Player Matchup

Baron Samedi
Baron Samedi
Silver IV
 
Baron Samedi
Silver IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze II
GordaoFreak
Bacchus
Bronze II
Level 109
God Stats
5W - 7L
1,514 SR
Queue Stats
43W - 67L
209 MMR
Solo
Danzaburou
Danzaburou
Bronze I
HisGrandson
Danzaburou
Bronze I
Level 88
God Stats
4W - 3L
1,616 SR
Queue Stats
163W - 170L
438 MMR
Solo
Achilles
Achilles
Silver III
OuttLieRR
Achilles
Silver III
Level 124
God Stats
4W - 5L
1,483 SR
Queue Stats
69W - 87L
750 MMR
Solo
Camazotz
Camazotz
Bronze I
SGSOnlyPeek
Camazotz
Bronze I
Level 84
God Stats
5W - 7L
1,211 SR
Queue Stats
246W - 271L
434 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 105
1,465 SR
666 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 124
1,449 SR
870 MMR
Fenrir
Fenrir
Bronze IV
 
Fenrir
Bronze IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Bronze I
DJPETISUY14
Hercules
Bronze I
Level 107
God Stats
5W - 6L
1,444 SR
Queue Stats
112W - 146L
333 MMR
Solo
Hachiman
Hachiman
Silver IV
FTAczino
Hachiman
Silver IV
Level 61
God Stats
4W - 4L
1,553 SR
Queue Stats
114W - 131L
785 MMR
Solo
Merlin
Merlin
Silver II
Scottald
Merlin
Silver II
Level 159
God Stats
0W - 2L
1,472 SR
Queue Stats
97W - 97L
921 MMR
Solo
Chang'e
Chang'e
Silver III
XDbocha
Chang'e
Silver III
Level 151
God Stats
0W - 5L
1,275 SR
Queue Stats
415W - 434L
813 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
9 / 2 / 5
11,194
533
10,491
8,881
5,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
GordaoFreak
Bacchus
13
1 / 2 / 13
8,807
419
6,123
8,466
10,421
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
HisGrandson
Danzaburou
16
3 / 1 / 7
10,717
510
6,425
13,519
4,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
OuttLieRR
Achilles
19
8 / 0 / 4
12,211
581
11,069
14,501
12,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
SGSOnlyPeek
Camazotz
19
8 / 0 / 10
12,340
588
12,724
17,197
6,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
GebMulanAthenaZeus

VS

Bans
BastetMorgan Le FayCliodhnaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
0 / 4 / 0
7,695
366
2,394
9,673
3,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
DJPETISUY14
Hercules
12
0 / 7 / 3
7,513
358
3,367
17,535
16,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
FTAczino
Hachiman
16
2 / 4 / 1
10,364
494
7,769
11,727
3,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Scottald
Merlin
13
0 / 9 / 1
8,333
397
4,470
11,268
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
XDbocha
Chang'e
15
2 / 5 / 0
9,646
459
6,501
13,430
13,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
9
29
Kills
4
5
Deaths
29
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
9
2
5
5.75
L
Fenrir
 
Fenrir
0
4
0
0
L
Hercules
DJPETISUY14
Hercules
0
7
3
0.21
L
Hachiman
FTAczino
Hachiman
2
4
1
0.63
W
Bacchus
GordaoFreak
Bacchus
1
2
13
3.75
W
Danzaburou
HisGrandson
Danzaburou
3
1
7
6.5
W
Achilles
OuttLieRR
Achilles
8
0
4
10
W
Camazotz
SGSOnlyPeek
Camazotz
8
0
10
13
L
Merlin
Scottald
Merlin
0
9
1
0.06
L
Chang'e
XDbocha
Chang'e
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,832
Damage
24,501
62,564
Taken
63,633
39,531
Mitigated
38,871
29,755
Healing
15,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,491
1,408
806
3,038
8,881
5,664
473
1,667
6,968
57,589
0
L
Fenrir
 
Fenrir
2,394
134
0
3,802
9,673
3,259
0
2,971
6,656
0
41,190
L
Hercules
DJPETISUY14
Hercules
3,367
610
172
2,899
17,535
16,069
58
5,181
12,126
0
29,241
L
Hachiman
FTAczino
Hachiman
7,769
4,201
0
3,875
11,727
3,238
1,974
3,114
8,382
0
77,594
W
Bacchus
GordaoFreak
Bacchus
6,123
762
443
1,005
8,466
10,421
434
1,054
7,337
27,217
0
W
Danzaburou
HisGrandson
Danzaburou
6,425
2,087
0
6,572
13,519
4,676
2,304
177
13,320
0
88,688
W
Achilles
OuttLieRR
Achilles
11,069
3,367
0
3,736
14,501
12,071
3,123
4,098
9,914
2,016
81,285
W
Camazotz
SGSOnlyPeek
Camazotz
12,724
3,310
0
14,155
17,197
6,699
0
3,017
13,982
0
89,252
L
Merlin
Scottald
Merlin
4,470
232
0
392
11,268
2,977
0
5,115
6,101
52,132
0
L
Chang'e
XDbocha
Chang'e
6,501
408
116
3,792
13,430
13,328
0
500
12,218
51,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,269
Gold Earned
43,551
562
Minions Killed
523
0
Camps Cleared
0
1,994,907
Distance Traveled
1,629,211
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,194
533
105
5
0
299,085
4
L
Fenrir
7,695
366
83
4
0
295,594
1
L
Hercules
7,513
358
49
2
0
336,072
5
L
Hachiman
10,364
494
171
8
0
336,522
2
W
Bacchus
8,807
419
36
2
0
419,703
5
W
Danzaburou
10,717
510
139
7
0
394,740
3
W
Achilles
12,211
581
154
7
0
427,455
2
W
Camazotz
12,340
588
128
6
0
453,924
7
L
Merlin
8,333
397
107
5
0
301,996
4
L
Chang'e
9,646
459
113
5
0
359,027
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role