
Atlas
10,164
442
28
1
0
360,392
0
W
Danzaburou
12,112
527
101
4
0
465,145
1
W
Nemesis
6,520
283
0
0
0
0
0
L
Guan Yu
11,444
498
114
5
0
449,742
2
L
Tsukuyomi
11,489
500
128
6
0
444,070
0
L
Skadi
11,553
502
140
6
0
337,603
5
L
Thoth
9,188
399
85
4
0
386,503
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role