Player Matchup

Mercury
Mercury
ItsShero
Mercury
Level 128
God Stats
60W - 25L
1,797 SR
Queue Stats
962W - 698L
1,616 Elo+
Party 1
Chernobog
Chernobog
Lilc9
Chernobog
Level 102
God Stats
3W - 4L
1,483 SR
Queue Stats
11W - 13L
1,499 Elo+
Solo
Tsukuyomi
Tsukuyomi
PavLovaLuva
Tsukuyomi
Level 159
God Stats
19W - 7L
1,811 SR
Queue Stats
883W - 278L
1,683 Elo+
Party 1
Zhong Kui
Zhong Kui
Tomlinchron
Zhong Kui
Level 122
God Stats
5W - 4L
1,564 SR
Queue Stats
373W - 384L
1,503 Elo+
Solo
Xing Tian
Xing Tian
YetiProtector
Xing Tian
Level 119
God Stats
4W - 5L
1,644 SR
Queue Stats
839W - 621L
1,643 Elo+
Party 1
Team Averages
Level 126
1,660 SR
1,589 Elo+

VS

Team Averages
Level 117
1,652 SR
1,539 Elo+
Freya
Freya
Blazè
Freya
Level 159
God Stats
18W - 4L
1,808 SR
Queue Stats
680W - 435L
1,624 Elo+
Solo
Thoth
Thoth
GoldenBanBoy
Thoth
Level 122
God Stats
93W - 89L
1,591 SR
Queue Stats
850W - 821L
1,646 Elo+
Solo
Artio
Artio
IvanmilatsShovel
Artio
Level 80
God Stats
9W - 10L
1,674 SR
Queue Stats
196W - 187L
1,502 Elo+
Party 2
Fenrir
Fenrir
Yosci
Fenrir
Level 124
God Stats
11W - 15L
1,495 SR
Queue Stats
1,082W - 952L
1,519 Elo+
Party 2
Chaac
Chaac
electralytee
Chaac
Level 101
God Stats
2W - 0L
1,691 SR
Queue Stats
41W - 64L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ItsShero
Mercury
11
1 / 3 / 2
5,973
543
3,468
6,088
1,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
Lilc9
Chernobog
9
0 / 3 / 0
5,420
493
3,454
6,148
1,424
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
PavLovaLuva
Tsukuyomi
12
3 / 2 / 1
6,986
635
6,768
7,520
3,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
Tomlinchron
Zhong Kui
10
1 / 4 / 0
5,900
536
2,876
7,794
4,698
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
YetiProtector
Xing Tian
8
0 / 2 / 3
5,421
493
2,242
7,692
3,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Blazè
Freya
13
6 / 0 / 2
7,560
687
7,205
7,136
2,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
4 / 0 / 4
7,162
651
8,193
3,686
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 7
5,693
518
2,927
8,283
4,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Yosci
Fenrir
11
3 / 2 / 2
6,284
571
3,509
6,976
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 1
5,231
476
1,637
6,512
4,947
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
14
14
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Freya
Blazè
Freya
6
0
2
7
W
4
0
4
6
L
Mercury
ItsShero
Mercury
1
3
2
0.67
W
1
1
7
4.5
L
Chernobog
Lilc9
Chernobog
0
3
0
0
L
Tsukuyomi
PavLovaLuva
Tsukuyomi
3
2
1
1.75
L
Zhong Kui
Tomlinchron
Zhong Kui
1
4
0
0.25
L
Xing Tian
YetiProtector
Xing Tian
0
2
3
0.75
W
Fenrir
Yosci
Fenrir
3
2
2
2
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,808
Damage
23,471
35,242
Taken
32,593
14,710
Mitigated
15,614
9,217
Healing
15,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Blazè
Freya
7,205
2,773
0
4,670
7,136
2,184
0
596
6,540
51,346
0
W
8,193
207
81
1,006
3,686
1,222
0
1,394
2,210
47,824
0
L
Mercury
ItsShero
Mercury
3,468
1,462
0
160
6,088
1,621
0
2,487
3,533
0
41,661
W
2,927
255
400
3,606
8,283
4,693
0
2,048
6,199
14,097
0
L
Chernobog
Lilc9
Chernobog
3,454
2,215
0
1,438
6,148
1,424
0
3,389
2,759
0
24,981
L
Tsukuyomi
PavLovaLuva
Tsukuyomi
6,768
1,757
0
2,547
7,520
3,360
0
2,959
4,485
0
40,232
L
Zhong Kui
Tomlinchron
Zhong Kui
2,876
166
0
2,612
7,794
4,698
0
5,011
2,425
34,524
0
L
Xing Tian
YetiProtector
Xing Tian
2,242
179
1,017
1,443
7,692
3,607
0
3,883
3,715
10,579
0
W
Fenrir
Yosci
Fenrir
3,509
1,126
0
3,280
6,976
2,568
0
709
6,125
0
36,505
W
1,637
424
0
2,721
6,512
4,947
0
371
5,759
0
24,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,700
Gold Earned
31,930
336
Minions Killed
336
0
Camps Cleared
0
1,070,768
Distance Traveled
1,115,649
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,560
687
90
8
0
199,610
1
W
Thoth
7,162
651
96
9
0
220,148
1
L
Mercury
5,973
543
79
7
0
252,421
2
W
Artio
5,693
518
18
2
0
240,579
5
L
Chernobog
5,420
493
73
7
0
177,934
3
L
Tsukuyomi
6,986
635
82
7
0
234,685
3
L
Zhong Kui
5,900
536
84
8
0
193,622
1
L
Xing Tian
5,421
493
18
2
0
212,106
2
W
Fenrir
6,284
571
80
7
0
240,344
3
W
Chaac
5,231
476
52
5
0
214,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role