Player Matchup

Ne Zha
Ne Zha
Agus GaValt
Ne Zha
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 158L
1,497 Elo+
Solo
Zeus
Zeus
CloudyHippoHead
Zeus
Level 142
God Stats
4W - 4L
1,640 SR
Queue Stats
144W - 130L
1,535 Elo+
Party 3
Achilles
Achilles
HigorPond
Achilles
Level 157
God Stats
5W - 3L
1,938 SR
Queue Stats
203W - 228L
1,489 Elo+
Solo
Sobek
Sobek
Painbygod33
Sobek
Level 106
God Stats
3W - 2L
1,638 SR
Queue Stats
15W - 17L
1,437 Elo+
Party 3
Chiron
Chiron
bigeyes23
Chiron
Level 127
God Stats
3W - 3L
1,776 SR
Queue Stats
53W - 48L
1,532 Elo+
Party 3
Team Averages
Level 120
1,698 SR
1,498 Elo+

VS

Team Averages
Level 109
1,541 SR
1,461 Elo+
Medusa
Medusa
AzureWitch
Medusa
Level 94
God Stats
2W - 0L
1,674 SR
Queue Stats
52W - 48L
1,469 Elo+
Solo
Hera
Hera
GRN_PeixotoBR
Hera
Level 108
God Stats
5W - 3L
1,596 SR
Queue Stats
322W - 298L
1,467 Elo+
Party 1
Nu Wa
Nu Wa
Kurt_Angle58
Nu Wa
Level 89
God Stats
22W - 27L
1,462 SR
Queue Stats
61W - 78L
1,437 Elo+
Party 2
Xing Tian
Xing Tian
oeduma11
Xing Tian
Level 114
God Stats
1W - 1L
1,266 SR
Queue Stats
90W - 97L
1,461 Elo+
Party 2
Hun Batz
Hun Batz
pittypassi
Hun Batz
Level 142
God Stats
16W - 7L
1,708 SR
Queue Stats
136W - 120L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
0 / 5 / 2
7,678
452
5,425
15,965
5,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 4 / 0
8,757
515
7,073
8,654
3,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
HigorPond
Achilles
16
4 / 1 / 0
8,862
521
10,264
17,322
16,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 4 / 3
7,219
425
3,807
15,521
13,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
bigeyes23
Chiron
14
4 / 5 / 0
8,386
493
13,084
13,630
3,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AzureWitch
Medusa
15
6 / 2 / 3
9,455
556
11,394
11,364
2,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 0 / 2
10,243
603
7,276
6,630
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 4 / 5
9,045
532
11,427
11,011
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
oeduma11
Xing Tian
15
5 / 1 / 10
9,655
568
7,524
15,981
14,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
pittypassi
Hun Batz
16
2 / 1 / 10
9,410
554
12,709
13,367
4,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
8
Kills
19
19
Deaths
8
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
0
5
2
0.2
W
Medusa
AzureWitch
Medusa
6
2
3
3.75
L
0
4
0
0
W
4
0
2
5
L
Achilles
HigorPond
Achilles
4
1
0
4
W
2
4
5
1.13
L
0
4
3
0.38
L
Chiron
bigeyes23
Chiron
4
5
0
0.8
W
Xing Tian
oeduma11
Xing Tian
5
1
10
10
W
Hun Batz
pittypassi
Hun Batz
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,653
Damage
50,330
71,092
Taken
58,353
42,489
Mitigated
27,855
18,151
Healing
18,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
5,425
1,977
201
3,649
15,965
5,150
0
5,011
10,728
0
59,760
W
Medusa
AzureWitch
Medusa
11,394
4,238
0
2,390
11,364
2,824
1,080
1,335
10,029
0
68,877
L
7,073
602
0
1,933
8,654
3,895
0
4,066
4,466
71,969
0
W
7,276
2,151
346
2,602
6,630
2,361
668
2,647
3,610
69,280
0
L
Achilles
HigorPond
Achilles
10,264
1,374
0
3,762
17,322
16,362
469
8,474
8,358
9,127
55,384
W
11,427
2,551
0
2,153
11,011
3,226
421
1,542
8,744
51,768
0
L
3,807
48
0
3,476
15,521
13,284
0
4,446
10,939
18,028
0
L
Chiron
bigeyes23
Chiron
13,084
4,831
523
4,607
13,630
3,798
0
3,138
10,374
0
60,466
W
Xing Tian
oeduma11
Xing Tian
7,524
835
477
4,551
15,981
14,484
0
3,050
12,648
27,160
0
W
Hun Batz
pittypassi
Hun Batz
12,709
2,711
964
4,630
13,367
4,960
78
3,907
8,955
0
74,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,902
Gold Earned
47,808
476
Minions Killed
521
0
Camps Cleared
0
1,642,036
Distance Traveled
1,776,881
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,678
452
92
5
0
360,213
0
W
Medusa
9,455
556
105
6
0
351,298
2
L
Zeus
8,757
515
153
9
0
302,324
2
W
Hera
10,243
603
152
9
0
355,807
2
L
Achilles
8,862
521
109
6
0
326,201
5
W
Nu Wa
9,045
532
100
6
0
289,341
2
L
Sobek
7,219
425
26
2
0
353,744
9
L
Chiron
8,386
493
96
6
0
299,554
1
W
Xing Tian
9,655
568
33
2
0
371,532
0
W
Hun Batz
9,410
554
131
8
0
408,903
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role