Player Matchup

Cupid
Cupid
Brightside1733
Cupid
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,294 Elo+
Party 2
Ra
Ra
JMarion0004
Ra
Level 62
God Stats
9W - 16L
1,388 SR
Queue Stats
186W - 193L
1,429 Elo+
Party 2
Ares
Ares
ReeferKnight
Ares
Level 40
God Stats
0W - 1L
1,385 SR
Queue Stats
108W - 103L
1,453 Elo+
Party 2
Team Averages
Level 37
1,424 SR
1,392 Elo+

VS

Team Averages
Level 117
1,578 SR
1,500 Elo+
Susano
Susano
GrimiXon
Susano
Level 109
God Stats
1W - 1L
1,485 SR
Queue Stats
43W - 29L
1,519 Elo+
Party 1
Freya
Freya
Krillin0218
Freya
Level 102
God Stats
2W - 0L
1,715 SR
Queue Stats
43W - 30L
1,520 Elo+
Party 1
Artio
Artio
aguyinatie
Artio
Level 140
God Stats
147W - 133L
1,533 SR
Queue Stats
1,106W - 1,231L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,795
580
4,418
7,759
2,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 0
6,325
633
6,330
5,778
1,680
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 4 / 1
6,111
611
4,653
14,175
9,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
GrimiXon
Susano
12
4 / 0 / 8
7,436
744
11,916
6,253
2,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
7 / 1 / 4
7,659
766
7,029
7,563
2,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
11
2 / 0 / 8
7,132
713
4,522
9,357
8,184
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
13
13
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Susano
GrimiXon
Susano
4
0
8
8
L
1
5
0
0.2
W
7
1
4
9
L
0
4
1
0.13
W
Artio
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,401
Damage
23,467
27,712
Taken
23,173
14,080
Mitigated
13,281
5,383
Healing
9,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,418
2,820
477
635
7,759
2,518
0
3,255
4,504
0
11,394
W
Susano
GrimiXon
Susano
11,916
1,598
0
62
6,253
2,226
761
2,864
3,389
0
31,546
L
6,330
973
580
768
5,778
1,680
0
2,003
3,775
27,247
0
W
7,029
2,619
901
2,103
7,563
2,871
500
5,140
2,423
15,538
2,954
L
4,653
421
164
2,759
14,175
9,882
0
5,484
8,691
8,185
0
W
Artio
4,522
399
1,197
4,845
9,357
8,184
145
3,383
5,974
13,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,231
Gold Earned
22,227
83
Minions Killed
93
3
Camps Cleared
4
472,692
Distance Traveled
574,503
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,795
580
21
2
0
163,756
0
W
Susano
7,436
744
46
5
1
196,758
3
L
Ra
6,325
633
58
6
3
149,925
2
W
Freya
7,659
766
24
2
3
179,445
2
L
Ares
6,111
611
4
0
0
159,011
0
W
Artio
7,132
713
23
2
0
198,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role