Player Matchup

Agni
Agni
 
Agni
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DAMAZCO
Neith
Level 144
God Stats
2W - 2L
1,541 SR
Queue Stats
79W - 91L
1,426 Elo+
Party 2
Loki
Loki
DEVILHO69
Loki
Level 105
God Stats
9W - 14L
1,517 SR
Queue Stats
62W - 69L
1,456 Elo+
Party 2
Mulan
Mulan
SAQUELL
Mulan
Level 75
God Stats
31W - 31L
1,484 SR
Queue Stats
48W - 54L
1,454 Elo+
Party 2
Sun Wukong
Sun Wukong
connorprice355
Sun Wukong
Level 112
God Stats
2W - 2L
1,588 SR
Queue Stats
21W - 16L
1,566 Elo+
Solo
Team Averages
Level 119
1,526 SR
1,480 Elo+

VS

Team Averages
Level 121
1,392 SR
1,508 Elo+
Mulan
Mulan
AnonymousNun
Mulan
Level 127
God Stats
2W - 4L
1,426 SR
Queue Stats
170W - 169L
1,468 Elo+
Solo
Fafnir
Fafnir
FTomyV21
Fafnir
Level 104
God Stats
4W - 8L
1,488 SR
Queue Stats
619W - 714L
1,526 Elo+
Party 1
Hel
Hel
NietzcheX
Hel
Level 95
God Stats
4W - 9L
1,353 SR
Queue Stats
532W - 543L
1,463 Elo+
Party 1
Bastet
Bastet
Trakz3
Bastet
Level 129
God Stats
5W - 9L
1,250 SR
Queue Stats
803W - 768L
1,549 Elo+
Solo
Charybdis
Charybdis
dxamify
Charybdis
Level 151
God Stats
3W - 7L
1,443 SR
Queue Stats
754W - 725L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
1 / 3 / 13
12,611
573
14,610
10,081
4,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
DAMAZCO
Neith
20
5 / 2 / 7
13,219
601
10,833
11,124
3,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
19
4 / 3 / 5
12,064
548
7,452
12,127
3,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
SAQUELL
Mulan
16
2 / 6 / 7
10,286
468
5,020
16,068
10,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sun Wukong
connorprice355
Sun Wukong
20
9 / 3 / 5
13,852
630
15,656
22,582
17,610
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 5
10,281
467
10,071
18,770
14,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Fafnir
FTomyV21
Fafnir
13
1 / 2 / 11
9,779
445
2,214
15,983
21,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
2 / 6 / 5
10,429
474
7,213
12,426
5,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
Trakz3
Bastet
17
5 / 3 / 2
10,749
489
8,431
16,575
5,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
dxamify
Charybdis
18
4 / 3 / 7
11,385
518
10,063
13,486
4,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
47
21
Kills
17
17
Deaths
21
37
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
3
13
2.5
L
5
7
5
1.07
W
Neith
DAMAZCO
Neith
5
2
7
4.25
W
Loki
4
3
5
2.17
L
Fafnir
FTomyV21
Fafnir
1
2
11
3.25
L
2
6
5
0.75
W
Mulan
SAQUELL
Mulan
2
6
7
0.92
L
Bastet
Trakz3
Bastet
5
3
2
2
W
Sun Wukong
connorprice355
Sun Wukong
9
3
5
3.83
L
Charybdis
dxamify
Charybdis
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,571
Damage
37,992
71,982
Taken
77,240
41,418
Mitigated
52,256
19,215
Healing
26,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
14,610
869
0
3,371
10,081
4,959
874
1,512
8,400
116,154
0
L
10,071
859
0
2,552
18,770
14,917
156
3,857
14,752
3,906
42,439
W
Neith
DAMAZCO
Neith
10,833
3,220
0
3,268
11,124
3,927
3,530
1,705
9,419
0
112,927
W
Loki
7,452
664
0
3,831
12,127
3,978
2,028
1,455
10,550
0
77,087
L
Fafnir
FTomyV21
Fafnir
2,214
397
0
2,928
15,983
21,128
15
5,115
10,518
14,618
0
L
7,213
355
4,300
4,849
12,426
5,460
0
4,266
8,160
66,014
0
W
Mulan
SAQUELL
Mulan
5,020
772
355
3,734
16,068
10,944
328
3,877
12,117
5,205
24,732
L
Bastet
Trakz3
Bastet
8,431
1,739
0
6,262
16,575
5,993
0
2,139
14,366
0
74,652
W
Sun Wukong
connorprice355
Sun Wukong
15,656
2,693
0
4,656
22,582
17,610
1,904
4,489
17,476
10,068
79,149
L
Charybdis
dxamify
Charybdis
10,063
4,128
0
5,840
13,486
4,758
1,597
2,906
10,552
0
103,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,032
Gold Earned
52,623
677
Minions Killed
555
0
Camps Cleared
0
2,191,053
Distance Traveled
1,960,673
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,611
573
185
8
0
432,131
8
L
Mulan
10,281
467
99
5
0
287,927
5
W
Neith
13,219
601
195
9
0
406,049
4
W
Loki
12,064
548
106
5
0
489,308
0
L
Fafnir
9,779
445
20
1
0
416,982
6
L
Hel
10,429
474
131
6
0
400,887
2
W
Mulan
10,286
468
50
2
0
423,080
3
L
Bastet
10,749
489
135
6
0
455,159
4
W
Sun Wukong
13,852
630
141
6
0
440,485
1
L
Charybdis
11,385
518
170
8
0
399,718
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role