Player Matchup

Kumbhakarna
Kumbhakarna
Gold IV
 
Kumbhakarna
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold IV
ImLover
Tyr
Gold IV
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 24L
1,367 MMR
Party 2
Nemesis
Nemesis
Gold IV
SnakeS2
Nemesis
Gold IV
Level 66
God Stats
9W - 9L
1,587 SR
Queue Stats
114W - 112L
1,419 MMR
Solo
Poseidon
Poseidon
Gold V
joape
Poseidon
Gold V
Level 128
God Stats
1W - 0L
1,412 SR
Queue Stats
42W - 40L
1,413 MMR
Solo
Hou Yi
Hou Yi
Platinum II
krsty
Hou Yi
Platinum II
Level 160
God Stats
16W - 6L
1,624 SR
Queue Stats
183W - 199L
1,710 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,525 SR
1,482 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,474 SR
1,504 MMR
Sol
Sol
Silver I
 
Sol
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Set
Set
Gold I
AczinoJ
Set
Gold I
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
150W - 156L
1,560 MMR
Solo
Ares
Ares
Silver III
VictorKrum
Ares
Silver III
Level 152
God Stats
1W - 4L
1,568 SR
Queue Stats
41W - 33L
1,437 MMR
Solo
Anhur
Anhur
Gold I
angelito420
Anhur
Gold I
Level 155
God Stats
0W - 2L
1,217 SR
Queue Stats
47W - 45L
1,735 MMR
Party 1
Hercules
Hercules
Silver I
tincho123191
Hercules
Silver I
Level 90
God Stats
1W - 2L
1,586 SR
Queue Stats
160W - 177L
1,287 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
0 / 1 / 5
6,177
515
1,525
8,216
7,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyr
10
0 / 2 / 2
6,410
534
7,525
9,888
5,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
SnakeS2
Nemesis
13
10 / 0 / 3
7,779
648
8,906
9,249
2,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
joape
Poseidon
13
7 / 0 / 4
7,693
641
6,987
4,593
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
krsty
Hou Yi
12
3 / 2 / 3
7,028
586
7,236
8,157
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
MulanLokiAthena

VS

Bans
AchillesGebCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
0 / 5 / 0
5,048
421
3,878
6,744
1,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Set
10
1 / 3 / 0
5,906
492
3,257
8,099
2,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 5 / 2
5,579
465
5,048
10,101
4,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 5 / 1
5,725
477
4,346
9,695
1,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
tincho123191
Hercules
11
2 / 2 / 0
6,172
514
3,809
9,336
5,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
20
Kills
5
5
Deaths
20
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
1
5
2.5
L
Sol
 
Sol
0
5
0
0
L
Set
1
3
0
0.33
W
Tyr
0
2
2
0.5
W
Nemesis
SnakeS2
Nemesis
10
0
3
11.5
L
1
5
2
0.4
L
1
5
1
0.3
W
Poseidon
joape
Poseidon
7
0
4
9
W
Hou Yi
krsty
Hou Yi
3
2
3
2.25
L
Hercules
tincho123191
Hercules
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,179
Damage
20,338
40,103
Taken
43,975
18,758
Mitigated
15,302
14,409
Healing
8,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
1,525
89
0
1,991
8,216
7,071
12
2,069
6,147
10,308
0
L
Sol
 
Sol
3,878
1,111
0
1,295
6,744
1,663
0
4,601
2,143
27,586
0
L
Set
3,257
1,629
0
642
8,099
2,448
0
181
7,918
0
33,773
W
Tyr
7,525
2,043
0
4,846
9,888
5,111
0
1,070
8,308
620
35,926
W
Nemesis
SnakeS2
Nemesis
8,906
4,558
0
3,791
9,249
2,936
209
2,016
7,233
0
45,295
L
5,048
338
0
1,362
10,101
4,714
0
1,932
8,129
17,823
0
L
4,346
1,861
0
1,797
9,695
1,378
0
1,745
7,950
0
31,521
W
Poseidon
joape
Poseidon
6,987
1,555
0
1,212
4,593
1,624
229
2,409
2,184
53,949
0
W
Hou Yi
krsty
Hou Yi
7,236
2,535
0
2,569
8,157
2,016
974
1,362
6,795
0
44,201
L
Hercules
tincho123191
Hercules
3,809
957
0
3,234
9,336
5,099
0
511
8,102
0
29,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,087
Gold Earned
28,430
363
Minions Killed
274
0
Camps Cleared
0
1,260,834
Distance Traveled
1,087,159
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,177
515
9
1
0
262,581
5
L
Sol
5,048
421
42
4
0
216,946
3
L
Set
5,906
492
72
6
0
230,172
0
W
Tyr
6,410
534
73
6
0
251,570
5
W
Nemesis
7,779
648
80
7
0
280,781
5
L
Ares
5,579
465
24
2
0
207,749
5
L
Anhur
5,725
477
67
6
0
205,055
2
W
Poseidon
7,693
641
113
9
0
257,575
0
W
Hou Yi
7,028
586
88
7
0
208,327
3
L
Hercules
6,172
514
69
6
0
227,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role