Player Matchup

Thor
Thor
Delta202
Thor
Level 111
God Stats
1W - 5L
1,316 SR
Queue Stats
287W - 306L
1,408 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GearComanderCam
Kumbhakarna
Level 102
God Stats
0W - 2L
1,700 SR
Queue Stats
103W - 108L
1,476 Elo+
Party 1
Horus
Horus
LightFlunky5207
Horus
Level 85
God Stats
7W - 4L
1,593 SR
Queue Stats
128W - 134L
1,449 Elo+
Party 1
Poseidon
Poseidon
SinOnHumanity
Poseidon
Level 69
God Stats
0W - 3L
1,386 SR
Queue Stats
46W - 77L
1,377 Elo+
Party 1
Chiron
Chiron
Stormzilla X
Chiron
Level 56
God Stats
1W - 1L
1,535 SR
Queue Stats
40W - 34L
1,447 Elo+
Party 1
Team Averages
Level 85
1,506 SR
1,432 Elo+

VS

Team Averages
Level 109
1,491 SR
1,494 Elo+
Bakasura
Bakasura
 
Bakasura
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
JerrySMBX18
Merlin
Level 120
God Stats
3W - 2L
1,512 SR
Queue Stats
136W - 160L
1,479 Elo+
Solo
Neith
Neith
TheMachine_97
Neith
Level 89
God Stats
14W - 14L
1,503 SR
Queue Stats
129W - 146L
1,492 Elo+
Party 2
Chaac
Chaac
the_shadow_97crf
Chaac
Level 124
God Stats
20W - 24L
1,439 SR
Queue Stats
229W - 213L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
5 / 6 / 2
10,453
475
7,944
15,127
6,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kumbhakarna
GearComanderCam
Kumbhakarna
12
1 / 7 / 4
8,483
386
7,012
27,418
30,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 10 / 2
8,967
408
11,599
28,179
24,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
SinOnHumanity
Poseidon
15
5 / 8 / 1
10,579
481
14,250
13,446
5,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
15
2 / 7 / 2
9,821
446
7,506
15,468
5,330
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
9 / 2 / 14
12,202
555
10,478
17,501
10,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
 
Ares
17
9 / 3 / 18
11,932
542
15,514
25,394
30,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
18
4 / 3 / 19
11,667
530
12,099
7,893
3,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
7 / 3 / 15
11,785
536
13,114
12,752
6,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

18
9 / 2 / 12
11,968
544
25,378
23,003
27,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
116
13
Kills
38
38
Deaths
13
11
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
9
2
14
8
W
Ares
 
Ares
9
3
18
6
L
Thor
5
6
2
1
L
Kumbhakarna
GearComanderCam
Kumbhakarna
1
7
4
0.43
W
Merlin
4
3
19
4.5
L
0
10
2
0.1
L
Poseidon
SinOnHumanity
Poseidon
5
8
1
0.69
L
Chiron
2
7
2
0.43
W
7
3
15
4.83
W
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,311
Damage
76,583
99,638
Taken
86,543
72,029
Mitigated
76,930
14,439
Healing
33,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
10,478
6,454
0
8,646
17,501
10,047
1,008
5,002
12,412
0
91,206
W
Ares
 
Ares
15,514
536
2,042
6,864
25,394
30,013
451
7,223
17,919
38,294
0
L
Thor
7,944
1,119
0
667
15,127
6,073
0
3,110
11,513
0
73,660
L
Kumbhakarna
GearComanderCam
Kumbhakarna
7,012
1,249
380
3,544
27,418
30,032
89
9,410
16,907
26,356
0
W
Merlin
12,099
837
0
2,239
7,893
3,366
3,222
1,318
6,575
77,169
0
L
11,599
3,072
870
3,662
28,179
24,600
298
7,576
18,738
13,555
39,845
L
Poseidon
SinOnHumanity
Poseidon
14,250
1,610
0
435
13,446
5,994
732
5,351
7,561
74,618
0
L
Chiron
7,506
1,942
597
4,284
15,468
5,330
3,099
6,557
8,750
0
60,242
W
13,114
5,237
135
5,216
12,752
6,468
2,057
3,980
8,727
0
90,574
W
25,378
2,733
0
8,349
23,003
27,036
346
7,210
14,829
13,721
61,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,303
Gold Earned
59,554
493
Minions Killed
557
0
Camps Cleared
0
1,873,250
Distance Traveled
2,193,229
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,202
555
158
7
0
529,210
0
W
Ares
11,932
542
33
2
0
422,873
5
L
Thor
10,453
475
121
6
0
398,843
0
L
Kumbhakarna
8,483
386
22
1
0
366,825
7
W
Merlin
11,667
530
108
5
0
392,419
6
L
Horus
8,967
408
98
4
0
349,864
1
L
Poseidon
10,579
481
129
6
0
384,233
4
L
Chiron
9,821
446
123
6
0
373,485
2
W
Neith
11,785
536
133
6
0
388,881
0
W
Chaac
11,968
544
125
6
0
459,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role