Player Matchup

Medusa
Medusa
N6X-V
Medusa
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,412 Elo+
Party 1
Nemesis
Nemesis
bbnotop
Nemesis
Level 109
God Stats
7W - 7L
1,472 SR
Queue Stats
301W - 344L
1,426 Elo+
Party 1
Tiamat
Tiamat
landon0368
Tiamat
Level 63
God Stats
9W - 4L
1,793 SR
Queue Stats
43W - 47L
1,385 Elo+
Party 1
Aphrodite
Aphrodite
ll-_Queen_-ll_
Aphrodite
Level 124
God Stats
41W - 22L
1,703 SR
Queue Stats
115W - 114L
1,449 Elo+
Solo
King Arthur
King Arthur
wtfisachucko
King Arthur
Level 127
God Stats
29W - 36L
1,453 SR
Queue Stats
788W - 774L
1,420 Elo+
Solo
Team Averages
Level 102
1,584 SR
1,418 Elo+

VS

Team Averages
Level 103
1,533 SR
1,437 Elo+
Fenrir
Fenrir
Camavingod
Fenrir
Level 127
God Stats
4W - 3L
1,663 SR
Queue Stats
60W - 60L
1,476 Elo+
Party 2
Apollo
Apollo
El_Viejito_2000
Apollo
Level 105
God Stats
11W - 10L
1,519 SR
Queue Stats
440W - 449L
1,426 Elo+
Solo
Osiris
Osiris
Rodgy Flapps
Osiris
Level 85
God Stats
2W - 3L
1,508 SR
Queue Stats
46W - 56L
1,413 Elo+
Party 2
Aphrodite
Aphrodite
Truthwatcher37
Aphrodite
Level 71
God Stats
23W - 19L
1,580 SR
Queue Stats
349W - 329L
1,439 Elo+
Solo
Anubis
Anubis
ratdreamflores
Anubis
Level 126
God Stats
6W - 11L
1,394 SR
Queue Stats
125W - 128L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
N6X-V
Medusa
16
6 / 3 / 9
10,887
544
15,284
14,717
4,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
bbnotop
Nemesis
20
11 / 1 / 8
13,354
668
18,758
14,403
7,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
landon0368
Tiamat
17
4 / 4 / 10
11,359
568
17,083
14,446
8,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
ll-_Queen_-ll_
Aphrodite
16
3 / 1 / 10
10,277
514
5,492
15,097
6,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
wtfisachucko
King Arthur
18
6 / 6 / 5
11,760
588
15,954
21,974
16,556
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Camavingod
Fenrir
16
8 / 7 / 2
10,369
518
10,878
17,307
8,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 3 / 5
9,679
484
10,297
15,420
4,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
14
4 / 4 / 3
9,190
460
10,361
19,741
18,304
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Aphrodite
Truthwatcher37
Aphrodite
12
0 / 8 / 4
7,995
400
4,857
21,201
19,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
2 / 9 / 3
10,064
503
12,347
16,767
8,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
32
30
Kills
15
15
Deaths
31
42
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Camavingod
Fenrir
8
7
2
1.29
L
1
3
5
1.17
W
Medusa
N6X-V
Medusa
6
3
9
3.5
L
Osiris
4
4
3
1.38
L
Aphrodite
Truthwatcher37
Aphrodite
0
8
4
0.25
W
Nemesis
bbnotop
Nemesis
11
1
8
15
W
Tiamat
landon0368
Tiamat
4
4
10
2.25
W
Aphrodite
ll-_Queen_-ll_
Aphrodite
3
1
10
8
L
2
9
3
0.39
W
King Arthur
wtfisachucko
King Arthur
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,571
Damage
48,740
80,637
Taken
90,436
44,276
Mitigated
58,975
28,761
Healing
24,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Camavingod
Fenrir
10,878
2,318
0
1,253
17,307
8,132
0
4,185
12,917
0
51,510
L
10,297
5,907
0
6,814
15,420
4,968
110
3,267
12,103
0
78,363
W
Medusa
N6X-V
Medusa
15,284
6,716
0
3,452
14,717
4,821
5,003
2,197
12,520
0
73,042
L
Osiris
10,361
4,018
0
3,875
19,741
18,304
0
3,786
15,773
0
37,835
L
Aphrodite
Truthwatcher37
Aphrodite
4,857
453
2,661
4,909
21,201
19,490
0
6,503
14,377
28,556
0
W
Nemesis
bbnotop
Nemesis
18,758
9,013
0
4,612
14,403
7,989
3,563
2,545
11,858
0
100,773
W
Tiamat
landon0368
Tiamat
17,083
973
0
3,619
14,446
8,483
757
5,689
8,757
65,860
0
W
Aphrodite
ll-_Queen_-ll_
Aphrodite
5,492
392
6,797
8,710
15,097
6,427
938
1,853
13,244
46,795
0
L
12,347
378
0
4,904
16,767
8,081
258
5,909
10,455
64,409
0
W
King Arthur
wtfisachucko
King Arthur
15,954
2,204
0
1,571
21,974
16,556
226
4,920
17,054
8,441
70,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,637
Gold Earned
47,297
601
Minions Killed
453
0
Camps Cleared
0
2,014,482
Distance Traveled
1,721,020
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,369
518
85
4
0
363,159
1
L
Apollo
9,679
484
141
7
0
372,922
4
W
Medusa
10,887
544
101
5
0
379,203
2
L
Osiris
9,190
460
74
4
0
373,748
3
L
Aphrodite
7,995
400
42
2
0
332,608
6
W
Nemesis
13,354
668
162
8
0
459,108
1
W
Tiamat
11,359
568
121
6
0
396,391
3
W
Aphrodite
10,277
514
89
4
0
397,390
13
L
Anubis
10,064
503
111
6
0
278,583
0
W
King Arthur
11,760
588
128
6
0
382,390
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role