Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
GCubed
Danzaburou
Level 157
God Stats
17W - 9L
1,842 SR
Queue Stats
35W - 17L
1,674 Elo+
Party 2
Olorun
Olorun
SpookyMuffins
Olorun
Level 117
God Stats
8W - 3L
1,882 SR
Queue Stats
146W - 100L
1,606 Elo+
Party 2
Kukulkan
Kukulkan
StarburstMilner
Kukulkan
Level 68
God Stats
18W - 6L
1,734 SR
Queue Stats
82W - 57L
1,611 Elo+
Party 2
Da Ji
Da Ji
metzeri
Da Ji
Level 68
God Stats
1W - 3L
1,366 SR
Queue Stats
184W - 155L
1,609 Elo+
Party 2
Team Averages
Level 100
1,665 SR
1,600 Elo+

VS

Team Averages
Level 101
1,505 SR
1,544 Elo+
Cernunnos
Cernunnos
Egalar
Cernunnos
Level 86
God Stats
15W - 24L
1,470 SR
Queue Stats
617W - 726L
1,532 Elo+
Party 1
Ganesha
Ganesha
Hildery
Ganesha
Level 155
God Stats
2W - 2L
1,461 SR
Queue Stats
368W - 408L
1,544 Elo+
Party 1
Scylla
Scylla
Sword940
Scylla
Level 107
God Stats
2W - 4L
1,348 SR
Queue Stats
48W - 38L
1,556 Elo+
Solo
Jing Wei
Jing Wei
Ubbsey
Jing Wei
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,526 Elo+
Solo
Atlas
Atlas
stoneythastoner
Atlas
Level 106
God Stats
3W - 2L
1,746 SR
Queue Stats
63W - 59L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 0 / 12
9,716
972
3,110
6,311
7,217
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
GCubed
Danzaburou
16
5 / 0 / 8
11,175
1,118
13,156
7,568
4,805
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 3 / 6
9,486
949
7,947
8,266
4,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
16
2 / 1 / 5
9,754
975
8,603
5,295
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
metzeri
Da Ji
16
8 / 1 / 3
10,498
1,050
10,717
7,708
3,045
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

266

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Egalar
Cernunnos
16
1 / 1 / 2
9,634
963
7,424
8,610
3,381
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
Hildery
Ganesha
16
0 / 1 / 4
9,082
908
5,591
6,440
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
Sword940
Scylla
15
4 / 3 / 1
10,344
1,034
9,532
7,582
2,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Ubbsey
Jing Wei
15
0 / 7 / 2
8,651
865
3,455
12,527
5,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 4 / 5
9,035
904
5,961
10,309
10,395
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
16
Kills
5
5
Deaths
16
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
12
6
L
Cernunnos
Egalar
Cernunnos
1
1
2
2
W
Danzaburou
GCubed
Danzaburou
5
0
8
9
L
Ganesha
Hildery
Ganesha
0
1
4
2
W
1
3
6
1.33
W
Kukulkan
2
1
5
4.5
L
Scylla
Sword940
Scylla
4
3
1
1.5
L
Jing Wei
Ubbsey
Jing Wei
0
7
2
0.14
W
Da Ji
metzeri
Da Ji
8
1
3
9.5
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,533
Damage
31,963
35,148
Taken
45,468
21,511
Mitigated
23,987
7,519
Healing
2,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,110
228
0
0
6,311
7,217
0
3,891
2,352
3,807
0
L
Cernunnos
Egalar
Cernunnos
7,424
2,871
0
410
8,610
3,381
0
3,868
4,742
0
32,699
W
Danzaburou
GCubed
Danzaburou
13,156
8,351
1,102
2,442
7,568
4,805
0
2,525
4,965
0
32,231
L
Ganesha
Hildery
Ganesha
5,591
184
0
0
6,440
2,527
0
3,860
2,580
20,356
0
W
7,947
4,648
655
2,603
8,266
4,321
0
5,966
2,212
27,391
0
W
Kukulkan
8,603
187
0
717
5,295
2,123
0
3,978
1,241
47,152
0
L
Scylla
Sword940
Scylla
9,532
708
0
491
7,582
2,650
0
3,173
4,409
34,220
0
L
Jing Wei
Ubbsey
Jing Wei
3,455
1,669
0
250
12,527
5,034
0
3,794
8,733
0
14,235
W
Da Ji
metzeri
Da Ji
10,717
4,366
0
0
7,708
3,045
0
4,306
3,294
0
14,533
L
5,961
1,775
115
770
10,309
10,395
0
4,965
5,344
12,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,629
Gold Earned
46,746
196
Minions Killed
201
10
Camps Cleared
8
1,049,200
Distance Traveled
946,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,716
972
0
0
0
199,907
0
L
Cernunnos
9,634
963
66
7
5
182,700
0
W
Danzaburou
11,175
1,118
43
4
1
225,821
0
L
Ganesha
9,082
908
0
0
0
201,954
0
W
Olorun
9,486
949
35
4
5
176,305
0
W
Kukulkan
9,754
975
108
11
1
213,524
0
L
Scylla
10,344
1,034
69
7
0
181,476
0
L
Jing Wei
8,651
865
36
4
3
208,621
0
W
Da Ji
10,498
1,050
10
1
3
233,643
0
L
Atlas
9,035
904
30
3
0
172,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role