Player Matchup

Eset
Eset
HelpfulBananna5
Eset
Level 93
God Stats
1W - 0L
1,317 SR
Queue Stats
163W - 128L
1,621 Elo+
Party 1
Medusa
Medusa
LLStartupS
Medusa
Level 18
God Stats
4W - 3L
1,546 SR
Queue Stats
28W - 14L
1,658 Elo+
Party 1
Bacchus
Bacchus
Mattider
Bacchus
Level 100
God Stats
5W - 2L
1,666 SR
Queue Stats
81W - 57L
1,626 Elo+
Party 1
Team Averages
Level 70
1,510 SR
1,635 Elo+

VS

Team Averages
Level 62
1,431 SR
1,329 Elo+
Nemesis
Nemesis
calewy
Nemesis
Level 6
God Stats
0W - 2L
1,274 SR
Queue Stats
0W - 2L
1,255 Elo+
Party 2
Cthulhu
Cthulhu
xXLoneClanXx
Cthulhu
Level 87
God Stats
1W - 4L
1,517 SR
Queue Stats
6W - 9L
1,412 Elo+
Party 2
Anhur
Anhur
xXcheezboiXx
Anhur
Level 94
God Stats
0W - 1L
1,502 SR
Queue Stats
7W - 14L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 11
12,155
675
16,015
11,708
4,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
LLStartupS
Medusa
16
12 / 3 / 5
12,851
714
19,202
12,010
4,980
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Mattider
Bacchus
16
0 / 1 / 18
12,428
690
11,655
20,596
34,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
calewy
Nemesis
11
0 / 14 / 3
9,179
510
4,197
18,362
13,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
xXLoneClanXx
Cthulhu
15
2 / 3 / 5
10,798
600
17,794
16,605
10,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 2 / 0
11,481
638
11,829
16,954
5,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
19
Kills
7
7
Deaths
19
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
3
11
4.17
W
Medusa
LLStartupS
Medusa
12
3
5
4.83
W
Bacchus
Mattider
Bacchus
0
1
18
9
L
Nemesis
calewy
Nemesis
0
14
3
0.11
L
Cthulhu
xXLoneClanXx
Cthulhu
2
3
5
1.5
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,872
Damage
33,820
44,314
Taken
51,921
44,081
Mitigated
28,569
14,511
Healing
10,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,015
616
2,659
2,432
11,708
4,759
799
6,828
4,812
43,874
0
W
Medusa
LLStartupS
Medusa
19,202
8,684
0
1,663
12,010
4,980
1,588
4,365
7,420
0
55,237
W
Bacchus
Mattider
Bacchus
11,655
1,242
676
7,081
20,596
34,342
260
6,998
13,229
38,223
0
L
Nemesis
calewy
Nemesis
4,197
599
0
2,357
18,362
13,090
0
7,011
11,351
0
11,981
L
Cthulhu
xXLoneClanXx
Cthulhu
17,794
649
780
4,259
16,605
10,267
0
11,009
5,596
50,564
0
L
11,829
4,435
0
3,192
16,954
5,212
0
10,174
6,780
0
46,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,434
Gold Earned
31,458
212
Minions Killed
181
12
Camps Cleared
4
1,023,345
Distance Traveled
948,900
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,155
675
86
5
3
324,531
1
W
Medusa
12,851
714
72
4
7
356,381
5
W
Bacchus
12,428
690
54
3
2
342,433
1
L
Nemesis
9,179
510
11
1
2
279,890
4
L
Cthulhu
10,798
600
65
4
0
347,208
1
L
Anhur
11,481
638
105
6
2
321,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role