Player Matchup

Olorun
Olorun
Choirfire
Olorun
Level 122
God Stats
5W - 4L
1,524 SR
Queue Stats
36W - 67L
1,379 Elo+
Party 2
Osiris
Osiris
GrimTheGrey
Osiris
Level 80
God Stats
2W - 2L
1,459 SR
Queue Stats
62W - 105L
1,418 Elo+
Party 2
Sun Wukong
Sun Wukong
SkittlezRawr
Sun Wukong
Level 68
God Stats
2W - 7L
1,291 SR
Queue Stats
35W - 65L
1,343 Elo+
Party 2
Team Averages
Level 90
1,425 SR
1,380 Elo+

VS

Team Averages
Level 46
1,500 SR
1,350 Elo+
Medusa
Medusa
ReReXP
Medusa
Level 39
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 47L
1,199 Elo+
Party 1
Nox
Nox
itmeruben33
Nox
Level 69
God Stats
72W - 103L
1,500 SR
Queue Stats
207W - 397L
1,352 Elo+
Solo
Arachne
Arachne
killatality
Arachne
Level 29
God Stats
2W - 8L
1,500 SR
Queue Stats
15W - 30L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Choirfire
Olorun
16
12 / 0 / 6
11,448
818
13,972
10,645
4,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
13
4 / 0 / 10
9,829
702
8,967
14,000
11,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
SkittlezRawr
Sun Wukong
13
2 / 1 / 14
9,771
698
6,551
16,428
8,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ReReXP
Medusa
10
0 / 6 / 0
7,510
536
8,282
10,321
3,327
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 4 / 0
8,257
590
15,489
10,352
3,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
killatality
Arachne
10
0 / 8 / 0
7,711
551
4,375
13,783
5,847
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
1
18
Kills
1
1
Deaths
18
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Olorun
Choirfire
Olorun
12
0
6
15
W
Osiris
4
0
10
9
L
Medusa
ReReXP
Medusa
0
6
0
0
W
Sun Wukong
SkittlezRawr
Sun Wukong
2
1
14
9
L
1
4
0
0.25
L
Arachne
killatality
Arachne
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,490
Damage
28,146
41,073
Taken
34,456
24,361
Mitigated
13,076
18,879
Healing
2,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Choirfire
Olorun
13,972
8,570
2,867
6,932
10,645
4,364
2,410
4,627
5,792
57,141
5,441
W
Osiris
8,967
1,727
0
3,617
14,000
11,685
464
5,405
8,329
4,665
26,832
L
Medusa
ReReXP
Medusa
8,282
3,363
0
724
10,321
3,327
0
2,959
7,099
0
24,703
W
Sun Wukong
SkittlezRawr
Sun Wukong
6,551
1,075
327
5,136
16,428
8,312
714
5,520
10,500
0
29,110
L
15,489
735
0
490
10,352
3,902
0
4,653
5,463
40,970
0
L
Arachne
killatality
Arachne
4,375
3,274
0
1,170
13,783
5,847
0
6,545
6,746
0
15,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,048
Gold Earned
23,478
217
Minions Killed
117
7
Camps Cleared
5
827,230
Distance Traveled
697,950
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,448
818
112
8
4
283,787
3
W
Osiris
9,829
702
51
4
2
271,543
7
L
Medusa
7,510
536
34
2
1
200,393
0
W
Sun Wukong
9,771
698
54
4
1
271,900
2
L
Nox
8,257
590
49
4
1
283,347
1
L
Arachne
7,711
551
34
2
3
214,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role