Player Matchup

Chaac
Chaac
MEGADU
Chaac
Level 85
God Stats
19W - 25L
1,442 SR
Queue Stats
342W - 494L
1,384 Elo+
Solo
Bastet
Bastet
Tyzzzan
Bastet
Level 67
God Stats
0W - 2L
1,190 SR
Queue Stats
12W - 45L
1,170 Elo+
Party 2
Chronos
Chronos
jfretel
Chronos
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 56L
1,176 Elo+
Party 2
Team Averages
Level 80
1,377 SR
1,243 Elo+

VS

Team Averages
Level 128
1,668 SR
1,594 Elo+
Apollo
Apollo
Atlas_my_Wife
Apollo
Level 129
God Stats
2W - 1L
1,678 SR
Queue Stats
166W - 134L
1,601 Elo+
Party 1
Bellona
Bellona
ONII-CHAN52
Bellona
Level 142
God Stats
2W - 1L
1,516 SR
Queue Stats
115W - 93L
1,587 Elo+
Party 1
Agni
Agni
matheus2001609
Agni
Level 112
God Stats
2W - 0L
1,812 SR
Queue Stats
51W - 44L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MEGADU
Chaac
12
0 / 6 / 4
9,548
562
8,968
31,207
28,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Tyzzzan
Bastet
14
3 / 4 / 2
9,974
587
13,178
13,377
4,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chronos
jfretel
Chronos
12
2 / 10 / 2
9,323
548
8,152
18,018
5,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 8
12,606
742
23,041
15,853
7,714
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
ONII-CHAN52
Bellona
15
1 / 4 / 10
10,454
615
12,387
18,997
13,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
7 / 0 / 11
12,160
715
17,956
8,067
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
5
Kills
20
20
Deaths
5
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
12
1
8
16
L
Chaac
MEGADU
Chaac
0
6
4
0.33
W
Bellona
ONII-CHAN52
Bellona
1
4
10
1.5
L
Bastet
Tyzzzan
Bastet
3
4
2
1
L
Chronos
jfretel
Chronos
2
10
2
0.3
W
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,298
Damage
53,384
62,602
Taken
42,917
38,934
Mitigated
24,274
14,051
Healing
16,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,041
14,760
121
8,435
15,853
7,714
1,279
3,616
12,237
0
52,380
L
Chaac
MEGADU
Chaac
8,968
742
312
11,062
31,207
28,774
0
10,106
21,101
0
23,510
W
Bellona
ONII-CHAN52
Bellona
12,387
4,186
0
5,333
18,997
13,811
608
4,182
14,305
0
53,858
L
Bastet
Tyzzzan
Bastet
13,178
1,733
0
1,275
13,377
4,444
0
3,532
9,845
0
31,747
L
Chronos
jfretel
Chronos
8,152
1,657
0
1,402
18,018
5,716
122
4,898
13,120
32,157
0
W
17,956
1,205
0
2,382
8,067
2,749
649
1,135
6,932
54,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,845
Gold Earned
35,220
139
Minions Killed
243
3
Camps Cleared
10
906,454
Distance Traveled
955,176
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,606
742
65
4
3
299,179
2
L
Chaac
9,548
562
33
2
0
317,969
1
W
Bellona
10,454
615
100
6
4
320,086
2
L
Bastet
9,974
587
51
3
1
319,674
5
L
Chronos
9,323
548
55
3
2
268,811
1
W
Agni
12,160
715
78
5
3
335,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role