Player Matchup

Jormungandr
Jormungandr
Actuaallly
Jormungandr
Level 36
God Stats
29W - 8L
1,710 SR
Queue Stats
189W - 52L
1,757 Elo+
Party 2
Kukulkan
Kukulkan
CutLip
Kukulkan
Level 146
God Stats
9W - 3L
1,641 SR
Queue Stats
184W - 186L
1,602 Elo+
Party 2
Nemesis
Nemesis
LegitSmoke
Nemesis
Level 29
God Stats
23W - 7L
1,786 SR
Queue Stats
150W - 77L
1,729 Elo+
Party 2
Chaac
Chaac
PAPAOFSEALS
Chaac
Level 69
God Stats
2W - 1L
1,541 SR
Queue Stats
19W - 11L
1,548 Elo+
Party 2
Neith
Neith
ZapZyNinjaah
Neith
Level 86
God Stats
24W - 8L
1,758 SR
Queue Stats
305W - 205L
1,727 Elo+
Party 2
Team Averages
Level 73
1,687 SR
1,673 Elo+

VS

Team Averages
Level 49
1,539 SR
1,528 Elo+
Eset
Eset
 
Eset
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Bigwilly10
Tyr
Level 48
God Stats
1W - 3L
1,428 SR
Queue Stats
91W - 93L
1,439 Elo+
Solo
Skadi
Skadi
HandstandWalk
Skadi
Level 47
God Stats
1W - 4L
1,463 SR
Queue Stats
32W - 33L
1,541 Elo+
Solo
Thanatos
Thanatos
XLoneSniperX1
Thanatos
Level 49
God Stats
14W - 9L
1,602 SR
Queue Stats
110W - 133L
1,492 Elo+
Solo
Scylla
Scylla
fumikochan
Scylla
Level 46
God Stats
15W - 9L
1,703 SR
Queue Stats
122W - 98L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Actuaallly
Jormungandr
8
1 / 0 / 3
5,179
740
548
2,886
1,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
CutLip
Kukulkan
9
2 / 0 / 1
5,358
765
1,231
1,421
485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
LegitSmoke
Nemesis
8
2 / 0 / 2
4,897
700
2,267
3,034
800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
1 / 0 / 0
5,135
734
2,171
3,287
1,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 0 / 3
4,815
688
1,777
2,911
988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
5
0 / 1 / 0
3,564
509
152
2,059
537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
0 / 1 / 0
3,984
569
1,897
4,568
1,766
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

3
0 / 1 / 0
3,158
451
844
1,611
439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thanatos
XLoneSniperX1
Thanatos
7
0 / 3 / 0
4,069
581
1,244
4,725
1,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
fumikochan
Scylla
7
0 / 1 / 0
3,873
553
367
1,834
493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
7
Kills
0
0
Deaths
7
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
1
0
0
W
Jormungandr
Actuaallly
Jormungandr
1
0
3
2.5
L
0
1
0
0
W
Kukulkan
CutLip
Kukulkan
2
0
1
2.5
L
0
1
0
0
W
Nemesis
LegitSmoke
Nemesis
2
0
2
3
W
1
0
0
1
L
Thanatos
XLoneSniperX1
Thanatos
0
3
0
0
W
1
0
3
2.5
L
Scylla
fumikochan
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,994
Damage
4,504
13,539
Taken
14,797
5,113
Mitigated
4,829
6,383
Healing
5,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
152
0
75
638
2,059
537
0
62
1,997
7,984
0
W
Jormungandr
Actuaallly
Jormungandr
548
247
0
1,033
2,886
1,173
99
220
2,610
15,182
0
L
1,897
247
0
620
4,568
1,766
0
550
3,743
0
12,650
W
Kukulkan
CutLip
Kukulkan
1,231
72
0
500
1,421
485
0
0
1,421
30,113
0
L
844
580
0
379
1,611
439
0
415
1,196
0
3,553
W
Nemesis
LegitSmoke
Nemesis
2,267
745
0
2,054
3,034
800
0
207
2,827
0
21,212
W
2,171
132
0
1,744
3,287
1,667
502
0
3,287
0
23,082
L
Thanatos
XLoneSniperX1
Thanatos
1,244
469
0
2,936
4,725
1,594
0
278
4,447
0
20,299
W
1,777
893
0
1,052
2,911
988
594
92
2,763
0
24,956
L
Scylla
fumikochan
Scylla
367
36
0
541
1,834
493
0
474
1,360
17,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,384
Gold Earned
18,648
251
Minions Killed
142
0
Camps Cleared
0
739,725
Distance Traveled
566,954
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
3,564
509
14
2
0
81,516
1
W
Jormungandr
5,179
740
26
4
0
138,959
1
L
Tyr
3,984
569
29
4
0
164,104
0
W
Kukulkan
5,358
765
62
9
0
152,149
3
L
Skadi
3,158
451
7
1
0
54,806
0
W
Nemesis
4,897
700
53
8
0
168,066
1
W
Chaac
5,135
734
53
8
0
159,066
0
L
Thanatos
4,069
581
54
8
0
155,224
3
W
Neith
4,815
688
57
8
0
121,485
4
L
Scylla
3,873
553
38
5
0
111,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role