Player Matchup

Gilgamesh
Gilgamesh
Gold IV
ACEXIS_
Gilgamesh
Gold IV
Level 103
God Stats
2W - 1L
1,743 SR
Queue Stats
13W - 13L
1,532 MMR
Party 1
Chaac
Chaac
Gold III
J407_Gang
Chaac
Gold III
Level 129
God Stats
44W - 38L
1,586 SR
Queue Stats
65W - 66L
1,670 MMR
Party 1
Merlin
Merlin
Gold IV
yDreamzzz
Merlin
Gold IV
Level 142
God Stats
13W - 8L
1,794 SR
Queue Stats
29W - 27L
1,579 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,708 SR
1,594 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,710 SR
1,536 MMR
Ah Puch
Ah Puch
Gold II
Mdonlan05
Ah Puch
Gold II
Level 121
God Stats
15W - 9L
1,607 SR
Queue Stats
35W - 29L
1,691 MMR
Party 2
Bellona
Bellona
Gold III
Wigward
Bellona
Gold III
Level 126
God Stats
26W - 13L
1,728 SR
Queue Stats
44W - 38L
1,540 MMR
Party 2
Medusa
Medusa
Gold IV
svincks
Medusa
Gold IV
Level 126
God Stats
1W - 1L
1,795 SR
Queue Stats
39W - 36L
1,378 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ACEXIS_
Gilgamesh
16
4 / 7 / 8
13,326
666
10,138
20,390
20,899
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
J407_Gang
Chaac
14
1 / 9 / 6
11,486
574
12,790
20,200
23,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
yDreamzzz
Merlin
17
8 / 5 / 1
13,505
675
21,868
14,200
4,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AphroditeHeraCthulhuBaron SamediDanzaburou

VS

Bans
ZeusCharybdisChironTyrAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Mdonlan05
Ah Puch
16
5 / 6 / 11
12,816
641
19,124
17,881
11,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Wigward
Bellona
17
7 / 2 / 13
13,211
661
16,856
20,488
21,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
svincks
Medusa
18
9 / 5 / 5
13,931
697
14,672
16,843
6,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
13
Kills
21
21
Deaths
13
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ACEXIS_
Gilgamesh
4
7
8
1.14
L
Chaac
J407_Gang
Chaac
1
9
6
0.44
W
Ah Puch
Mdonlan05
Ah Puch
5
6
11
1.75
W
Bellona
Wigward
Bellona
7
2
13
6.75
W
Medusa
svincks
Medusa
9
5
5
2.3
L
Merlin
yDreamzzz
Merlin
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,796
Damage
50,652
54,790
Taken
55,212
49,358
Mitigated
38,954
4,456
Healing
15,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ACEXIS_
Gilgamesh
10,138
1,646
0
378
20,390
20,899
795
6,973
13,417
0
25,128
L
Chaac
J407_Gang
Chaac
12,790
982
0
3,761
20,200
23,748
214
7,537
12,663
2,742
19,686
W
Ah Puch
Mdonlan05
Ah Puch
19,124
891
851
5,104
17,881
11,252
316
7,153
9,987
55,119
0
W
Bellona
Wigward
Bellona
16,856
8,789
817
5,108
20,488
21,055
330
7,418
12,526
0
47,533
W
Medusa
svincks
Medusa
14,672
4,641
896
2,925
16,843
6,647
1,755
9,274
7,377
0
75,522
L
Merlin
yDreamzzz
Merlin
21,868
719
0
317
14,200
4,711
422
4,815
9,385
71,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,317
Gold Earned
39,958
184
Minions Killed
243
7
Camps Cleared
10
1,007,608
Distance Traveled
1,046,328
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,326
666
40
2
3
344,591
2
L
Chaac
11,486
574
15
1
1
336,100
4
W
Ah Puch
12,816
641
86
4
4
330,785
5
W
Bellona
13,211
661
39
2
3
399,543
6
W
Medusa
13,931
697
118
6
3
316,000
7
L
Merlin
13,505
675
129
6
3
326,917
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role