Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
InverseTripod89
Zhong Kui
Level 157
God Stats
9W - 10L
1,443 SR
Queue Stats
1,132W - 1,157L
1,516 Elo+
Party 1
Poseidon
Poseidon
Saltine Dalteen
Poseidon
Level 126
God Stats
3W - 5L
1,319 SR
Queue Stats
310W - 330L
1,495 Elo+
Party 1
Neith
Neith
geranimo17
Neith
Level 145
God Stats
7W - 5L
1,718 SR
Queue Stats
450W - 515L
1,437 Elo+
Solo
Artio
Artio
stronggorgon
Artio
Level 158
God Stats
2W - 4L
1,534 SR
Queue Stats
211W - 209L
1,483 Elo+
Party 1
Team Averages
Level 148
1,503 SR
1,486 Elo+

VS

Team Averages
Level 106
1,634 SR
1,566 Elo+
Kumbhakarna
Kumbhakarna
Domski92
Kumbhakarna
Level 101
God Stats
10W - 7L
1,627 SR
Queue Stats
162W - 151L
1,595 Elo+
Party 2
Loki
Loki
Drunk Johnny 18
Loki
Level 97
God Stats
16W - 13L
1,553 SR
Queue Stats
680W - 538L
1,589 Elo+
Party 2
Serqet
Serqet
HazyApex
Serqet
Level 86
God Stats
1W - 0L
1,725 SR
Queue Stats
70W - 52L
1,514 Elo+
Solo
Anubis
Anubis
Kryptonite008
Anubis
Level 119
God Stats
10W - 10L
1,526 SR
Queue Stats
777W - 690L
1,555 Elo+
Party 2
Zeus
Zeus
Stanley Boyz
Zeus
Level 125
God Stats
4W - 1L
1,739 SR
Queue Stats
147W - 117L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
0 / 3 / 7
9,011
601
8,202
9,493
3,797
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
InverseTripod89
Zhong Kui
16
2 / 7 / 6
9,608
641
10,482
15,570
7,270
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
16
2 / 7 / 3
9,579
639
9,282
10,987
3,251
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
19
5 / 6 / 1
10,941
729
9,209
16,917
8,701
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 9 / 3
9,577
638
4,715
21,519
17,085
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Domski92
Kumbhakarna
18
3 / 1 / 25
11,427
762
5,850
18,243
21,843
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 3 / 21
10,810
721
11,742
12,142
6,709
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
HazyApex
Serqet
17
7 / 5 / 16
11,042
736
11,641
13,771
12,111
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
8 / 1 / 21
12,367
824
12,027
9,777
6,171
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
11 / 2 / 17
12,058
804
25,155
5,801
2,833
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
132
11
Kills
32
32
Deaths
12
20
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
3
7
1.17
W
Kumbhakarna
Domski92
Kumbhakarna
3
1
25
15.5
W
3
3
21
4.5
W
Serqet
HazyApex
Serqet
7
5
16
3
L
Zhong Kui
InverseTripod89
Zhong Kui
2
7
6
0.71
W
8
1
21
18.5
L
Poseidon
2
7
3
0.5
W
11
2
17
9.75
L
Neith
5
6
1
0.92
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,890
Damage
66,415
74,486
Taken
59,734
40,104
Mitigated
49,667
19,775
Healing
25,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
8,202
1,986
291
831
9,493
3,797
0
4,931
3,905
0
17,991
W
Kumbhakarna
Domski92
Kumbhakarna
5,850
279
1,944
6,399
18,243
21,843
186
7,300
10,943
7,725
0
W
11,742
464
6,377
3,017
12,142
6,709
1,574
4,742
7,400
0
32,274
W
Serqet
HazyApex
Serqet
11,641
1,756
81
1,013
13,771
12,111
676
4,887
8,884
0
17,807
L
Zhong Kui
InverseTripod89
Zhong Kui
10,482
450
415
2,966
15,570
7,270
737
10,462
4,841
21,370
0
W
12,027
114
2,085
4,546
9,777
6,171
2,018
4,628
5,149
44,528
0
L
Poseidon
9,282
849
1,528
1,517
10,987
3,251
450
5,867
4,596
25,970
0
W
25,155
2,974
0
0
5,801
2,833
2,579
2,922
2,879
39,169
0
L
Neith
9,209
2,757
191
6,009
16,917
8,701
486
9,489
7,182
0
29,588
L
4,715
0
2,058
3,969
21,519
17,085
0
12,283
8,879
11,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,716
Gold Earned
57,704
145
Minions Killed
150
0
Camps Cleared
0
1,083,739
Distance Traveled
1,372,376
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,011
601
26
2
0
184,753
2
W
Kumbhakarna
11,427
762
4
0
0
319,359
2
W
Loki
10,810
721
48
3
0
308,495
1
W
Serqet
11,042
736
14
1
0
277,921
6
L
Zhong Kui
9,608
641
24
2
0
190,312
4
W
Anubis
12,367
824
63
4
0
234,910
4
L
Poseidon
9,579
639
44
3
0
279,746
2
W
Zeus
12,058
804
21
1
0
231,691
0
L
Neith
10,941
729
35
2
0
213,529
4
L
Artio
9,577
638
16
1
0
215,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role