Player Matchup

Hercules
Hercules
AllMighτ
Hercules
Level 160
God Stats
10W - 8L
1,622 SR
Queue Stats
343W - 245L
1,636 Elo+
Party 2
Tyr
Tyr
BuyMoreAMC
Tyr
Level 64
God Stats
1W - 0L
1,883 SR
Queue Stats
138W - 29L
1,813 Elo+
Party 2
Kuzenbo
Kuzenbo
GGNORExd
Kuzenbo
Level 42
God Stats
1W - 0L
1,899 SR
Queue Stats
31W - 24L
1,575 Elo+
Party 2
Sobek
Sobek
Maharaj
Sobek
Level 153
God Stats
45W - 23L
1,747 SR
Queue Stats
318W - 242L
1,633 Elo+
Party 2
Kumbhakarna
Kumbhakarna
OptimusSquid
Kumbhakarna
Level 29
God Stats
8W - 2L
1,500 SR
Queue Stats
171W - 117L
1,642 Elo+
Party 2
Team Averages
Level 90
1,730 SR
1,660 Elo+

VS

Team Averages
Level 46
1,554 SR
1,467 Elo+
Fenrir
Fenrir
 
Fenrir
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
CouchPhilosophr
Agni
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 112L
1,435 Elo+
Solo
Atlas
Atlas
Deocty
Atlas
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,458 Elo+
Party 3
Vulcan
Vulcan
Mo0nSin23
Vulcan
Level 25
God Stats
2W - 2L
1,699 SR
Queue Stats
27W - 36L
1,443 Elo+
Party 3
Izanami
Izanami
curvyllamaa
Izanami
Level 7
God Stats
8W - 8L
1,569 SR
Queue Stats
10W - 11L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AllMighτ
Hercules
17
10 / 2 / 14
11,268
1,127
14,140
12,729
11,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
9 / 2 / 15
11,760
1,176
17,210
13,612
13,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
GGNORExd
Kuzenbo
17
5 / 1 / 17
11,484
1,148
13,423
15,395
19,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sobek
Maharaj
Sobek
17
4 / 4 / 16
10,853
1,085
5,581
13,244
14,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kumbhakarna
OptimusSquid
Kumbhakarna
17
2 / 2 / 15
10,018
1,002
3,909
9,739
10,899
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

326

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
8 / 4 / 3
11,321
1,132
6,572
7,942
3,484
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 6 / 6
8,961
896
6,432
11,402
5,172
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Atlas
Deocty
Atlas
16
1 / 8 / 8
10,069
1,007
11,741
17,831
18,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
Mo0nSin23
Vulcan
15
0 / 11 / 9
9,565
957
11,114
14,885
6,831
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
curvyllamaa
Izanami
15
0 / 1 / 8
9,146
915
1,825
6,066
2,389
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
43
30
Kills
9
11
Deaths
30
77
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
8
4
3
2.38
W
Hercules
AllMighτ
Hercules
10
2
14
8.5
W
9
2
15
8.25
L
0
6
6
0.5
L
Atlas
Deocty
Atlas
1
8
8
0.63
W
Kuzenbo
GGNORExd
Kuzenbo
5
1
17
13.5
W
Sobek
Maharaj
Sobek
4
4
16
3
L
Vulcan
Mo0nSin23
Vulcan
0
11
9
0.41
W
Kumbhakarna
OptimusSquid
Kumbhakarna
2
2
15
4.75
L
Izanami
curvyllamaa
Izanami
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,263
Damage
37,684
64,719
Taken
58,126
69,269
Mitigated
36,116
16,496
Healing
854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,572
1,860
0
470
7,942
3,484
0
3,374
4,363
0
8,889
W
Hercules
AllMighτ
Hercules
14,140
4,774
306
5,317
12,729
11,466
0
5,864
5,921
0
28,982
W
17,210
2,111
0
3,505
13,612
13,486
0
4,585
6,229
6,260
33,519
L
6,432
428
0
0
11,402
5,172
0
6,137
4,904
13,296
0
L
Atlas
Deocty
Atlas
11,741
4,232
0
384
17,831
18,240
0
8,778
8,298
20,561
0
W
Kuzenbo
GGNORExd
Kuzenbo
13,423
4,069
0
4,595
15,395
19,279
0
7,179
5,781
22,096
0
W
Sobek
Maharaj
Sobek
5,581
561
455
2,318
13,244
14,139
0
6,171
5,100
13,776
0
L
Vulcan
Mo0nSin23
Vulcan
11,114
4,406
0
0
14,885
6,831
0
4,008
10,210
26,426
0
W
Kumbhakarna
OptimusSquid
Kumbhakarna
3,909
525
0
0
9,739
10,899
0
5,488
4,251
11,752
0
L
Izanami
curvyllamaa
Izanami
1,825
948
0
0
6,066
2,389
0
2,867
3,065
0
4,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,383
Gold Earned
49,062
152
Minions Killed
83
2
Camps Cleared
0
1,003,142
Distance Traveled
851,571
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,321
1,132
3
0
0
178,571
1
W
Hercules
11,268
1,127
40
4
1
202,338
1
W
Tyr
11,760
1,176
58
6
0
219,963
0
L
Agni
8,961
896
20
2
0
194,351
0
L
Atlas
10,069
1,007
13
1
0
168,706
0
W
Kuzenbo
11,484
1,148
15
2
1
222,190
0
W
Sobek
10,853
1,085
17
2
0
163,375
2
L
Vulcan
9,565
957
43
4
0
179,760
0
W
Kumbhakarna
10,018
1,002
22
2
0
195,276
0
L
Izanami
9,146
915
4
0
0
130,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role