Player Matchup

Xing Tian
Xing Tian
Brosoftware
Xing Tian
Level 87
God Stats
394W - 371L
1,437 SR
Queue Stats
483W - 488L
1,439 Elo+
Party 1
Neith
Neith
Creadoc
Neith
Level 126
God Stats
1W - 1L
1,229 SR
Queue Stats
92W - 91L
1,430 Elo+
Solo
Pele
Pele
KJ_UNRATED
Pele
Level 117
God Stats
153W - 109L
1,528 SR
Queue Stats
663W - 635L
1,486 Elo+
Party 1
Sol
Sol
Shenandoah6474
Sol
Level 108
God Stats
5W - 9L
1,494 SR
Queue Stats
105W - 108L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
cuerpo
Sun Wukong
Level 155
God Stats
2W - 4L
1,115 SR
Queue Stats
195W - 224L
1,407 Elo+
Solo
Team Averages
Level 119
1,361 SR
1,445 Elo+

VS

Team Averages
Level 99
1,446 SR
1,492 Elo+
Merlin
Merlin
CBC1980_6
Merlin
Level 104
God Stats
51W - 56L
1,506 SR
Queue Stats
680W - 714L
1,505 Elo+
Solo
Vamana
Vamana
I Brandon l
Vamana
Level 103
God Stats
0W - 1L
1,755 SR
Queue Stats
10W - 9L
1,591 Elo+
Party 2
Izanami
Izanami
Retrogame777
Izanami
Level 104
God Stats
23W - 20L
1,529 SR
Queue Stats
137W - 138L
1,442 Elo+
Solo
Atlas
Atlas
Shoelessmatt14
Atlas
Level 85
God Stats
0W - 1L
1,172 SR
Queue Stats
15W - 16L
1,482 Elo+
Party 2
Agni
Agni
cutemeister
Agni
Level 99
God Stats
0W - 2L
1,268 SR
Queue Stats
288W - 349L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Brosoftware
Xing Tian
18
2 / 0 / 12
11,471
956
13,460
21,378
15,962
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Creadoc
Neith
17
2 / 1 / 6
10,388
866
6,297
4,904
1,901
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
12 / 1 / 3
13,162
1,097
17,206
7,414
2,649
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
0 / 1 / 11
10,733
894
17,644
11,050
3,562
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
cuerpo
Sun Wukong
17
1 / 1 / 10
10,670
889
10,534
22,230
23,218
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

205

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CBC1980_6
Merlin
16
0 / 4 / 2
9,688
807
11,351
8,807
3,564
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Vamana
17
2 / 3 / 2
10,480
873
16,410
21,895
20,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Retrogame777
Izanami
16
2 / 7 / 1
10,584
882
11,567
19,514
7,961
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 2 / 3
10,023
835
8,972
13,010
14,136
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
0 / 1 / 2
10,033
836
12,626
6,563
2,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
17
Kills
4
4
Deaths
17
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Brosoftware
Xing Tian
2
0
12
8
L
Merlin
CBC1980_6
Merlin
0
4
2
0.25
W
Neith
Creadoc
Neith
2
1
6
5
L
Vamana
2
3
2
1
W
12
1
3
13.5
L
Izanami
Retrogame777
Izanami
2
7
1
0.36
W
0
1
11
5.5
L
0
2
3
0.75
W
Sun Wukong
cuerpo
Sun Wukong
1
1
10
6
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,141
Damage
60,926
66,976
Taken
69,789
47,292
Mitigated
48,310
13,052
Healing
13,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Brosoftware
Xing Tian
13,460
357
642
4,702
21,378
15,962
0
12,887
8,491
25,994
0
L
Merlin
CBC1980_6
Merlin
11,351
645
0
929
8,807
3,564
0
3,031
5,776
36,417
0
W
Neith
Creadoc
Neith
6,297
296
0
771
4,904
1,901
0
2,197
2,707
0
14,608
L
Vamana
16,410
7,251
0
5,688
21,895
20,546
0
11,387
10,508
0
32,348
W
17,206
2,307
0
714
7,414
2,649
0
3,939
3,475
0
35,181
L
Izanami
Retrogame777
Izanami
11,567
8,606
491
3,041
19,514
7,961
0
8,137
11,377
0
36,550
W
17,644
2,800
0
2,797
11,050
3,562
0
3,712
7,338
49,735
0
L
8,972
2,472
444
1,651
13,010
14,136
0
7,101
5,909
29,919
0
W
Sun Wukong
cuerpo
Sun Wukong
10,534
1,738
0
3,426
22,230
23,218
0
10,214
12,016
0
34,552
L
12,626
1,039
576
582
6,563
2,103
0
1,448
5,115
31,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,424
Gold Earned
50,808
217
Minions Killed
250
10
Camps Cleared
6
1,191,253
Distance Traveled
1,103,368
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,471
956
23
2
0
262,195
0
L
Merlin
9,688
807
51
4
0
196,328
13
W
Neith
10,388
866
31
3
2
204,394
0
L
Vamana
10,480
873
40
3
0
255,536
0
W
Pele
13,162
1,097
34
3
8
244,409
0
L
Izanami
10,584
882
65
5
4
182,610
0
W
Sol
10,733
894
78
7
0
248,694
2
L
Atlas
10,023
835
40
3
1
230,963
0
W
Sun Wukong
10,670
889
51
4
0
231,561
0
L
Agni
10,033
836
54
5
1
237,931
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role