Player Matchup

Chang'e
Chang'e
COMMANDER OF N7
Chang'e
Level 159
God Stats
4W - 7L
1,618 SR
Queue Stats
204W - 204L
1,492 Elo+
Party 1
King Arthur
King Arthur
Reverse kuro
King Arthur
Level 65
God Stats
7W - 9L
1,560 SR
Queue Stats
63W - 95L
1,411 Elo+
Party 1
Sylvanus
Sylvanus
WizardPR
Sylvanus
Level 132
God Stats
0W - 1L
1,553 SR
Queue Stats
36W - 25L
1,556 Elo+
Party 1
Thanatos
Thanatos
XOceanSpiritX
Thanatos
Level 145
God Stats
42W - 33L
1,554 SR
Queue Stats
133W - 114L
1,547 Elo+
Party 1
Apollo
Apollo
XxELBOSSTExX
Apollo
Level 123
God Stats
1W - 2L
1,384 SR
Queue Stats
239W - 255L
1,498 Elo+
Party 1
Team Averages
Level 125
1,534 SR
1,501 Elo+

VS

Team Averages
Level 87
1,640 SR
1,537 Elo+
Medusa
Medusa
JmanAxis
Medusa
Level 42
God Stats
9W - 5L
1,733 SR
Queue Stats
168W - 111L
1,605 Elo+
Solo
Chaac
Chaac
Nicolas09_80
Chaac
Level 89
God Stats
61W - 30L
1,688 SR
Queue Stats
237W - 208L
1,550 Elo+
Solo
Atlas
Atlas
ShyGuyRy
Atlas
Level 104
God Stats
17W - 14L
1,622 SR
Queue Stats
340W - 375L
1,535 Elo+
Solo
Arachne
Arachne
Thuggin Noise
Arachne
Level 132
God Stats
7W - 4L
1,585 SR
Queue Stats
637W - 599L
1,521 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ochnoc
Morgan Le Fay
Level 67
God Stats
1W - 0L
1,573 SR
Queue Stats
9W - 10L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,358
460
7,473
11,905
3,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
Reverse kuro
King Arthur
13
0 / 3 / 1
7,950
497
5,391
11,920
12,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
WizardPR
Sylvanus
11
2 / 5 / 0
7,012
438
4,319
12,233
12,200
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
XOceanSpiritX
Thanatos
13
1 / 6 / 1
7,444
465
6,466
15,673
6,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
12
0 / 8 / 0
6,941
434
3,205
12,731
4,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JmanAxis
Medusa
16
10 / 1 / 8
10,310
644
16,060
10,312
4,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 0 / 1
9,606
600
7,029
5,594
3,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atlas
ShyGuyRy
Atlas
13
6 / 2 / 10
8,562
535
5,128
13,758
11,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
16
5 / 2 / 6
9,538
596
9,249
15,005
5,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
ochnoc
Morgan Le Fay
14
1 / 1 / 3
8,743
546
7,216
7,760
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
4
Kills
26
26
Deaths
6
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Medusa
JmanAxis
Medusa
10
1
8
14
W
4
0
1
4.5
L
King Arthur
Reverse kuro
King Arthur
0
3
1
0.17
W
Atlas
ShyGuyRy
Atlas
6
2
10
5.5
W
Arachne
5
2
6
4
L
Sylvanus
WizardPR
Sylvanus
2
5
0
0.4
L
Thanatos
XOceanSpiritX
Thanatos
1
6
1
0.25
L
Apollo
0
8
0
0
W
Morgan Le Fay
ochnoc
Morgan Le Fay
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,854
Damage
44,682
64,462
Taken
52,429
39,331
Mitigated
27,251
23,601
Healing
20,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,473
435
1,030
4,759
11,905
3,757
0
4,555
6,781
40,763
0
W
Medusa
JmanAxis
Medusa
16,060
8,998
0
4,639
10,312
4,016
1,151
1,826
8,402
0
84,120
W
7,029
412
265
3,468
5,594
3,941
1,879
137
5,034
0
55,665
L
King Arthur
Reverse kuro
King Arthur
5,391
345
0
3,561
11,920
12,460
0
666
10,667
3,102
49,301
W
Atlas
ShyGuyRy
Atlas
5,128
1,212
445
3,780
13,758
11,207
407
2,098
11,414
23,472
0
W
Arachne
9,249
6,139
0
5,910
15,005
5,225
0
4,081
10,550
0
70,345
L
Sylvanus
WizardPR
Sylvanus
4,319
446
517
2,664
12,233
12,200
0
1,286
10,911
27,726
0
L
Thanatos
XOceanSpiritX
Thanatos
6,466
1,249
0
9,323
15,673
6,331
0
2,814
12,487
0
53,391
L
Apollo
3,205
1,026
47
1,700
12,731
4,583
726
2,259
10,400
0
48,848
W
Morgan Le Fay
ochnoc
Morgan Le Fay
7,216
749
0
2,156
7,760
2,862
63
3,680
3,880
51,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,705
Gold Earned
46,759
445
Minions Killed
507
0
Camps Cleared
0
1,430,722
Distance Traveled
1,647,819
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,358
460
99
6
0
268,784
6
W
Medusa
10,310
644
115
7
0
314,690
3
W
Chaac
9,606
600
120
8
0
332,502
3
L
King Arthur
7,950
497
128
8
0
304,111
1
W
Atlas
8,562
535
25
2
0
304,223
7
W
Arachne
9,538
596
131
8
0
373,899
0
L
Sylvanus
7,012
438
42
3
0
254,966
1
L
Thanatos
7,444
465
96
6
0
313,147
6
L
Apollo
6,941
434
80
5
0
289,714
1
W
Morgan Le Fay
8,743
546
116
7
0
322,505
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role