Player Matchup

Mercury
Mercury
AzureValiant
Mercury
Level 102
God Stats
25W - 14L
1,624 SR
Queue Stats
379W - 309L
1,530 Elo+
Party 3
Sol
Sol
HudukinXB1
Sol
Level 31
God Stats
20W - 14L
1,500 SR
Queue Stats
97W - 85L
1,465 Elo+
Party 3
Atlas
Atlas
Lowdog360
Atlas
Level 61
God Stats
29W - 20L
1,568 SR
Queue Stats
176W - 163L
1,497 Elo+
Party 3
Neith
Neith
PoolNoRope
Neith
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 38L
1,263 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Youve_Been_Had_
Cu Chulainn
Level 80
God Stats
11W - 8L
1,539 SR
Queue Stats
203W - 276L
1,334 Elo+
Party 1
Team Averages
Level 58
1,546 SR
1,418 Elo+

VS

Team Averages
Level 84
1,544 SR
1,446 Elo+
Zhong Kui
Zhong Kui
BigDaddyCole
Zhong Kui
Level 125
God Stats
4W - 5L
1,558 SR
Queue Stats
541W - 524L
1,530 Elo+
Party 4
Bellona
Bellona
DearManx3
Bellona
Level 103
God Stats
3W - 4L
1,558 SR
Queue Stats
42W - 30L
1,391 Elo+
Solo
Guan Yu
Guan Yu
Nugent353
Guan Yu
Level 128
God Stats
0W - 3L
1,300 SR
Queue Stats
83W - 67L
1,457 Elo+
Party 2
Sun Wukong
Sun Wukong
deathlock8102
Sun Wukong
Level 63
God Stats
2W - 2L
1,805 SR
Queue Stats
28W - 21L
1,353 Elo+
Party 2
Nemesis
Nemesis
f6tenmins
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AzureValiant
Mercury
20
13 / 7 / 9
16,218
579
27,152
24,329
9,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
12 / 11 / 5
15,916
568
37,222
30,745
12,021
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
Lowdog360
Atlas
19
2 / 6 / 16
13,265
474
9,793
24,995
27,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
18
1 / 14 / 3
11,422
408
7,042
17,650
7,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Youve_Been_Had_
Cu Chulainn
17
2 / 8 / 1
11,893
425
14,693
21,842
17,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigDaddyCole
Zhong Kui
20
16 / 7 / 11
15,438
551
37,358
32,068
31,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
DearManx3
Bellona
20
6 / 5 / 6
14,060
502
17,549
24,315
27,624
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
Nugent353
Guan Yu
20
9 / 6 / 8
13,807
493
19,300
29,067
17,265
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
deathlock8102
Sun Wukong
17
2 / 7 / 11
11,418
408
5,458
24,145
14,741
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
f6tenmins
Nemesis
20
13 / 6 / 9
15,950
570
22,062
26,416
15,706
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
91
30
Kills
46
46
Deaths
31
34
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Mercury
AzureValiant
Mercury
13
7
9
2.5
L
Zhong Kui
BigDaddyCole
Zhong Kui
16
7
11
3.07
L
Bellona
DearManx3
Bellona
6
5
6
1.8
W
12
11
5
1.32
W
Atlas
Lowdog360
Atlas
2
6
16
1.67
L
Guan Yu
Nugent353
Guan Yu
9
6
8
2.17
W
Neith
1
14
3
0.18
W
Cu Chulainn
Youve_Been_Had_
Cu Chulainn
2
8
1
0.31
L
Sun Wukong
deathlock8102
Sun Wukong
2
7
11
1.07
L
Nemesis
f6tenmins
Nemesis
13
6
9
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,902
Damage
101,727
119,561
Taken
136,011
73,831
Mitigated
106,563
22,903
Healing
44,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AzureValiant
Mercury
27,152
15,877
0
5,942
24,329
9,991
102
5,188
19,061
0
105,765
L
Zhong Kui
BigDaddyCole
Zhong Kui
37,358
4,618
472
12,973
32,068
31,227
894
17,486
14,582
104,046
9,039
L
Bellona
DearManx3
Bellona
17,549
7,691
0
4,150
24,315
27,624
862
8,295
16,020
0
89,687
W
37,222
15,282
0
9,745
30,745
12,021
0
17,092
13,573
79,987
0
W
Atlas
Lowdog360
Atlas
9,793
3,744
853
2,935
24,995
27,310
21
9,543
15,372
32,169
0
L
Guan Yu
Nugent353
Guan Yu
19,300
2,997
3,086
8,930
29,067
17,265
2,002
10,558
18,509
0
104,149
W
Neith
7,042
1,789
0
1,982
17,650
7,157
3,174
2,421
15,229
0
63,357
W
Cu Chulainn
Youve_Been_Had_
Cu Chulainn
14,693
3,962
0
1,446
21,842
17,352
573
1,881
19,721
15,660
47,625
L
Sun Wukong
deathlock8102
Sun Wukong
5,458
1,423
456
4,929
24,145
14,741
1,322
4,167
19,978
0
62,813
L
Nemesis
f6tenmins
Nemesis
22,062
12,505
0
9,706
26,416
15,706
0
10,204
16,212
0
135,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,714
Gold Earned
70,673
493
Minions Killed
679
0
Camps Cleared
0
2,377,363
Distance Traveled
2,626,037
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
16,218
579
129
5
0
559,328
0
L
Zhong Kui
15,438
551
149
5
0
470,241
3
L
Bellona
14,060
502
137
5
0
527,169
5
W
Sol
15,916
568
93
3
0
418,895
3
W
Atlas
13,265
474
34
1
0
520,756
4
L
Guan Yu
13,807
493
146
5
0
510,313
1
W
Neith
11,422
408
122
4
0
454,907
0
W
Cu Chulainn
11,893
425
115
4
0
423,477
3
L
Sun Wukong
11,418
408
68
2
0
526,863
0
L
Nemesis
15,950
570
179
6
0
591,451
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role