Player Matchup

Thoth
Thoth
Silver III
 
Thoth
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze II
MRschmeckles
Ares
Bronze II
Level 112
God Stats
36W - 24L
1,613 SR
Queue Stats
154W - 192L
240 MMR
Solo
Mulan
Mulan
Silver IV
Megabriel
Mulan
Silver IV
Level 124
God Stats
1W - 3L
1,474 SR
Queue Stats
38W - 50L
957 MMR
Solo
Fenrir
Fenrir
Silver IV
TrashBlazey
Fenrir
Silver IV
Level 89
God Stats
0W - 4L
1,565 SR
Queue Stats
48W - 62L
601 MMR
Solo
Apollo
Apollo
Bronze I
spelucao
Apollo
Bronze I
Level 127
God Stats
3W - 6L
1,426 SR
Queue Stats
58W - 86L
386 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 122
1,516 SR
737 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,526 SR
774 MMR
Ganesha
Ganesha
Silver II
 
Ganesha
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
InvisibleHand22
Sun Wukong
Silver III
Level 67
God Stats
11W - 20L
1,510 SR
Queue Stats
29W - 39L
876 MMR
Solo
Hou Yi
Hou Yi
Silver III
LopezSlayz
Hou Yi
Silver III
Level 157
God Stats
3W - 0L
1,636 SR
Queue Stats
66W - 75L
944 MMR
Solo
Camazotz
Camazotz
Silver II
MaybeGGmaK26
Camazotz
Silver II
Level 68
God Stats
5W - 6L
1,424 SR
Queue Stats
75W - 83L
1,005 MMR
Solo
Nu Wa
Nu Wa
Bronze IV
Tocheon
Nu Wa
Bronze IV
Level 119
God Stats
4W - 2L
1,561 SR
Queue Stats
235W - 414L
-456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
7 / 4 / 1
11,245
625
12,931
10,806
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 2 / 1
7,449
414
4,499
12,920
8,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
Megabriel
Mulan
15
2 / 2 / 3
9,154
509
10,755
16,264
13,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
14
3 / 7 / 5
8,934
496
6,185
14,638
5,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
spelucao
Apollo
12
0 / 5 / 0
7,954
442
2,391
11,832
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
AchillesBastetGebCliodhna

VS

Bans
ZeusAthenaLokiArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 1 / 9
9,517
529
5,249
11,201
11,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
InvisibleHand22
Sun Wukong
15
1 / 4 / 3
9,474
526
6,755
14,891
8,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hou Yi
LopezSlayz
Hou Yi
16
10 / 1 / 1
10,530
585
13,312
8,200
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
MaybeGGmaK26
Camazotz
18
8 / 1 / 1
11,438
635
11,679
17,049
6,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Tocheon
Nu Wa
14
1 / 6 / 6
8,857
492
8,051
8,930
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
13
Kills
20
20
Deaths
13
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
7
4
1
1.88
W
Ganesha
 
Ganesha
0
1
9
4.5
W
Sun Wukong
InvisibleHand22
Sun Wukong
1
4
3
0.63
W
Hou Yi
LopezSlayz
Hou Yi
10
1
1
10.5
L
1
2
1
0.75
W
Camazotz
MaybeGGmaK26
Camazotz
8
1
1
8.5
L
Mulan
Megabriel
Mulan
2
2
3
1.75
W
Nu Wa
Tocheon
Nu Wa
1
6
6
0.67
L
Fenrir
3
7
5
0.79
L
Apollo
spelucao
Apollo
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,761
Damage
45,046
66,460
Taken
60,271
32,017
Mitigated
31,594
18,970
Healing
20,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
12,931
295
134
2,067
10,806
2,411
447
2,975
7,792
81,090
0
W
Ganesha
 
Ganesha
5,249
288
0
2,188
11,201
11,518
214
3,174
7,745
38,686
0
W
Sun Wukong
InvisibleHand22
Sun Wukong
6,755
746
0
3,768
14,891
8,016
347
2,810
11,077
0
49,629
W
Hou Yi
LopezSlayz
Hou Yi
13,312
7,986
0
3,583
8,200
2,622
1,326
1,682
6,494
0
69,570
L
4,499
265
0
3,110
12,920
8,085
0
3,925
8,825
25,197
0
W
Camazotz
MaybeGGmaK26
Camazotz
11,679
4,573
0
8,674
17,049
6,843
1,568
4,338
12,228
0
90,378
L
Mulan
Megabriel
Mulan
10,755
1,099
0
6,676
16,264
13,426
371
2,486
13,104
0
63,593
W
Nu Wa
Tocheon
Nu Wa
8,051
2,284
0
1,843
8,930
2,595
2,228
5,073
3,610
49,291
0
L
Fenrir
6,185
1,208
0
3,785
14,638
5,630
0
2,211
12,391
0
49,315
L
Apollo
spelucao
Apollo
2,391
1,898
0
3,198
11,832
2,465
2,006
1,703
10,129
0
54,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,736
Gold Earned
49,816
491
Minions Killed
528
0
Camps Cleared
0
1,651,388
Distance Traveled
1,708,634
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,245
625
150
8
0
320,001
3
W
Ganesha
9,517
529
31
2
0
338,742
9
W
Sun Wukong
9,474
526
117
7
0
365,084
4
W
Hou Yi
10,530
585
149
8
0
339,697
5
L
Ares
7,449
414
41
2
0
324,524
5
W
Camazotz
11,438
635
153
9
0
412,532
5
L
Mulan
9,154
509
116
6
0
357,457
5
W
Nu Wa
8,857
492
78
4
0
252,579
3
L
Fenrir
8,934
496
81
5
0
349,503
3
L
Apollo
7,954
442
103
6
0
299,903
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role