Player Matchup

Izanami
Izanami
Swiper912
Izanami
Level 128
God Stats
0W - 2L
1,599 SR
Queue Stats
31W - 34L
1,461 Elo+
Party 1
Nemesis
Nemesis
TGS Ech0x
Nemesis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 114L
1,383 Elo+
Party 3
Baron Samedi
Baron Samedi
WiL_Da_HNiC
Baron Samedi
Level 17
God Stats
0W - 1L
1,661 SR
Queue Stats
3W - 6L
1,502 Elo+
Party 1
Merlin
Merlin
XtraWockhardt
Merlin
Level 66
God Stats
11W - 8L
1,555 SR
Queue Stats
61W - 62L
1,395 Elo+
Party 3
Guan Yu
Guan Yu
dxdlebob
Guan Yu
Level 37
God Stats
5W - 4L
1,441 SR
Queue Stats
81W - 97L
1,315 Elo+
Party 3
Team Averages
Level 59
1,551 SR
1,411 Elo+

VS

Team Averages
Level 76
1,448 SR
1,542 Elo+
Sol
Sol
 
Sol
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
DaSnailMahn
Bastet
Level 108
God Stats
1W - 2L
1,214 SR
Queue Stats
288W - 249L
1,619 Elo+
Party 2
Bellona
Bellona
Halston2015
Bellona
Level 65
God Stats
2W - 10L
1,275 SR
Queue Stats
212W - 262L
1,385 Elo+
Solo
Vulcan
Vulcan
RoseRaindrop246
Vulcan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 29L
1,741 Elo+
Party 2
Nemesis
Nemesis
Too Elated
Nemesis
Level 81
God Stats
7W - 5L
1,750 SR
Queue Stats
280W - 270L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Swiper912
Izanami
10
1 / 3 / 2
6,267
522
2,841
5,803
1,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
TGS Ech0x
Nemesis
10
1 / 2 / 2
6,107
509
1,879
6,917
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
WiL_Da_HNiC
Baron Samedi
7
0 / 2 / 1
5,227
436
2,367
7,481
3,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 6 / 0
7,391
616
5,148
6,162
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
dxdlebob
Guan Yu
10
0 / 3 / 0
5,569
464
2,947
9,684
6,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 2 / 3
6,477
540
3,324
5,412
1,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bastet
12
7 / 2 / 5
7,591
633
5,900
8,734
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Halston2015
Bellona
10
0 / 1 / 1
5,568
464
2,498
7,267
4,389
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 2 / 5
7,524
627
4,033
4,899
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Too Elated
Nemesis
13
3 / 0 / 1
7,534
628
9,018
7,752
4,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
7
Kills
16
16
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
2
3
1.75
W
Bastet
7
2
5
4.75
W
Bellona
Halston2015
Bellona
0
1
1
0.5
W
4
2
5
3.25
L
Izanami
Swiper912
Izanami
1
3
2
0.67
L
Nemesis
TGS Ech0x
Nemesis
1
2
2
1
W
Nemesis
Too Elated
Nemesis
3
0
1
3.5
L
Baron Samedi
WiL_Da_HNiC
Baron Samedi
0
2
1
0.25
L
5
6
0
0.83
L
Guan Yu
dxdlebob
Guan Yu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,182
Damage
24,773
36,047
Taken
34,064
15,470
Mitigated
15,424
9,442
Healing
13,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,324
1,181
0
1,873
5,412
1,742
2,731
1,665
3,747
34,908
4,701
W
Bastet
5,900
1,109
0
4,353
8,734
2,642
6
1,435
7,299
0
34,661
W
Bellona
Halston2015
Bellona
2,498
455
76
2,152
7,267
4,389
177
1,343
5,924
0
17,959
W
4,033
929
0
625
4,899
1,676
432
2,300
2,599
40,187
0
L
Izanami
Swiper912
Izanami
2,841
1,600
0
1,060
5,803
1,504
1,111
2,146
3,657
0
35,147
L
Nemesis
TGS Ech0x
Nemesis
1,879
592
0
2,057
6,917
2,264
0
915
6,002
0
32,819
W
Nemesis
Too Elated
Nemesis
9,018
4,133
0
4,020
7,752
4,975
0
953
6,799
0
40,088
L
Baron Samedi
WiL_Da_HNiC
Baron Samedi
2,367
444
247
2,318
7,481
3,145
193
2,308
5,173
12,212
0
L
5,148
164
0
0
6,162
1,749
1,045
1,579
4,583
31,779
0
L
Guan Yu
dxdlebob
Guan Yu
2,947
296
0
3,760
9,684
6,808
0
0
9,684
0
23,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,561
Gold Earned
34,694
284
Minions Killed
326
0
Camps Cleared
0
1,107,970
Distance Traveled
1,192,316
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,477
540
90
8
0
210,029
1
W
Bastet
7,591
633
58
5
0
244,245
5
W
Bellona
5,568
464
22
2
0
249,938
1
W
Vulcan
7,524
627
75
6
0
226,541
4
L
Izanami
6,267
522
83
7
0
216,851
1
L
Nemesis
6,107
509
67
6
0
257,111
0
W
Nemesis
7,534
628
81
7
0
261,563
5
L
Baron Samedi
5,227
436
21
2
0
204,820
2
L
Merlin
7,391
616
62
5
0
212,581
0
L
Guan Yu
5,569
464
51
4
0
216,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role