Player Matchup

Bellona
Bellona
Justin VoNn
Bellona
Level 148
God Stats
8W - 2L
1,693 SR
Queue Stats
281W - 309L
1,469 Elo+
Party 2
Artemis
Artemis
LuckyKinder1099
Artemis
Level 85
God Stats
125W - 116L
1,549 SR
Queue Stats
238W - 252L
1,489 Elo+
Party 1
Hun Batz
Hun Batz
OEGCowboy
Hun Batz
Level 157
God Stats
2W - 2L
1,374 SR
Queue Stats
613W - 576L
1,462 Elo+
Party 2
Horus
Horus
TCOG-ApLiX313
Horus
Level 126
God Stats
12W - 7L
1,637 SR
Queue Stats
109W - 137L
1,420 Elo+
Party 1
Merlin
Merlin
spicyitalian1
Merlin
Level 149
God Stats
21W - 9L
1,503 SR
Queue Stats
555W - 488L
1,497 Elo+
Solo
Team Averages
Level 133
1,551 SR
1,467 Elo+

VS

Team Averages
Level 100
1,392 SR
1,461 Elo+
Medusa
Medusa
Derick ya
Medusa
Level 56
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 41L
1,459 Elo+
Party 3
Mulan
Mulan
LeckerSendvich
Mulan
Level 84
God Stats
7W - 8L
1,488 SR
Queue Stats
191W - 170L
1,467 Elo+
Party 3
Bakasura
Bakasura
Mag1ck1ck
Bakasura
Level 145
God Stats
1W - 4L
1,457 SR
Queue Stats
159W - 150L
1,432 Elo+
Party 3
Discordia
Discordia
TheChubbyGamer0
Discordia
Level 128
God Stats
0W - 2L
1,219 SR
Queue Stats
124W - 136L
1,474 Elo+
Solo
Atlas
Atlas
freebird604
Atlas
Level 85
God Stats
0W - 2L
1,297 SR
Queue Stats
198W - 184L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Justin VoNn
Bellona
12
0 / 2 / 2
6,834
570
4,022
6,477
4,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 1 / 2
7,438
620
8,134
4,989
1,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
OEGCowboy
Hun Batz
12
4 / 1 / 1
7,066
589
5,444
7,229
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 2 / 6
6,676
556
3,289
7,413
5,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 1 / 1
7,271
606
1,179
3,257
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Derick ya
Medusa
11
4 / 3 / 1
6,508
542
5,279
7,493
1,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 2
5,427
452
1,161
7,351
3,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Mag1ck1ck
Bakasura
12
3 / 1 / 3
6,698
558
3,432
6,356
2,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
TheChubbyGamer0
Discordia
10
0 / 1 / 0
5,685
474
1,612
3,821
862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 1
5,383
449
912
7,965
3,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
10
Kills
7
7
Deaths
11
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
Derick ya
Medusa
4
3
1
1.5
W
Bellona
Justin VoNn
Bellona
0
2
2
0.5
L
0
3
2
0.33
W
5
1
2
6
L
Bakasura
Mag1ck1ck
Bakasura
3
1
3
4.5
W
Hun Batz
OEGCowboy
Hun Batz
4
1
1
4.5
W
0
2
6
1.5
L
Discordia
TheChubbyGamer0
Discordia
0
1
0
0
L
0
3
1
0.17
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,068
Damage
12,396
29,365
Taken
32,986
15,439
Mitigated
12,064
11,626
Healing
10,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Derick ya
Medusa
5,279
1,987
0
1,704
7,493
1,786
0
139
7,326
0
35,964
W
Bellona
Justin VoNn
Bellona
4,022
1,225
0
2,804
6,477
4,730
267
0
5,900
5,748
33,395
L
1,161
351
0
2,062
7,351
3,778
0
150
7,201
0
21,728
W
8,134
3,257
0
966
4,989
1,906
1,217
709
4,240
0
53,736
L
Bakasura
Mag1ck1ck
Bakasura
3,432
2,127
0
2,602
6,356
2,628
180
327
6,001
0
30,927
W
Hun Batz
OEGCowboy
Hun Batz
5,444
1,723
0
3,687
7,229
2,391
48
737
6,232
0
36,922
W
3,289
1,460
1,009
2,640
7,413
5,209
139
603
6,715
0
14,377
L
Discordia
TheChubbyGamer0
Discordia
1,612
0
0
991
3,821
862
0
385
3,364
30,518
0
L
912
247
1,176
1,840
7,965
3,010
0
183
7,738
11,073
0
W
1,179
41
0
520
3,257
1,203
193
432
2,629
49,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,285
Gold Earned
29,701
382
Minions Killed
291
0
Camps Cleared
0
1,172,920
Distance Traveled
1,134,455
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,508
542
70
6
0
225,023
0
W
Bellona
6,834
570
82
7
0
221,165
0
L
Mulan
5,427
452
52
4
0
188,780
4
W
Artemis
7,438
620
101
8
0
210,041
3
L
Bakasura
6,698
558
78
7
0
291,360
4
W
Hun Batz
7,066
589
67
6
0
274,331
5
W
Horus
6,676
556
19
2
0
244,072
2
L
Discordia
5,685
474
72
6
0
219,827
8
L
Atlas
5,383
449
19
2
0
209,465
0
W
Merlin
7,271
606
113
9
0
223,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role