Player Matchup

Nike
Nike
Diamond IV
 
Nike
Diamond IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
 
Cabrakan
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Set
Set
Diamond II
ChessuChrist
Set
Diamond II
Level 160
God Stats
5W - 3L
1,527 SR
Queue Stats
86W - 57L
2,313 MMR
Solo
Zhong Kui
Zhong Kui
Diamond III
DisparaVeneco
Zhong Kui
Diamond III
Level 129
God Stats
1W - 1L
1,366 SR
Queue Stats
112W - 89L
2,132 MMR
Party 2
Anhur
Anhur
Diamond II
GhuldenRais
Anhur
Diamond II
Level 159
God Stats
75W - 78L
1,600 SR
Queue Stats
350W - 330L
2,319 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 147
1,499 SR
1,953 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,654 SR
1,991 MMR
Athena
Athena
Diamond III
 
Athena
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Diamond IV
 
Horus
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum I
Hisura
Janus
Platinum I
Level 160
God Stats
11W - 5L
1,802 SR
Queue Stats
86W - 76L
1,947 MMR
Solo
Susano
Susano
Masters
MATÌA5
Susano
Masters
Level 118
God Stats
30W - 32L
1,652 SR
Queue Stats
631W - 633L
2,544 MMR
Party 1
Rama
Rama
Masters
sebastiannnmmm
Rama
Masters
Level 159
God Stats
4W - 4L
1,816 SR
Queue Stats
80W - 60L
2,465 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
4 / 1 / 2
5,115
731
4,253
5,362
1,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cabrakan
 
Cabrakan
7
1 / 1 / 4
4,370
624
2,092
4,236
2,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
7 / 0 / 4
5,685
812
5,255
4,605
1,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
DisparaVeneco
Zhong Kui
8
2 / 0 / 6
4,789
684
3,354
2,723
1,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
3 / 1 / 1
4,661
666
2,655
3,419
783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bans
GebBastetLokiCliodhna

VS

Bans
AchillesArtioKhepriCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
5
1 / 2 / 1
3,896
557
1,358
3,528
1,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
 
Horus
6
0 / 4 / 1
3,674
525
2,737
6,365
3,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
Hisura
Janus
6
0 / 5 / 0
3,928
561
1,128
4,781
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
MATÌA5
Susano
6
0 / 4 / 2
3,952
565
3,033
5,529
1,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
1 / 2 / 1
3,815
545
1,611
3,656
621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
17
Kills
2
3
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
1
2
5
W
Cabrakan
 
Cabrakan
1
1
4
3
L
Athena
 
Athena
1
2
1
0.75
L
Horus
 
Horus
0
4
1
0.13
W
7
0
4
9
W
Zhong Kui
DisparaVeneco
Zhong Kui
2
0
6
5
W
3
1
1
3.5
L
Janus
Hisura
Janus
0
5
0
0
L
Susano
MATÌA5
Susano
0
4
2
0.25
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,609
Damage
9,867
20,345
Taken
23,859
7,946
Mitigated
7,684
8,429
Healing
6,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
4,253
1,686
0
2,004
5,362
1,911
26
0
5,021
0
24,812
W
Cabrakan
 
Cabrakan
2,092
403
0
1,409
4,236
2,089
0
842
3,354
7,799
0
L
Athena
 
Athena
1,358
699
0
424
3,528
1,069
0
1,052
2,443
6,944
0
L
Horus
 
Horus
2,737
1,562
0
2,058
6,365
3,491
0
0
5,854
0
13,289
W
5,255
3,066
0
2,010
4,605
1,644
0
281
4,302
0
26,109
W
Zhong Kui
DisparaVeneco
Zhong Kui
3,354
870
0
1,609
2,723
1,519
0
549
2,056
22,227
0
W
2,655
1,848
0
1,397
3,419
783
0
634
2,785
0
21,784
L
Janus
Hisura
Janus
1,128
159
0
732
4,781
987
0
1,648
2,984
18,119
0
L
Susano
MATÌA5
Susano
3,033
796
0
1,848
5,529
1,516
0
1,070
4,327
0
14,240
L
1,611
1,493
0
1,170
3,656
621
0
1,304
2,223
0
12,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,620
Gold Earned
19,265
217
Minions Killed
150
0
Camps Cleared
0
708,432
Distance Traveled
614,568
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,115
731
52
7
0
143,813
3
W
Cabrakan
4,370
624
12
2
0
158,972
2
L
Athena
3,896
557
14
2
0
125,238
0
L
Horus
3,674
525
23
3
0
121,637
1
W
Set
5,685
812
56
8
0
164,077
1
W
Zhong Kui
4,789
684
49
7
0
133,955
0
W
Anhur
4,661
666
48
7
0
107,615
2
L
Janus
3,928
561
44
6
0
129,711
1
L
Susano
3,952
565
38
5
0
132,624
0
L
Rama
3,815
545
31
4
0
105,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role