Player Matchup

Arachne
Arachne
ArcticFoxxxx
Arachne
Level 116
God Stats
26W - 28L
1,505 SR
Queue Stats
888W - 971L
1,487 Elo+
Party 2
Scylla
Scylla
Balfazarre
Scylla
Level 88
God Stats
12W - 13L
1,486 SR
Queue Stats
75W - 66L
1,566 Elo+
Party 2
Danzaburou
Danzaburou
ImmitationCrab
Danzaburou
Level 15
God Stats
6W - 4L
1,444 SR
Queue Stats
14W - 11L
1,591 Elo+
Party 2
Athena
Athena
Jeffmanjones
Athena
Level 99
God Stats
6W - 0L
1,925 SR
Queue Stats
212W - 196L
1,513 Elo+
Party 2
Chaac
Chaac
jhudman
Chaac
Level 38
God Stats
2W - 0L
1,815 SR
Queue Stats
68W - 47L
1,602 Elo+
Solo
Team Averages
Level 71
1,635 SR
1,552 Elo+

VS

Team Averages
Level 42
1,560 SR
1,506 Elo+
Ravana
Ravana
 
Ravana
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
DeltaMyth
Bellona
Level 39
God Stats
8W - 9L
1,542 SR
Queue Stats
166W - 157L
1,446 Elo+
Party 1
Sol
Sol
GoodLilWhiteBoi
Sol
Level 64
God Stats
14W - 9L
1,565 SR
Queue Stats
330W - 284L
1,538 Elo+
Party 1
Apollo
Apollo
NYONKOT
Apollo
Level 31
God Stats
1W - 2L
1,685 SR
Queue Stats
51W - 42L
1,519 Elo+
Solo
Izanami
Izanami
covey2683
Izanami
Level 29
God Stats
2W - 4L
1,506 SR
Queue Stats
6W - 7L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ArcticFoxxxx
Arachne
20
11 / 0 / 3
12,117
673
10,284
14,462
7,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
Balfazarre
Scylla
17
4 / 4 / 8
10,557
587
6,882
7,866
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ImmitationCrab
Danzaburou
15
4 / 2 / 4
10,196
566
2,724
6,335
1,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
16
4 / 2 / 13
10,687
594
6,325
12,128
16,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
jhudman
Chaac
16
2 / 4 / 6
10,153
564
10,350
14,590
14,230
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
3 / 6 / 3
9,506
528
9,995
13,326
6,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
DeltaMyth
Bellona
15
1 / 5 / 3
9,296
516
7,403
13,195
9,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 4 / 1
9,305
517
6,226
9,348
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
NYONKOT
Apollo
15
4 / 6 / 1
9,563
531
5,888
12,388
4,083
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
covey2683
Izanami
11
1 / 4 / 0
7,159
398
1,382
8,590
2,240
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
25
Kills
11
12
Deaths
25
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
6
3
0.75
W
Arachne
ArcticFoxxxx
Arachne
11
0
3
12.5
W
Scylla
Balfazarre
Scylla
4
4
8
2
L
Bellona
DeltaMyth
Bellona
1
5
3
0.5
L
2
4
1
0.63
W
Danzaburou
ImmitationCrab
Danzaburou
4
2
4
3
W
Athena
4
2
13
5.25
L
Apollo
NYONKOT
Apollo
4
6
1
0.75
L
Izanami
covey2683
Izanami
1
4
0
0.25
W
Chaac
jhudman
Chaac
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,565
Damage
30,894
55,381
Taken
56,847
42,839
Mitigated
25,607
18,662
Healing
16,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
9,995
2,702
0
4,249
13,326
6,009
407
2,984
10,270
0
69,295
W
Arachne
ArcticFoxxxx
Arachne
10,284
7,050
0
8,773
14,462
7,941
0
2,901
11,561
0
88,081
W
Scylla
Balfazarre
Scylla
6,882
1,032
0
764
7,866
2,257
1,877
2,978
4,888
66,823
0
L
Bellona
DeltaMyth
Bellona
7,403
2,557
0
3,777
13,195
9,941
436
4,160
8,955
0
52,694
L
6,226
1,602
0
3,429
9,348
3,334
1,438
3,511
5,695
55,843
6,387
W
Danzaburou
ImmitationCrab
Danzaburou
2,724
1,050
0
1,258
6,335
1,767
4,593
598
5,737
0
49,729
W
Athena
6,325
1,510
428
2,028
12,128
16,644
800
3,012
9,116
31,902
0
L
Apollo
NYONKOT
Apollo
5,888
3,118
0
3,167
12,388
4,083
264
3,546
8,786
0
71,764
L
Izanami
covey2683
Izanami
1,382
625
0
1,527
8,590
2,240
40
1,581
7,003
0
31,449
W
Chaac
jhudman
Chaac
10,350
1,256
0
5,411
14,590
14,230
626
0
14,590
7,629
51,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,710
Gold Earned
44,829
509
Minions Killed
565
0
Camps Cleared
0
1,911,654
Distance Traveled
1,645,155
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,506
528
116
6
0
375,538
0
W
Arachne
12,117
673
138
8
0
456,107
2
W
Scylla
10,557
587
121
7
0
364,096
5
L
Bellona
9,296
516
129
7
0
329,091
1
L
Sol
9,305
517
125
7
0
323,636
5
W
Danzaburou
10,196
566
103
6
0
336,935
5
W
Athena
10,687
594
47
3
0
389,733
3
L
Apollo
9,563
531
145
8
0
313,487
1
L
Izanami
7,159
398
50
3
0
303,403
0
W
Chaac
10,153
564
100
6
0
364,783
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role