Player Matchup

Neith
Neith
Le_LIL-WAZZA
Neith
Level 63
God Stats
11W - 32L
1,410 SR
Queue Stats
13W - 45L
1,121 Elo+
Party 1
Nu Wa
Nu Wa
Le_MINI-WAZZA
Nu Wa
Level 127
God Stats
3W - 4L
1,422 SR
Queue Stats
21W - 60L
1,157 Elo+
Party 1
King Arthur
King Arthur
Le_OUF-WAZZA
King Arthur
Level 42
God Stats
0W - 1L
1,730 SR
Queue Stats
5W - 25L
1,068 Elo+
Party 1
Arachne
Arachne
Le_PIANIST-WAZZA
Arachne
Level 110
God Stats
5W - 8L
1,519 SR
Queue Stats
20W - 52L
1,159 Elo+
Party 1
Team Averages
Level 86
1,520 SR
1,126 Elo+

VS

Team Averages
Level 106
1,612 SR
1,514 Elo+
Bacchus
Bacchus
Mangler789
Bacchus
Level 88
God Stats
4W - 7L
1,498 SR
Queue Stats
9W - 21L
1,259 Elo+
Solo
Bellona
Bellona
TermiSVT
Bellona
Level 148
God Stats
3W - 1L
1,753 SR
Queue Stats
11W - 5L
1,732 Elo+
Solo
Izanami
Izanami
iLive4Everr
Izanami
Level 142
God Stats
31W - 30L
1,613 SR
Queue Stats
202W - 208L
1,565 Elo+
Solo
Hades
Hades
sweatynready33
Hades
Level 46
God Stats
2W - 1L
1,584 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,997
700
6,390
6,254
2,216
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 6 / 0
6,637
664
3,802
7,940
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Le_OUF-WAZZA
King Arthur
11
0 / 7 / 0
6,276
628
1,876
11,655
4,652
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
1 / 6 / 0
7,358
736
3,153
9,189
3,593
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mangler789
Bacchus
14
2 / 1 / 9
9,136
914
2,461
9,621
8,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
TermiSVT
Bellona
16
11 / 0 / 4
10,327
1,033
11,736
11,862
11,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
iLive4Everr
Izanami
15
4 / 0 / 7
9,720
972
7,986
6,687
2,588
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
6 / 1 / 1
9,375
938
7,332
7,448
3,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
2
Kills
23
23
Deaths
2
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
0
6
0
0
L
King Arthur
Le_OUF-WAZZA
King Arthur
0
7
0
0
L
1
6
0
0.17
W
Bacchus
Mangler789
Bacchus
2
1
9
6.5
W
Bellona
TermiSVT
Bellona
11
0
4
13
W
Izanami
iLive4Everr
Izanami
4
0
7
7.5
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,221
Damage
29,515
35,038
Taken
35,618
13,213
Mitigated
26,449
4,526
Healing
11,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,390
1,877
165
1,092
6,254
2,216
0
759
5,495
0
21,836
L
3,802
1,472
238
482
7,940
2,752
0
1,709
6,231
20,430
0
L
King Arthur
Le_OUF-WAZZA
King Arthur
1,876
668
90
1,207
11,655
4,652
0
4,581
7,074
0
9,248
L
3,153
1,635
0
1,252
9,189
3,593
0
3,000
6,189
0
15,771
W
Bacchus
Mangler789
Bacchus
2,461
104
218
2,377
9,621
8,667
515
726
8,895
11,817
0
W
Bellona
TermiSVT
Bellona
11,736
4,547
175
3,148
11,862
11,207
265
1,216
10,646
0
48,836
W
Izanami
iLive4Everr
Izanami
7,986
3,322
0
3,121
6,687
2,588
3,842
1,572
5,115
0
50,161
W
7,332
697
0
2,751
7,448
3,987
1,661
785
6,023
29,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,268
Gold Earned
38,558
113
Minions Killed
245
5
Camps Cleared
15
617,110
Distance Traveled
790,394
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,997
700
39
4
1
160,269
2
L
Nu Wa
6,637
664
36
4
1
142,941
0
L
King Arthur
6,276
628
14
1
2
146,921
2
L
Arachne
7,358
736
24
2
1
166,979
1
W
Bacchus
9,136
914
18
2
0
173,940
0
W
Bellona
10,327
1,033
83
8
7
236,481
1
W
Izanami
9,720
972
80
8
5
203,874
2
W
Hades
9,375
938
64
6
3
176,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role