Player Matchup

Cliodhna
Cliodhna
GovnaTod
Cliodhna
Level 42
God Stats
0W - 1L
1,526 SR
Queue Stats
22W - 36L
1,190 Elo+
Party 2
Ymir
Ymir
Madcajun24
Ymir
Level 40
God Stats
3W - 5L
1,368 SR
Queue Stats
5W - 11L
1,103 Elo+
Party 2
Ah Puch
Ah Puch
Snibbling
Ah Puch
Level 30
God Stats
0W - 2L
1,007 SR
Queue Stats
6W - 18L
1,084 Elo+
Party 2
Team Averages
Level 37
1,300 SR
1,125 Elo+

VS

Team Averages
Level 30
1,322 SR
1,134 Elo+
Ah Puch
Ah Puch
UhnStable
Ah Puch
Level 49
God Stats
4W - 2L
1,591 SR
Queue Stats
23W - 67L
1,142 Elo+
Party 1
Vamana
Vamana
WeII-Hung
Vamana
Level 20
God Stats
1W - 4L
1,099 SR
Queue Stats
21W - 60L
1,131 Elo+
Party 1
Cthulhu
Cthulhu
temp-649395
Cthulhu
Level 21
God Stats
3W - 6L
1,277 SR
Queue Stats
22W - 65L
1,131 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GovnaTod
Cliodhna
12
1 / 10 / 1
10,157
508
11,008
15,524
4,236
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 2 / 3
11,878
594
8,696
33,895
27,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
Snibbling
Ah Puch
15
2 / 6 / 1
11,778
589
28,146
20,693
6,222
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
UhnStable
Ah Puch
17
11 / 2 / 4
13,534
677
29,212
9,784
3,768
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
WeII-Hung
Vamana
16
1 / 1 / 14
12,299
615
11,133
27,225
18,116
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
temp-649395
Cthulhu
17
5 / 0 / 12
12,679
634
22,820
33,067
30,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
3
Kills
17
18
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
GovnaTod
Cliodhna
1
10
1
0.15
L
0
2
3
0.75
L
Ah Puch
Snibbling
Ah Puch
2
6
1
0.42
W
Ah Puch
UhnStable
Ah Puch
11
2
4
6.5
W
Vamana
WeII-Hung
Vamana
1
1
14
8
W
Cthulhu
temp-649395
Cthulhu
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,850
Damage
63,165
70,112
Taken
70,076
38,280
Mitigated
52,059
23,263
Healing
34,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
GovnaTod
Cliodhna
11,008
522
458
2,048
15,524
4,236
0
11,931
3,031
0
32,227
L
8,696
813
485
13,041
33,895
27,822
0
21,216
11,651
23,110
0
L
Ah Puch
Snibbling
Ah Puch
28,146
679
530
6,701
20,693
6,222
0
16,933
3,121
72,048
0
W
Ah Puch
UhnStable
Ah Puch
29,212
435
577
3,520
9,784
3,768
1,485
5,752
4,032
82,045
0
W
Vamana
WeII-Hung
Vamana
11,133
4,672
860
12,712
27,225
18,116
503
15,743
11,482
0
39,852
W
Cthulhu
temp-649395
Cthulhu
22,820
1,050
1,367
15,069
33,067
30,175
894
16,847
16,220
54,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,813
Gold Earned
38,512
183
Minions Killed
201
4
Camps Cleared
11
963,500
Distance Traveled
1,105,807
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,157
508
44
2
0
304,761
1
L
Ymir
11,878
594
41
2
1
326,006
2
L
Ah Puch
11,778
589
98
5
3
332,733
0
W
Ah Puch
13,534
677
98
5
6
324,993
3
W
Vamana
12,299
615
50
3
5
407,430
2
W
Cthulhu
12,679
634
53
3
0
373,384
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role