Player Matchup

Zeus
Zeus
BukColombian
Zeus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 68L
1,472 Elo+
Party 2
Mulan
Mulan
FDM xCurse
Mulan
Level 102
God Stats
2W - 1L
1,852 SR
Queue Stats
116W - 116L
1,422 Elo+
Party 2
Cliodhna
Cliodhna
Its Itachi69
Cliodhna
Level 66
God Stats
8W - 13L
1,410 SR
Queue Stats
133W - 117L
1,472 Elo+
Party 2
Cernunnos
Cernunnos
cld4391
Cernunnos
Level 57
God Stats
8W - 19L
1,386 SR
Queue Stats
20W - 34L
1,358 Elo+
Solo
Yemoja
Yemoja
koqrocket
Yemoja
Level 29
God Stats
4W - 4L
1,589 SR
Queue Stats
63W - 60L
1,421 Elo+
Party 2
Team Averages
Level 63
1,547 SR
1,429 Elo+

VS

Team Averages
Level 96
1,650 SR
1,490 Elo+
Artio
Artio
Afrokiller90
Artio
Level 87
God Stats
10W - 7L
1,544 SR
Queue Stats
121W - 123L
1,432 Elo+
Party 3
Danzaburou
Danzaburou
DANKxDIESEL
Danzaburou
Level 21
God Stats
6W - 3L
1,822 SR
Queue Stats
58W - 62L
1,459 Elo+
Party 1
Chaac
Chaac
Richdr77
Chaac
Level 103
God Stats
5W - 1L
1,613 SR
Queue Stats
105W - 108L
1,430 Elo+
Party 3
Fenrir
Fenrir
WHITEHAMMER HMB
Fenrir
Level 107
God Stats
20W - 28L
1,582 SR
Queue Stats
308W - 303L
1,559 Elo+
Party 1
Agni
Agni
z3ROchase
Agni
Level 160
God Stats
4W - 3L
1,689 SR
Queue Stats
202W - 199L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 5
7,498
441
9,228
9,301
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
16
4 / 4 / 5
9,878
581
12,920
14,827
10,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cliodhna
Its Itachi69
Cliodhna
14
10 / 8 / 2
9,187
540
12,425
16,018
4,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
cld4391
Cernunnos
12
2 / 9 / 3
7,976
469
8,495
12,190
4,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
koqrocket
Yemoja
11
0 / 5 / 4
7,051
415
3,630
14,270
8,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 8
8,205
483
2,379
12,829
13,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
DANKxDIESEL
Danzaburou
13
1 / 2 / 3
8,100
476
4,250
7,714
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Richdr77
Chaac
16
8 / 6 / 7
9,956
586
13,433
20,316
11,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
9 / 4 / 4
10,649
626
8,790
13,121
6,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Agni
19
14 / 1 / 7
11,907
700
20,001
12,385
4,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
63
16
Kills
34
34
Deaths
16
19
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
L
0
8
5
0.31
W
Danzaburou
DANKxDIESEL
Danzaburou
1
2
3
1.25
L
Mulan
4
4
5
1.63
L
Cliodhna
Its Itachi69
Cliodhna
10
8
2
1.38
W
Chaac
Richdr77
Chaac
8
6
7
1.92
W
9
4
4
2.75
L
Cernunnos
cld4391
Cernunnos
2
9
3
0.39
L
Yemoja
koqrocket
Yemoja
0
5
4
0.4
W
Agni
14
1
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,698
Damage
48,853
66,606
Taken
66,365
30,719
Mitigated
38,231
10,050
Healing
25,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,379
365
776
3,269
12,829
13,405
865
4,004
8,552
14,539
0
L
9,228
1,609
0
813
9,301
2,483
0
5,288
3,695
36,351
0
W
Danzaburou
DANKxDIESEL
Danzaburou
4,250
1,916
0
2,678
7,714
2,555
2,483
1,140
6,528
0
42,912
L
Mulan
12,920
2,402
0
3,666
14,827
10,794
43
3,443
11,248
6,585
51,079
L
Cliodhna
Its Itachi69
Cliodhna
12,425
1,073
0
3,099
16,018
4,865
0
3,562
12,280
0
40,951
W
Chaac
Richdr77
Chaac
13,433
3,754
0
7,824
20,316
11,454
574
2,739
17,061
0
52,295
W
8,790
1,857
0
5,882
13,121
6,539
0
793
12,091
0
69,864
L
Cernunnos
cld4391
Cernunnos
8,495
2,941
106
548
12,190
4,225
1,405
2,268
9,916
0
49,049
L
Yemoja
koqrocket
Yemoja
3,630
751
359
1,459
14,270
8,352
472
6,942
7,087
16,180
0
W
Agni
20,001
1,762
0
5,263
12,385
4,278
32
4,528
7,356
82,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,590
Gold Earned
48,817
353
Minions Killed
459
0
Camps Cleared
0
1,445,510
Distance Traveled
1,686,763
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,205
483
22
1
0
336,004
1
L
Zeus
7,498
441
75
4
0
265,670
5
W
Danzaburou
8,100
476
83
5
0
322,555
2
L
Mulan
9,878
581
103
6
0
290,528
4
L
Cliodhna
9,187
540
58
3
0
334,810
2
W
Chaac
9,956
586
84
5
0
343,350
1
W
Fenrir
10,649
626
112
7
0
349,729
0
L
Cernunnos
7,976
469
90
5
0
266,346
0
L
Yemoja
7,051
415
27
2
0
288,156
1
W
Agni
11,907
700
158
9
0
335,125
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role