Player Matchup

Horus
Horus
Hitmanhillyer09
Horus
Level 95
God Stats
0W - 2L
1,643 SR
Queue Stats
7W - 9L
1,464 Elo+
Party 3
Neith
Neith
ILOO--
Neith
Level 27
God Stats
1W - 1L
1,749 SR
Queue Stats
2W - 10L
1,703 Elo+
Party 2
Kukulkan
Kukulkan
Narmaliss
Kukulkan
Level 17
God Stats
1W - 5L
1,345 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
mindkillaz666
Kuzenbo
Level 29
God Stats
0W - 1L
1,387 SR
Queue Stats
8W - 22L
1,500 Elo+
Party 2
Izanami
Izanami
whatisdead
Izanami
Level 112
God Stats
1W - 1L
1,754 SR
Queue Stats
3W - 4L
1,496 Elo+
Party 3
Team Averages
Level 56
1,575 SR
1,532 Elo+

VS

Team Averages
Level 119
1,464 SR
1,330 Elo+
Heimdallr
Heimdallr
Darkshadow5678
Heimdallr
Level 99
God Stats
2W - 7L
1,461 SR
Queue Stats
17W - 40L
1,260 Elo+
Party 1
Sobek
Sobek
Duke_Must_Die
Sobek
Level 157
God Stats
1W - 1L
1,395 SR
Queue Stats
20W - 17L
1,596 Elo+
Party 1
Ne Zha
Ne Zha
Godzilla201454
Ne Zha
Level 87
God Stats
5W - 7L
1,554 SR
Queue Stats
37W - 43L
1,360 Elo+
Solo
Tiamat
Tiamat
Mr_BrutalTactics
Tiamat
Level 113
God Stats
8W - 9L
1,361 SR
Queue Stats
31W - 46L
1,245 Elo+
Party 1
Tyr
Tyr
SwisherSweetMini
Tyr
Level 139
God Stats
1W - 1L
1,546 SR
Queue Stats
27W - 49L
1,187 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
8,637
785
5,988
19,230
15,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
ILOO--
Neith
15
1 / 3 / 3
7,918
720
3,297
7,487
2,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Narmaliss
Kukulkan
13
1 / 8 / 5
8,044
731
8,653
9,177
2,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
12
1 / 4 / 0
7,425
675
1,950
13,084
13,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
whatisdead
Izanami
15
3 / 2 / 1
9,254
841
11,154
8,427
3,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Darkshadow5678
Heimdallr
17
7 / 3 / 8
10,508
955
12,951
8,398
3,487
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 0 / 13
8,371
761
7,740
12,036
12,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 0 / 4
9,562
869
6,063
7,925
2,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
2 / 1 / 10
8,958
814
12,096
8,376
6,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
6 / 3 / 5
9,172
834
7,841
11,102
5,551
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
7
Kills
21
21
Deaths
7
14
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Darkshadow5678
Heimdallr
7
3
8
3.67
W
1
0
13
7.5
W
5
0
4
7
L
1
4
5
0.88
L
Neith
ILOO--
Neith
1
3
3
0.83
W
2
1
10
7
L
Kukulkan
Narmaliss
Kukulkan
1
8
5
0.44
W
6
3
5
2.83
L
Kuzenbo
1
4
0
0.25
L
Izanami
whatisdead
Izanami
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,042
Damage
46,691
57,405
Taken
47,837
37,894
Mitigated
30,342
10,711
Healing
11,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Darkshadow5678
Heimdallr
12,951
3,904
0
1,242
8,398
3,487
967
1,312
7,086
0
51,141
W
7,740
790
0
2,878
12,036
12,310
0
3,450
8,586
13,652
0
W
6,063
1,406
595
2,890
7,925
2,986
1,563
2,011
5,914
0
32,042
L
5,988
2,405
904
7,658
19,230
15,454
0
5,357
12,979
0
12,098
L
Neith
ILOO--
Neith
3,297
1,705
0
1,206
7,487
2,635
147
2,530
4,669
0
20,105
W
12,096
605
0
3,476
8,376
6,008
0
2,492
5,884
33,070
0
L
Kukulkan
Narmaliss
Kukulkan
8,653
280
0
0
9,177
2,988
27
1,515
7,463
27,171
0
W
7,841
1,903
0
225
11,102
5,551
0
1,664
9,438
0
17,120
L
Kuzenbo
1,950
700
0
425
13,084
13,692
0
4,778
8,000
12,242
0
L
Izanami
whatisdead
Izanami
11,154
7,365
0
518
8,427
3,125
481
4,152
3,936
0
39,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,278
Gold Earned
46,571
216
Minions Killed
255
4
Camps Cleared
11
1,124,154
Distance Traveled
1,132,326
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,508
955
106
10
2
218,138
0
W
Sobek
8,371
761
12
1
0
224,044
0
W
Ne Zha
9,562
869
60
5
2
242,083
0
L
Horus
8,637
785
13
1
0
265,890
4
L
Neith
7,918
720
52
5
1
212,008
1
W
Tiamat
8,958
814
50
5
4
224,093
1
L
Kukulkan
8,044
731
46
4
0
212,565
0
W
Tyr
9,172
834
27
2
3
223,968
0
L
Kuzenbo
7,425
675
10
1
1
223,974
0
L
Izanami
9,254
841
95
9
2
209,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role