Player Matchup

Morgan Le Fay
Morgan Le Fay
Diff Geo
Morgan Le Fay
Level 158
God Stats
20W - 7L
1,639 SR
Queue Stats
405W - 178L
1,659 Elo+
Party 3
Heimdallr
Heimdallr
TheyWantKeon
Heimdallr
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Discordia
Discordia
Thismfwon
Discordia
Level 120
God Stats
9W - 3L
1,471 SR
Queue Stats
119W - 82L
1,602 Elo+
Party 3
Cliodhna
Cliodhna
Tiger Falco
Cliodhna
Level 159
God Stats
6W - 2L
1,685 SR
Queue Stats
42W - 31L
1,622 Elo+
Party 3
Cerberus
Cerberus
YoUr Demise7843
Cerberus
Level 154
God Stats
2W - 0L
1,623 SR
Queue Stats
5W - 4L
1,384 Elo+
Party 3
Team Averages
Level 118
1,584 SR
1,553 Elo+

VS

Team Averages
Level 76
1,658 SR
1,581 Elo+
Cthulhu
Cthulhu
GoT_MiLk_PoW
Cthulhu
Level 139
God Stats
3W - 2L
1,679 SR
Queue Stats
253W - 183L
1,611 Elo+
Party 1
Sol
Sol
Havin_Motion83
Sol
Level 29
God Stats
6W - 6L
1,727 SR
Queue Stats
69W - 77L
1,544 Elo+
Party 2
Gilgamesh
Gilgamesh
Slump-_-Out
Gilgamesh
Level 68
God Stats
41W - 20L
1,720 SR
Queue Stats
49W - 31L
1,656 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XAlmighty_Push_X
Morgan Le Fay
Level 45
God Stats
75W - 46L
1,638 SR
Queue Stats
206W - 146L
1,608 Elo+
Party 1
Medusa
Medusa
shawnmatt0818
Medusa
Level 101
God Stats
64W - 53L
1,527 SR
Queue Stats
125W - 136L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Diff Geo
Morgan Le Fay
17
5 / 1 / 18
11,012
1,101
18,222
8,171
3,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
TheyWantKeon
Heimdallr
18
7 / 3 / 18
12,084
1,208
20,008
11,630
5,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Thismfwon
Discordia
17
3 / 5 / 16
10,228
1,023
12,575
11,634
4,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
Tiger Falco
Cliodhna
17
9 / 3 / 14
11,001
1,100
16,047
9,501
4,151
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
17
8 / 0 / 17
12,184
1,218
11,993
13,782
16,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

265

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GoT_MiLk_PoW
Cthulhu
16
4 / 2 / 6
11,056
1,106
13,403
18,300
22,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 8 / 2
9,560
956
7,233
14,043
4,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Slump-_-Out
Gilgamesh
16
1 / 6 / 9
9,756
976
11,129
18,401
14,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
XAlmighty_Push_X
Morgan Le Fay
15
1 / 10 / 5
8,930
893
6,511
14,474
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 6 / 6
10,536
1,054
9,195
18,408
5,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
40
32
Kills
12
12
Deaths
32
83
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Diff Geo
Morgan Le Fay
5
1
18
14
L
Cthulhu
GoT_MiLk_PoW
Cthulhu
4
2
6
3.5
L
3
8
2
0.5
L
Gilgamesh
Slump-_-Out
Gilgamesh
1
6
9
0.92
W
Heimdallr
TheyWantKeon
Heimdallr
7
3
18
5.33
W
Discordia
Thismfwon
Discordia
3
5
16
2.2
W
Cliodhna
Tiger Falco
Cliodhna
9
3
14
5.33
L
Morgan Le Fay
XAlmighty_Push_X
Morgan Le Fay
1
10
5
0.35
W
Cerberus
8
0
17
16.5
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,845
Damage
47,471
54,718
Taken
83,626
33,711
Mitigated
52,013
13,561
Healing
6,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Diff Geo
Morgan Le Fay
18,222
2,041
0
1,292
8,171
3,514
0
4,366
3,637
35,609
0
L
Cthulhu
GoT_MiLk_PoW
Cthulhu
13,403
248
976
2,577
18,300
22,520
0
8,890
8,761
27,546
0
L
7,233
2,505
0
664
14,043
4,690
0
6,936
6,775
19,766
1,539
L
Gilgamesh
Slump-_-Out
Gilgamesh
11,129
770
0
927
18,401
14,651
0
7,487
10,444
1,684
16,943
W
Heimdallr
TheyWantKeon
Heimdallr
20,008
10,847
0
3,132
11,630
5,459
0
5,201
6,154
0
50,870
W
Discordia
Thismfwon
Discordia
12,575
516
0
3,192
11,634
4,386
0
6,007
5,334
22,133
0
W
Cliodhna
Tiger Falco
Cliodhna
16,047
665
0
43
9,501
4,151
0
4,998
4,212
0
26,733
L
Morgan Le Fay
XAlmighty_Push_X
Morgan Le Fay
6,511
629
0
119
14,474
4,226
0
8,511
5,581
21,595
0
W
Cerberus
11,993
444
1,128
4,774
13,782
16,201
0
6,936
6,560
21,794
0
L
9,195
4,374
237
561
18,408
5,926
0
8,715
9,273
0
39,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,509
Gold Earned
49,838
176
Minions Killed
170
10
Camps Cleared
5
1,001,336
Distance Traveled
1,070,428
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,012
1,101
43
4
3
215,414
1
L
Cthulhu
11,056
1,106
25
3
1
225,929
1
L
Sol
9,560
956
30
3
0
199,169
1
L
Gilgamesh
9,756
976
29
3
1
265,234
0
W
Heimdallr
12,084
1,208
64
6
6
172,370
0
W
Discordia
10,228
1,023
21
2
0
194,290
0
W
Cliodhna
11,001
1,100
26
3
0
203,890
0
L
Morgan Le Fay
8,930
893
40
4
2
174,780
0
W
Cerberus
12,184
1,218
22
2
1
215,372
1
L
Medusa
10,536
1,054
46
5
1
205,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role