Player Matchup

Bellona
Bellona
AirborneC4
Bellona
Level 89
God Stats
3W - 7L
1,391 SR
Queue Stats
850W - 1,058L
1,418 Elo+
Party 1
Ymir
Ymir
Ajax Vanderbilt
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 3
Raijin
Raijin
B1ack Cobra
Raijin
Level 52
God Stats
10W - 8L
1,523 SR
Queue Stats
178W - 188L
1,403 Elo+
Party 3
Fenrir
Fenrir
SussyWigle
Fenrir
Level 18
God Stats
3W - 4L
1,481 SR
Queue Stats
29W - 52L
1,299 Elo+
Party 1
Hachiman
Hachiman
Wonder wand
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,359 Elo+
Party 3
Team Averages
Level 34
1,479 SR
1,396 Elo+

VS

Team Averages
Level 32
1,532 SR
1,414 Elo+
Rama
Rama
BigMoMoretti
Rama
Level 57
God Stats
2W - 1L
1,769 SR
Queue Stats
6W - 5L
1,526 Elo+
Party 2
Zeus
Zeus
LSG JASON JUST
Zeus
Level 25
God Stats
3W - 5L
1,277 SR
Queue Stats
45W - 35L
1,433 Elo+
Party 2
Ao Kuang
Ao Kuang
LaFlameZzX
Ao Kuang
Level 43
God Stats
3W - 5L
1,338 SR
Queue Stats
221W - 245L
1,347 Elo+
Solo
Artemis
Artemis
okucci
Artemis
Level 9
God Stats
3W - 0L
1,795 SR
Queue Stats
7W - 10L
1,348 Elo+
Party 2
Nu Wa
Nu Wa
oooGemii
Nu Wa
Level 25
God Stats
22W - 18L
1,479 SR
Queue Stats
50W - 43L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AirborneC4
Bellona
17
4 / 8 / 6
11,251
1,023
8,690
22,228
10,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 9 / 3
9,132
830
1,110
18,850
7,367
Raijin
17
5 / 8 / 6
11,948
1,086
18,820
19,002
5,847
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
SussyWigle
Fenrir
17
6 / 9 / 3
11,448
1,041
9,689
19,113
6,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
Wonder wand
Hachiman
17
0 / 11 / 9
10,526
957
6,362
18,758
6,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 3 / 17
14,298
1,300
24,822
14,177
5,588
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 2 / 22
13,810
1,255
31,332
9,004
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
LaFlameZzX
Ao Kuang
18
5 / 2 / 17
10,759
978
7,390
7,629
2,876
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Artemis
okucci
Artemis
17
2 / 4 / 16
10,338
940
9,307
9,318
3,471
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
oooGemii
Nu Wa
19
7 / 4 / 25
12,124
1,102
15,503
7,656
2,679
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
142
15
Kills
45
45
Deaths
15
27
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Bellona
AirborneC4
Bellona
4
8
6
0.88
L
0
9
3
0.17
L
Raijin
5
8
6
1
W
18
3
17
8.83
W
13
2
22
12
W
Ao Kuang
LaFlameZzX
Ao Kuang
5
2
17
6.75
L
Fenrir
SussyWigle
Fenrir
6
9
3
0.83
L
Hachiman
Wonder wand
Hachiman
0
11
9
0.41
W
Artemis
okucci
Artemis
2
4
16
2.5
W
Nu Wa
oooGemii
Nu Wa
7
4
25
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,671
Damage
88,354
97,951
Taken
47,784
36,126
Mitigated
18,143
4,728
Healing
10,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AirborneC4
Bellona
8,690
3,281
0
859
22,228
10,419
0
13,113
9,115
0
25,924
L
1,110
0
0
0
18,850
7,367
0
10,469
8,381
20,737
0
L
Raijin
18,820
1,173
87
1,475
19,002
5,847
0
8,137
10,865
45,238
0
W
24,822
21,542
0
6,331
14,177
5,588
0
7,445
6,732
0
51,724
W
31,332
2,549
507
2,858
9,004
3,529
0
3,810
5,194
63,926
0
W
Ao Kuang
LaFlameZzX
Ao Kuang
7,390
2,551
0
1,045
7,629
2,876
0
2,908
4,721
13,630
0
L
Fenrir
SussyWigle
Fenrir
9,689
1,198
0
709
19,113
6,166
0
10,590
8,523
0
17,126
L
Hachiman
Wonder wand
Hachiman
6,362
2,836
0
1,598
18,758
6,327
0
11,916
6,842
0
47,611
W
Artemis
okucci
Artemis
9,307
4,905
0
0
9,318
3,471
0
3,959
5,223
0
22,910
W
Nu Wa
oooGemii
Nu Wa
15,503
6,173
0
160
7,656
2,679
0
1,672
5,984
27,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,305
Gold Earned
61,329
195
Minions Killed
218
6
Camps Cleared
8
885,863
Distance Traveled
850,521
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,251
1,023
35
3
3
200,961
0
L
Ymir
9,132
830
31
3
0
162,425
2
L
Raijin
11,948
1,086
56
5
1
183,316
0
W
Rama
14,298
1,300
60
5
1
162,851
0
W
Zeus
13,810
1,255
91
8
4
200,178
0
W
Ao Kuang
10,759
978
14
1
2
187,241
0
L
Fenrir
11,448
1,041
8
1
1
181,201
0
L
Hachiman
10,526
957
65
6
1
157,960
0
W
Artemis
10,338
940
22
2
1
137,311
0
W
Nu Wa
12,124
1,102
31
3
0
162,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role