Player Matchup

Artio
Artio
BIGDADDYGG3160
Artio
Level 60
God Stats
9W - 9L
1,714 SR
Queue Stats
156W - 142L
1,498 Elo+
Party 2
Vamana
Vamana
Berzerkkoo
Vamana
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,503 Elo+
Party 2
Nu Wa
Nu Wa
CHiRiPA-HAKASE
Nu Wa
Level 58
God Stats
20W - 7L
1,571 SR
Queue Stats
119W - 87L
1,536 Elo+
Party 2
Thor
Thor
MoltenBorg
Thor
Level 89
God Stats
2W - 1L
1,730 SR
Queue Stats
211W - 205L
1,401 Elo+
Party 1
Charybdis
Charybdis
Zombiegamer220
Charybdis
Level 41
God Stats
8W - 6L
1,520 SR
Queue Stats
77W - 97L
1,366 Elo+
Party 1
Team Averages
Level 59
1,607 SR
1,461 Elo+

VS

Team Averages
Level 79
1,483 SR
1,432 Elo+
Bellona
Bellona
ChaoticArcher55
Bellona
Level 122
God Stats
8W - 6L
1,496 SR
Queue Stats
111W - 137L
1,467 Elo+
Party 3
Izanami
Izanami
Madninja6969
Izanami
Level 18
God Stats
0W - 7L
1,422 SR
Queue Stats
8W - 16L
1,332 Elo+
Party 3
Sobek
Sobek
ShaqtusThaCactus
Sobek
Level 100
God Stats
9W - 12L
1,473 SR
Queue Stats
75W - 91L
1,464 Elo+
Party 3
Mercury
Mercury
l Insaniam l
Mercury
Level 129
God Stats
11W - 13L
1,525 SR
Queue Stats
387W - 403L
1,444 Elo+
Solo
Kukulkan
Kukulkan
smallwienerman37
Kukulkan
Level 24
God Stats
1W - 1L
1,503 SR
Queue Stats
6W - 7L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 14
8,854
521
4,923
14,053
12,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
Berzerkkoo
Vamana
17
13 / 1 / 8
10,596
623
18,057
17,490
15,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 0 / 4
9,117
536
9,121
5,820
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
12 / 2 / 4
10,624
625
11,502
11,471
5,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Zombiegamer220
Charybdis
13
1 / 3 / 6
8,143
479
8,496
10,144
3,288
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 1
9,811
577
3,364
11,693
7,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Madninja6969
Izanami
10
2 / 6 / 2
7,317
430
6,440
10,402
3,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 4 / 4
8,005
471
4,651
17,264
17,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
l Insaniam l
Mercury
15
4 / 8 / 1
9,786
576
9,518
14,494
4,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 13 / 1
6,860
404
7,607
14,538
4,881
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
31
Kills
8
8
Deaths
32
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
2
14
5.5
W
Vamana
Berzerkkoo
Vamana
13
1
8
17
W
1
0
4
3
L
0
1
1
0.5
L
Izanami
Madninja6969
Izanami
2
6
2
0.5
W
12
2
4
7
L
2
4
4
1
W
Charybdis
Zombiegamer220
Charybdis
1
3
6
1.33
L
Mercury
l Insaniam l
Mercury
4
8
1
0.56
L
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,099
Damage
31,580
58,978
Taken
68,391
37,756
Mitigated
37,458
18,601
Healing
14,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,923
990
1,388
3,932
14,053
12,331
415
3,934
10,119
19,015
0
W
Vamana
Berzerkkoo
Vamana
18,057
5,327
0
6,792
17,490
15,108
666
5,175
12,315
8,018
68,399
W
9,121
3,177
75
872
5,820
1,847
570
0
5,820
57,339
0
L
3,364
870
0
4,618
11,693
7,168
0
5,382
6,311
0
76,110
L
Izanami
Madninja6969
Izanami
6,440
5,641
0
143
10,402
3,349
950
1,753
8,649
0
37,037
W
11,502
2,946
0
2,082
11,471
5,182
621
1,255
10,216
0
76,623
L
4,651
199
614
5,600
17,264
17,142
108
4,264
13,000
19,047
0
W
Charybdis
Zombiegamer220
Charybdis
8,496
4,621
0
3,460
10,144
3,288
2,314
1,894
8,250
0
51,017
L
Mercury
l Insaniam l
Mercury
9,518
5,203
0
3,136
14,494
4,918
43
2,799
11,695
0
53,819
L
7,607
1,599
0
733
14,538
4,881
0
2,290
12,248
33,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,334
Gold Earned
41,779
484
Minions Killed
439
0
Camps Cleared
0
1,738,239
Distance Traveled
1,576,044
22
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,854
521
31
2
0
374,907
9
W
Vamana
10,596
623
121
7
0
377,601
4
W
Nu Wa
9,117
536
100
6
0
326,302
5
L
Bellona
9,811
577
176
10
0
356,338
2
L
Izanami
7,317
430
92
5
0
286,144
0
W
Thor
10,624
625
137
8
0
335,489
1
L
Sobek
8,005
471
21
1
0
343,654
1
W
Charybdis
8,143
479
95
6
0
323,940
3
L
Mercury
9,786
576
98
6
0
320,354
1
L
Kukulkan
6,860
404
52
3
0
269,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role