Player Matchup

Terra
Terra
GandalfDaWhite
Terra
Level 52
God Stats
4W - 5L
1,347 SR
Queue Stats
358W - 259L
1,481 Elo+
Party 1
Jormungandr
Jormungandr
Howdurdego
Jormungandr
Level 65
God Stats
17W - 10L
1,504 SR
Queue Stats
420W - 385L
1,472 Elo+
Party 1
Chernobog
Chernobog
ItzMAAM
Chernobog
Level 54
God Stats
4W - 1L
1,836 SR
Queue Stats
340W - 303L
1,428 Elo+
Party 1
Tiamat
Tiamat
KingMaz92
Tiamat
Level 155
God Stats
30W - 16L
1,623 SR
Queue Stats
741W - 584L
1,479 Elo+
Party 1
Raijin
Raijin
ReZzTaR
Raijin
Level 101
God Stats
4W - 4L
1,443 SR
Queue Stats
212W - 190L
1,546 Elo+
Party 1
Team Averages
Level 85
1,551 SR
1,481 Elo+

VS

Team Averages
Level 102
1,445 SR
1,474 Elo+
Terra
Terra
CHOCOCOLE
Terra
Level 115
God Stats
2W - 2L
1,502 SR
Queue Stats
82W - 88L
1,459 Elo+
Solo
Freya
Freya
OMNI DOES IT
Freya
Level 138
God Stats
2W - 8L
1,221 SR
Queue Stats
499W - 539L
1,531 Elo+
Solo
Agni
Agni
SheaTheViking
Agni
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 82L
1,519 Elo+
Solo
Arachne
Arachne
SoulReaper2133
Arachne
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 66L
1,452 Elo+
Solo
Nemesis
Nemesis
SynapticGhost
Nemesis
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 12
9,400
723
3,277
9,746
4,926
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jormungandr
Howdurdego
Jormungandr
16
3 / 3 / 15
10,228
787
8,874
17,335
17,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
ItzMAAM
Chernobog
17
4 / 2 / 13
10,076
775
11,172
10,490
4,780
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
KingMaz92
Tiamat
19
7 / 2 / 13
11,976
921
16,196
13,808
15,615
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
ReZzTaR
Raijin
15
5 / 3 / 13
9,684
745
18,117
11,153
4,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
CHOCOCOLE
Terra
16
1 / 3 / 10
9,259
712
9,398
16,389
19,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 4 / 6
9,445
727
10,026
15,628
7,499
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 4 / 6
9,718
748
11,806
10,405
4,192
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 7 / 6
8,461
651
7,194
15,786
6,550
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
16
2 / 5 / 4
8,878
683
10,458
13,336
6,087
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
43
21
Kills
11
11
Deaths
23
66
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Terra
CHOCOCOLE
Terra
1
3
10
2
W
2
1
12
8
W
Jormungandr
Howdurdego
Jormungandr
3
3
15
3.5
W
Chernobog
ItzMAAM
Chernobog
4
2
13
5.25
W
Tiamat
KingMaz92
Tiamat
7
2
13
6.75
L
3
4
6
1.5
W
Raijin
ReZzTaR
Raijin
5
3
13
3.83
L
3
4
6
1.5
L
2
7
6
0.71
L
Nemesis
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,636
Damage
48,882
62,532
Taken
71,544
48,043
Mitigated
44,229
33,602
Healing
31,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
CHOCOCOLE
Terra
9,398
0
5,980
5,147
16,389
19,901
126
10,362
6,027
14,598
0
W
3,277
687
15,701
5,157
9,746
4,926
1,255
7,123
2,623
6,584
0
W
Jormungandr
Howdurdego
Jormungandr
8,874
1,519
668
2,063
17,335
17,792
448
8,767
8,568
25,430
0
W
Chernobog
ItzMAAM
Chernobog
11,172
4,796
760
1,181
10,490
4,780
1,837
3,554
6,936
0
33,500
W
Tiamat
KingMaz92
Tiamat
16,196
919
1,619
3,688
13,808
15,615
415
6,126
7,682
31,742
0
L
10,026
2,721
2,407
5,397
15,628
7,499
480
8,844
6,784
24,877
0
W
Raijin
ReZzTaR
Raijin
18,117
1,827
1,418
1,347
11,153
4,930
892
5,660
5,493
29,850
0
L
11,806
1,263
1,018
1,090
10,405
4,192
1,070
7,331
3,074
26,966
0
L
7,194
3,918
1,126
4,360
15,786
6,550
10
10,797
4,989
0
10,549
L
Nemesis
10,458
3,789
972
3,789
13,336
6,087
194
9,130
4,206
0
23,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,364
Gold Earned
45,761
156
Minions Killed
104
0
Camps Cleared
0
1,144,330
Distance Traveled
1,175,091
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,259
712
15
1
0
251,823
0
W
Terra
9,400
723
11
1
0
250,604
0
W
Jormungandr
10,228
787
34
3
0
223,434
0
W
Chernobog
10,076
775
66
5
0
207,454
0
W
Tiamat
11,976
921
27
2
0
244,764
0
L
Freya
9,445
727
24
2
0
188,771
2
W
Raijin
9,684
745
18
1
0
218,074
0
L
Agni
9,718
748
43
3
0
221,464
0
L
Arachne
8,461
651
3
0
0
225,216
1
L
Nemesis
8,878
683
19
1
0
287,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role