Player Matchup

Odin
Odin
Platinum III
GetDatGanj
Odin
Platinum III
Level 137
God Stats
20W - 12L
1,610 SR
Queue Stats
200W - 201L
1,650 MMR
Party 2
Chiron
Chiron
Gold III
GreenMedic911
Chiron
Gold III
Level 159
God Stats
54W - 24L
1,732 SR
Queue Stats
137W - 141L
1,552 MMR
Party 2
Eset
Eset
Gold V
Jacob7u7r
Eset
Gold V
Level 160
God Stats
1W - 0L
1,383 SR
Queue Stats
20W - 11L
1,566 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 152
1,575 SR
1,589 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,569 SR
1,535 MMR
Fenrir
Fenrir
Gold V
Kilik SR
Fenrir
Gold V
Level 75
God Stats
1W - 1L
1,766 SR
Queue Stats
6W - 5L
1,639 MMR
Party 1
Discordia
Discordia
Silver I
LokiChaosGod
Discordia
Silver I
Level 128
God Stats
0W - 1L
1,406 SR
Queue Stats
6W - 5L
1,564 MMR
Party 1
Achilles
Achilles
Silver III
iCAME2DO 1THING
Achilles
Silver III
Level 114
God Stats
0W - 1L
1,534 SR
Queue Stats
6W - 7L
1,401 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 9
8,496
654
10,901
10,514
6,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
6 / 2 / 6
9,683
745
9,678
10,410
3,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
14
7 / 2 / 5
9,466
728
10,534
10,054
4,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
SolGilgameshGebAh Muzen CabChaac

VS

Bans
BacchusAresUllrKhepriBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kilik SR
Fenrir
12
2 / 4 / 1
8,488
653
7,751
13,900
8,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
LokiChaosGod
Discordia
12
1 / 5 / 1
8,473
652
11,505
8,774
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
11
1 / 6 / 2
8,011
616
6,671
14,602
12,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
15
Kills
4
4
Deaths
15
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
W
6
2
6
4.5
W
Eset
7
2
5
4.75
L
Fenrir
Kilik SR
Fenrir
2
4
1
0.63
L
Discordia
LokiChaosGod
Discordia
1
5
1
0.3
L
Achilles
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,113
Damage
25,927
30,978
Taken
37,276
14,457
Mitigated
22,697
8,160
Healing
4,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,901
2,001
0
1,346
10,514
6,279
82
5,073
4,866
370
19,538
W
9,678
3,852
869
2,784
10,410
3,787
884
4,523
5,546
0
41,442
W
Eset
10,534
727
1,100
2,061
10,054
4,391
441
3,569
6,071
31,966
0
L
Fenrir
Kilik SR
Fenrir
7,751
1,020
0
1,008
13,900
8,295
0
4,263
8,988
0
13,871
L
Discordia
LokiChaosGod
Discordia
11,505
489
0
1,321
8,774
2,384
53
2,251
6,101
37,559
0
L
Achilles
6,671
1,095
0
2,269
14,602
12,018
0
3,563
9,983
3,032
14,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,645
Gold Earned
24,972
146
Minions Killed
122
8
Camps Cleared
4
789,622
Distance Traveled
742,258
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,496
654
21
2
1
274,267
5
W
Chiron
9,683
745
88
7
2
268,723
3
W
Eset
9,466
728
37
3
5
246,632
4
L
Fenrir
8,488
653
18
1
3
272,239
4
L
Discordia
8,473
652
78
6
1
225,855
0
L
Achilles
8,011
616
26
2
0
244,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role