Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
DamianDemonist
Susano
Level 80
God Stats
2W - 2L
1,579 SR
Queue Stats
293W - 319L
1,339 Elo+
Solo
Kukulkan
Kukulkan
MrRADCL
Kukulkan
Level 125
God Stats
10W - 5L
1,622 SR
Queue Stats
734W - 732L
1,399 Elo+
Solo
King Arthur
King Arthur
Ragnar753
King Arthur
Level 29
God Stats
0W - 4L
1,253 SR
Queue Stats
49W - 79L
1,371 Elo+
Solo
Hera
Hera
SageJayy
Hera
Level 103
God Stats
1W - 1L
1,774 SR
Queue Stats
45W - 52L
1,414 Elo+
Solo
Team Averages
Level 99
1,546 SR
1,405 Elo+

VS

Team Averages
Level 86
1,525 SR
1,448 Elo+
Heimdallr
Heimdallr
Cinnamonrolls14
Heimdallr
Level 69
God Stats
6W - 4L
1,684 SR
Queue Stats
279W - 254L
1,515 Elo+
Party 1
Xing Tian
Xing Tian
Hembrie
Xing Tian
Level 152
God Stats
2W - 1L
1,429 SR
Queue Stats
65W - 57L
1,503 Elo+
Party 1
Ganesha
Ganesha
Vengeful Hell
Ganesha
Level 88
God Stats
5W - 2L
1,559 SR
Queue Stats
128W - 132L
1,419 Elo+
Solo
Chaac
Chaac
banoodle892
Chaac
Level 26
God Stats
4W - 0L
1,453 SR
Queue Stats
34W - 31L
1,439 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gtech1823
Morgan Le Fay
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 90L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
0 / 4 / 6
8,167
628
10,039
10,327
4,012
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 5 / 3
8,452
650
7,680
8,814
2,862
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
MrRADCL
Kukulkan
18
3 / 3 / 3
9,669
744
15,734
6,968
2,987
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Ragnar753
King Arthur
14
1 / 6 / 8
8,624
663
3,145
15,202
12,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hera
15
4 / 6 / 1
8,567
659
10,695
8,829
2,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cinnamonrolls14
Heimdallr
18
9 / 1 / 14
11,020
848
10,216
10,397
4,597
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Hembrie
Xing Tian
17
5 / 4 / 18
10,503
808
11,844
17,495
15,929
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
17
0 / 1 / 21
10,561
812
6,443
11,150
10,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 2 / 13
10,236
787
13,368
20,216
16,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
gtech1823
Morgan Le Fay
15
5 / 3 / 12
9,711
747
4,998
7,307
2,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
102
10
Kills
24
24
Deaths
11
21
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
4
6
0.75
W
Heimdallr
Cinnamonrolls14
Heimdallr
9
1
14
16
L
2
5
3
0.7
W
Xing Tian
Hembrie
Xing Tian
5
4
18
3.5
L
Kukulkan
MrRADCL
Kukulkan
3
3
3
1.5
L
King Arthur
Ragnar753
King Arthur
1
6
8
0.83
L
Hera
4
6
1
0.75
W
Ganesha
0
1
21
10.5
W
5
2
13
5.75
W
Morgan Le Fay
gtech1823
Morgan Le Fay
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,293
Damage
46,869
50,140
Taken
66,565
24,562
Mitigated
51,173
10,546
Healing
29,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
10,039
3,081
0
212
10,327
4,012
0
4,310
5,789
0
26,131
W
Heimdallr
Cinnamonrolls14
Heimdallr
10,216
1,633
2,893
2,875
10,397
4,597
2,246
5,179
5,218
0
33,898
L
7,680
465
1,505
592
8,814
2,862
0
4,306
4,412
0
8,494
W
Xing Tian
Hembrie
Xing Tian
11,844
136
903
4,253
17,495
15,929
28
5,366
12,129
27,092
0
L
Kukulkan
MrRADCL
Kukulkan
15,734
768
1,369
381
6,968
2,987
0
4,594
2,334
39,090
0
L
King Arthur
Ragnar753
King Arthur
3,145
370
899
3,866
15,202
12,307
0
5,439
9,265
236
8,616
L
Hera
10,695
2,332
737
985
8,829
2,394
0
4,636
4,096
16,898
0
W
Ganesha
6,443
71
1,898
3,107
11,150
10,883
274
4,223
6,927
23,031
0
W
13,368
1,005
1,870
9,399
20,216
16,862
1,100
6,970
13,246
0
22,437
W
Morgan Le Fay
gtech1823
Morgan Le Fay
4,998
634
1,488
998
7,307
2,902
1,383
4,909
2,398
15,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,479
Gold Earned
52,031
116
Minions Killed
152
0
Camps Cleared
0
1,203,010
Distance Traveled
1,125,012
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,167
628
34
3
0
195,570
0
W
Heimdallr
11,020
848
57
4
0
226,793
0
L
Susano
8,452
650
2
0
0
235,582
1
W
Xing Tian
10,503
808
26
2
0
208,663
4
L
Kukulkan
9,669
744
67
5
0
237,121
1
L
King Arthur
8,624
663
6
0
0
303,020
0
L
Hera
8,567
659
7
1
0
231,717
2
W
Ganesha
10,561
812
0
0
0
261,299
0
W
Chaac
10,236
787
40
3
0
236,647
0
W
Morgan Le Fay
9,711
747
29
2
0
191,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role