Player Matchup

Raijin
Raijin
 
Raijin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
AdorablyDevious
Cliodhna
Level 27
God Stats
0W - 2L
1,274 SR
Queue Stats
6W - 12L
1,387 Elo+
Party 1
Agni
Agni
Maulaxel
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,356 Elo+
Party 1
Nike
Nike
MuttonSauce
Nike
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,186 Elo+
Party 1
Medusa
Medusa
Zaeral
Medusa
Level 83
God Stats
1W - 1L
1,689 SR
Queue Stats
12W - 26L
1,362 Elo+
Party 1
Team Averages
Level 50
1,493 SR
1,358 Elo+

VS

Team Averages
Level 64
1,645 SR
1,616 Elo+
Atlas
Atlas
B2DAZED
Atlas
Level 41
God Stats
5W - 2L
1,701 SR
Queue Stats
97W - 47L
1,659 Elo+
Party 2
Skadi
Skadi
SeignobosNimae
Skadi
Level 68
God Stats
7W - 5L
1,506 SR
Queue Stats
78W - 70L
1,545 Elo+
Solo
Raijin
Raijin
Seknoth
Raijin
Level 109
God Stats
1W - 2L
1,345 SR
Queue Stats
78W - 72L
1,513 Elo+
Solo
King Arthur
King Arthur
StrangeCopulous
King Arthur
Level 69
God Stats
2W - 0L
1,852 SR
Queue Stats
48W - 18L
1,734 Elo+
Party 2
Loki
Loki
irati0n
Loki
Level 34
God Stats
5W - 1L
1,819 SR
Queue Stats
110W - 62L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
1 / 1 / 1
9,002
900
9,884
10,987
3,982
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
15
1 / 4 / 1
8,615
862
8,644
11,488
4,665
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Agni
15
0 / 4 / 2
8,555
856
4,344
13,077
4,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 6 / 1
8,588
859
3,378
16,311
12,470
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Zaeral
Medusa
15
0 / 3 / 2
8,645
865
5,720
8,329
3,074
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

175

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
B2DAZED
Atlas
15
0 / 0 / 6
8,724
872
2,187
3,718
2,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 0 / 10
9,407
941
7,673
4,958
1,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
Seknoth
Raijin
17
5 / 0 / 11
11,163
1,116
21,318
8,036
3,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
StrangeCopulous
King Arthur
17
1 / 1 / 16
10,144
1,014
11,152
13,478
11,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
irati0n
Loki
16
11 / 1 / 5
11,134
1,113
14,419
7,058
3,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
66
2
Kills
18
18
Deaths
2
7
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
1
1
1.5
L
Cliodhna
1
4
1
0.38
W
Atlas
B2DAZED
Atlas
0
0
6
3
L
Agni
0
4
2
0.25
L
0
6
1
0.08
W
1
0
10
6
W
Raijin
Seknoth
Raijin
5
0
11
10.5
W
King Arthur
StrangeCopulous
King Arthur
1
1
16
9
L
Medusa
Zaeral
Medusa
0
3
2
0.33
W
Loki
irati0n
Loki
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,970
Damage
56,749
60,192
Taken
37,248
28,495
Mitigated
22,068
2,964
Healing
9,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
9,884
670
242
1,201
10,987
3,982
0
3,280
7,548
27,810
0
L
Cliodhna
8,644
1,045
0
142
11,488
4,665
0
3,906
7,405
0
12,122
W
Atlas
B2DAZED
Atlas
2,187
363
0
652
3,718
2,374
0
1,254
2,464
5,860
0
L
Agni
4,344
438
180
246
13,077
4,304
0
5,412
7,505
22,888
0
L
3,378
785
0
0
16,311
12,470
0
6,951
8,982
0
19,089
W
7,673
3,546
532
433
4,958
1,940
0
2,364
2,594
0
23,083
W
Raijin
Seknoth
Raijin
21,318
1,049
216
1,320
8,036
3,568
0
3,735
4,301
56,256
0
W
King Arthur
StrangeCopulous
King Arthur
11,152
1,094
158
5,864
13,478
11,173
0
3,973
9,505
0
30,248
L
Medusa
Zaeral
Medusa
5,720
1,255
0
953
8,329
3,074
0
3,956
4,295
0
26,663
W
Loki
irati0n
Loki
14,419
5,895
0
37
7,058
3,013
0
2,902
4,156
0
24,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,405
Gold Earned
50,572
172
Minions Killed
197
7
Camps Cleared
11
970,331
Distance Traveled
926,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,002
900
37
4
1
191,826
0
L
Cliodhna
8,615
862
15
2
2
193,321
0
W
Atlas
8,724
872
7
1
0
82,328
0
L
Agni
8,555
856
38
4
2
201,952
0
L
Nike
8,588
859
50
5
1
190,393
0
W
Skadi
9,407
941
48
5
2
189,992
0
W
Raijin
11,163
1,116
81
8
2
208,012
0
W
King Arthur
10,144
1,014
45
5
3
235,959
0
L
Medusa
8,645
865
32
3
1
192,839
0
W
Loki
11,134
1,113
16
2
4
210,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role