Player Matchup

Charybdis
Charybdis
KillerWolf1302
Charybdis
Level 85
God Stats
33W - 27L
1,547 SR
Queue Stats
137W - 149L
1,465 Elo+
Party 1
Atlas
Atlas
MrTakatsuki
Atlas
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,429 Elo+
Party 1
Chang'e
Chang'e
Pnbrown0497
Chang'e
Level 67
God Stats
14W - 9L
1,512 SR
Queue Stats
186W - 190L
1,467 Elo+
Party 1
Chaac
Chaac
sonicdrake
Chaac
Level 89
God Stats
1W - 1L
1,307 SR
Queue Stats
211W - 210L
1,476 Elo+
Party 1
Bastet
Bastet
wyvernianartisan
Bastet
Level 88
God Stats
14W - 6L
1,563 SR
Queue Stats
174W - 189L
1,461 Elo+
Party 1
Team Averages
Level 68
1,486 SR
1,460 Elo+

VS

Team Averages
Level 73
1,467 SR
1,381 Elo+
Bastet
Bastet
TGC_Punisher
Bastet
Level 88
God Stats
2W - 10L
1,419 SR
Queue Stats
223W - 255L
1,400 Elo+
Party 2
Mulan
Mulan
TomasMosquera
Mulan
Level 103
God Stats
12W - 12L
1,472 SR
Queue Stats
219W - 265L
1,393 Elo+
Party 2
Izanami
Izanami
juanecheverry94
Izanami
Level 55
God Stats
22W - 36L
1,379 SR
Queue Stats
52W - 84L
1,355 Elo+
Party 2
Kukulkan
Kukulkan
rojas-rodriguezz
Kukulkan
Level 34
God Stats
18W - 19L
1,455 SR
Queue Stats
53W - 65L
1,370 Elo+
Party 2
Bacchus
Bacchus
vallejo_1305
Bacchus
Level 86
God Stats
44W - 32L
1,610 SR
Queue Stats
167W - 210L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KillerWolf1302
Charybdis
14
5 / 3 / 0
8,882
522
13,575
11,763
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 5
8,349
491
6,075
11,266
8,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chang'e
Pnbrown0497
Chang'e
18
5 / 0 / 3
10,887
640
6,053
8,631
3,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
16
0 / 1 / 4
9,801
577
14,630
12,598
14,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
8 / 2 / 3
10,232
602
10,276
15,107
5,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
2 / 5 / 2
7,835
461
8,552
13,869
4,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 2 / 1
8,859
521
9,212
19,019
13,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 3 / 4
7,330
431
6,834
11,287
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 5 / 1
8,093
476
5,198
7,425
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
vallejo_1305
Bacchus
14
3 / 3 / 5
9,164
539
6,891
15,829
15,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
18
Kills
9
9
Deaths
18
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
KillerWolf1302
Charybdis
5
3
0
1.67
W
0
3
5
0.83
W
Chang'e
Pnbrown0497
Chang'e
5
0
3
6.5
L
Bastet
2
5
2
0.6
L
0
2
1
0.25
L
3
3
4
1.67
L
1
5
1
0.3
W
Chaac
0
1
4
2
L
Bacchus
vallejo_1305
Bacchus
3
3
5
1.83
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,609
Damage
36,687
59,365
Taken
67,429
35,359
Mitigated
38,066
30,941
Healing
19,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
KillerWolf1302
Charybdis
13,575
7,442
776
3,866
11,763
3,574
1,014
4,948
6,815
0
68,910
W
6,075
2,306
2,599
2,416
11,266
8,316
164
3,024
8,242
23,061
0
W
Chang'e
Pnbrown0497
Chang'e
6,053
360
2,139
5,700
8,631
3,121
1,688
2,240
6,352
74,068
0
L
Bastet
8,552
1,647
0
3,867
13,869
4,077
0
1,797
11,727
0
52,867
L
9,212
1,528
0
7,579
19,019
13,301
0
1,550
16,048
3,337
59,531
L
6,834
4,283
44
2,615
11,287
2,341
0
1,686
9,601
0
45,275
L
5,198
0
0
718
7,425
2,443
0
2,482
4,790
54,947
0
W
Chaac
14,630
2,949
0
7,036
12,598
14,843
1,380
1,023
10,403
0
70,254
L
Bacchus
vallejo_1305
Bacchus
6,891
543
157
4,119
15,829
15,904
0
4,694
11,135
23,791
0
W
10,276
3,326
0
6,409
15,107
5,505
0
1,845
13,226
0
76,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,151
Gold Earned
41,281
593
Minions Killed
466
0
Camps Cleared
0
1,615,293
Distance Traveled
1,526,263
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,882
522
134
8
0
267,236
4
W
Atlas
8,349
491
22
1
0
318,746
4
W
Chang'e
10,887
640
162
10
0
339,031
4
L
Bastet
7,835
461
95
6
0
333,070
1
L
Mulan
8,859
521
153
9
0
316,083
1
L
Izanami
7,330
431
87
5
0
274,184
1
L
Kukulkan
8,093
476
106
6
0
311,081
1
W
Chaac
9,801
577
148
9
0
315,172
1
L
Bacchus
9,164
539
25
1
0
291,845
3
W
Bastet
10,232
602
127
7
0
375,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role