Player Matchup

Cerberus
Cerberus
Diamond IV
 
Cerberus
Diamond IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond IV
AngleofAttack
Ganesha
Diamond IV
Level 107
God Stats
2W - 2L
1,485 SR
Queue Stats
200W - 192L
2,052 MMR
Solo
Serqet
Serqet
Platinum IV
Awakening
Serqet
Platinum IV
Level 157
God Stats
1W - 0L
1,627 SR
Queue Stats
38W - 25L
2,032 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Masters
Wanu
Ah Muzen Cab
Masters
Level 159
God Stats
13W - 9L
1,695 SR
Queue Stats
721W - 713L
2,680 MMR
Solo
Sol
Sol
Platinum I
Ωmar
Sol
Platinum I
Level 159
God Stats
1W - 1L
1,804 SR
Queue Stats
126W - 99L
2,297 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,622 SR
2,112 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 112
1,586 SR
2,254 MMR
Achilles
Achilles
Platinum I
Cückles
Achilles
Platinum I
Level 122
God Stats
2W - 2L
1,683 SR
Queue Stats
75W - 76L
1,926 MMR
Solo
Bacchus
Bacchus
Platinum III
Drokk
Bacchus
Platinum III
Level 88
God Stats
0W - 3L
1,391 SR
Queue Stats
44W - 31L
2,008 MMR
Solo
Hel
Hel
Masters
NEKOxMODE
Hel
Masters
Level 86
God Stats
1W - 1L
1,369 SR
Queue Stats
158W - 137L
2,851 MMR
Solo
Set
Set
Platinum I
Necronudist
Set
Platinum I
Level 156
God Stats
42W - 24L
1,727 SR
Queue Stats
147W - 150L
1,994 MMR
Solo
Skadi
Skadi
Diamond III
TheMaggotMaster
Skadi
Diamond III
Level 108
God Stats
37W - 25L
1,760 SR
Queue Stats
150W - 131L
2,489 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
7 / 1 / 9
15,298
637
17,867
25,862
30,242
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
19
0 / 1 / 19
12,959
540
7,962
17,481
23,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Serqet
Awakening
Serqet
20
10 / 1 / 8
14,324
597
14,670
20,186
11,075
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Wanu
Ah Muzen Cab
20
6 / 2 / 9
15,129
630
21,492
12,548
6,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
Ωmar
Sol
20
2 / 6 / 7
13,538
564
18,146
19,444
7,926
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
CamazotzCliodhnaGeb

VS

Bans
BastetAo KuangTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cückles
Achilles
18
0 / 1 / 3
11,509
480
11,566
21,723
22,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
Drokk
Bacchus
13
0 / 5 / 2
9,429
393
5,401
20,382
26,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
2 / 9 / 5
12,006
500
10,608
23,760
7,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 5 / 2
12,355
515
10,605
18,950
8,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
6 / 5 / 2
13,282
553
17,157
19,540
5,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
25
25
Kills
11
11
Deaths
25
52
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
7
1
9
11.5
W
Ganesha
0
1
19
9.5
W
Serqet
Awakening
Serqet
10
1
8
14
L
Achilles
Cückles
Achilles
0
1
3
1.5
L
Bacchus
Drokk
Bacchus
0
5
2
0.2
L
2
9
5
0.5
L
3
5
2
0.8
L
6
5
2
1.4
W
Ah Muzen Cab
Wanu
Ah Muzen Cab
6
2
9
5.25
W
Sol
Ωmar
Sol
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,137
Damage
55,337
95,521
Taken
104,355
78,613
Mitigated
70,355
33,714
Healing
26,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
17,867
850
0
10,420
25,862
30,242
490
3,416
21,001
106,612
0
W
Ganesha
7,962
474
752
4,629
17,481
23,020
50
4,051
13,430
25,469
0
W
Serqet
Awakening
Serqet
14,670
3,347
0
6,836
20,186
11,075
529
4,821
15,320
0
95,090
L
Achilles
Cückles
Achilles
11,566
2,586
0
5,413
21,723
22,177
0
11,232
10,275
0
78,161
L
Bacchus
Drokk
Bacchus
5,401
779
503
2,672
20,382
26,748
16
7,358
12,830
17,597
0
L
10,608
1,348
6,051
7,988
23,760
7,389
63
8,892
14,375
96,388
0
L
10,605
3,850
0
826
18,950
8,070
103
6,920
11,590
0
118,298
L
17,157
7,681
0
2,984
19,540
5,971
2,976
9,927
9,181
0
112,809
W
Ah Muzen Cab
Wanu
Ah Muzen Cab
21,492
6,435
0
3,932
12,548
6,350
5,863
4,264
8,241
0
156,677
W
Sol
Ωmar
Sol
18,146
7,562
0
7,145
19,444
7,926
6,613
1,428
17,914
123,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,248
Gold Earned
58,581
763
Minions Killed
767
0
Camps Cleared
0
2,545,560
Distance Traveled
2,382,427
36
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,298
637
204
9
0
464,411
1
W
Ganesha
12,959
540
2
0
0
501,561
16
W
Serqet
14,324
597
134
6
0
616,378
3
L
Achilles
11,509
480
155
6
0
515,012
6
L
Bacchus
9,429
393
22
1
0
466,528
10
L
Hel
12,006
500
207
9
0
435,118
7
L
Set
12,355
515
193
8
0
514,441
5
L
Skadi
13,282
553
190
8
0
451,328
7
W
Ah Muzen Cab
15,129
630
228
10
0
535,720
9
W
Sol
13,538
564
195
8
0
427,490
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role