Player Matchup

Hercules
Hercules
Gioxplotion
Hercules
Level 109
God Stats
2W - 0L
1,625 SR
Queue Stats
11W - 11L
1,381 Elo+
Party 2
Raijin
Raijin
LootWay
Raijin
Level 79
God Stats
1W - 0L
1,228 SR
Queue Stats
73W - 71L
1,408 Elo+
Solo
Bastet
Bastet
TensiveG1
Bastet
Level 108
God Stats
4W - 0L
1,539 SR
Queue Stats
12W - 6L
1,397 Elo+
Party 2
Charybdis
Charybdis
x-Trckz
Charybdis
Level 108
God Stats
1W - 0L
1,624 SR
Queue Stats
15W - 8L
1,440 Elo+
Party 2
Jormungandr
Jormungandr
xRampvge
Jormungandr
Level 87
God Stats
2W - 0L
1,293 SR
Queue Stats
8W - 5L
1,265 Elo+
Party 2
Team Averages
Level 98
1,462 SR
1,378 Elo+

VS

Team Averages
Level 82
1,513 SR
1,312 Elo+
Nox
Nox
AbbasGaming
Nox
Level 62
God Stats
5W - 3L
1,596 SR
Queue Stats
29W - 60L
1,299 Elo+
Party 1
Vulcan
Vulcan
SrjavierBG
Vulcan
Level 17
God Stats
1W - 1L
1,746 SR
Queue Stats
3W - 9L
1,187 Elo+
Party 1
Serqet
Serqet
XxKawaii0takuxX
Serqet
Level 147
God Stats
1W - 7L
1,228 SR
Queue Stats
223W - 264L
1,324 Elo+
Solo
Chaac
Chaac
XyrD
Chaac
Level 88
God Stats
7W - 8L
1,665 SR
Queue Stats
176W - 210L
1,454 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
capitanelote
Morgan Le Fay
Level 98
God Stats
0W - 1L
1,330 SR
Queue Stats
19W - 36L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gioxplotion
Hercules
19
3 / 0 / 14
12,886
678
13,754
27,036
27,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
LootWay
Raijin
20
5 / 3 / 8
13,415
706
14,141
19,418
8,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
TensiveG1
Bastet
20
9 / 1 / 11
15,134
797
31,226
20,072
11,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charybdis
x-Trckz
Charybdis
19
4 / 1 / 6
12,922
680
13,050
10,538
5,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
xRampvge
Jormungandr
19
2 / 1 / 9
12,282
646
8,220
17,090
8,956
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 2
10,240
539
4,680
12,892
4,520
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
SrjavierBG
Vulcan
18
3 / 2 / 2
11,732
617
24,194
15,936
5,862
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
0 / 4 / 1
9,824
517
6,960
18,022
6,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
XyrD
Chaac
19
1 / 4 / 1
10,817
569
15,935
22,203
20,259
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
capitanelote
Morgan Le Fay
17
1 / 7 / 3
10,568
556
15,826
19,445
7,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
23
Kills
6
6
Deaths
23
48
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Hercules
Gioxplotion
Hercules
3
0
14
10
W
Raijin
LootWay
Raijin
5
3
8
3
L
Vulcan
SrjavierBG
Vulcan
3
2
2
2
W
Bastet
TensiveG1
Bastet
9
1
11
14.5
L
0
4
1
0.13
L
Chaac
XyrD
Chaac
1
4
1
0.38
L
Morgan Le Fay
capitanelote
Morgan Le Fay
1
7
3
0.36
W
Charybdis
x-Trckz
Charybdis
4
1
6
7
W
Jormungandr
xRampvge
Jormungandr
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,391
Damage
67,595
94,154
Taken
88,498
60,824
Mitigated
44,687
42,741
Healing
17,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,680
299
0
258
12,892
4,520
0
2,920
9,379
23,726
0
W
Hercules
Gioxplotion
Hercules
13,754
2,940
865
19,340
27,036
27,054
433
10,583
16,063
0
28,659
W
Raijin
LootWay
Raijin
14,141
621
390
2,610
19,418
8,053
1,574
11,539
7,879
49,579
0
L
Vulcan
SrjavierBG
Vulcan
24,194
5,649
95
2,100
15,936
5,862
0
3,981
11,205
51,560
0
W
Bastet
TensiveG1
Bastet
31,226
7,477
0
11,966
20,072
11,520
0
7,915
12,157
0
73,045
L
6,960
2,666
0
1,237
18,022
6,172
0
3,724
13,569
0
24,707
L
Chaac
XyrD
Chaac
15,935
2,154
490
8,804
22,203
20,259
1
6,062
14,850
0
48,394
L
Morgan Le Fay
capitanelote
Morgan Le Fay
15,826
1,509
0
4,788
19,445
7,874
0
4,349
14,122
38,905
0
W
Charybdis
x-Trckz
Charybdis
13,050
8,611
0
4,056
10,538
5,241
4,504
5,317
5,221
0
56,491
W
Jormungandr
xRampvge
Jormungandr
8,220
1,825
0
3,514
17,090
8,956
1
9,608
7,482
42,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,639
Gold Earned
53,181
407
Minions Killed
338
8
Camps Cleared
7
1,637,895
Distance Traveled
1,691,309
2
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,240
539
51
3
0
303,699
3
W
Hercules
12,886
678
36
2
2
296,904
0
W
Raijin
13,415
706
88
5
1
330,709
1
L
Vulcan
11,732
617
97
5
1
376,702
5
W
Bastet
15,134
797
98
5
4
432,191
1
L
Serqet
9,824
517
47
2
6
350,637
0
L
Chaac
10,817
569
90
5
0
348,399
3
L
Morgan Le Fay
10,568
556
53
3
0
311,872
13
W
Charybdis
12,922
680
98
5
1
277,055
0
W
Jormungandr
12,282
646
87
5
0
301,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role