Player Matchup

Sobek
Sobek
Frost0203
Sobek
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 59L
1,550 Elo+
Party 2
Charybdis
Charybdis
Irrelevxnt
Charybdis
Level 83
God Stats
1W - 2L
1,306 SR
Queue Stats
73W - 74L
1,495 Elo+
Party 2
Cliodhna
Cliodhna
MrSagee
Cliodhna
Level 105
God Stats
8W - 6L
1,584 SR
Queue Stats
124W - 130L
1,512 Elo+
Party 2
Scylla
Scylla
YourUmbroShoe
Scylla
Level 82
God Stats
4W - 4L
1,640 SR
Queue Stats
55W - 57L
1,523 Elo+
Party 2
Sun Wukong
Sun Wukong
grimykosta
Sun Wukong
Level 87
God Stats
4W - 2L
1,490 SR
Queue Stats
59W - 66L
1,518 Elo+
Party 2
Team Averages
Level 93
1,504 SR
1,519 Elo+

VS

Team Averages
Level 130
1,544 SR
1,565 Elo+
Sobek
Sobek
 
Sobek
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
BeefyMilkers
Cupid
Level 128
God Stats
0W - 2L
1,521 SR
Queue Stats
213W - 181L
1,615 Elo+
Solo
Ne Zha
Ne Zha
Biggerstacks
Ne Zha
Level 125
God Stats
6W - 4L
1,641 SR
Queue Stats
286W - 280L
1,569 Elo+
Party 1
Bellona
Bellona
DAFlamey
Bellona
Level 104
God Stats
20W - 21L
1,510 SR
Queue Stats
606W - 558L
1,558 Elo+
Solo
Ra
Ra
Shad0w IV
Ra
Level 145
God Stats
6W - 8L
1,549 SR
Queue Stats
403W - 379L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Frost0203
Sobek
12
1 / 5 / 11
8,429
496
6,524
16,611
14,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
Irrelevxnt
Charybdis
14
2 / 4 / 1
8,651
509
5,588
14,398
4,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
MrSagee
Cliodhna
18
8 / 0 / 7
10,560
621
15,543
14,357
5,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
5 / 1 / 6
8,871
522
10,615
7,749
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
grimykosta
Sun Wukong
15
1 / 0 / 5
8,362
492
7,749
9,323
5,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
0 / 4 / 6
8,145
479
6,491
16,730
18,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 1 / 4
9,692
570
8,985
7,332
2,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ne Zha
14
0 / 3 / 1
8,745
514
8,022
14,377
8,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
DAFlamey
Bellona
14
3 / 5 / 4
8,636
508
9,998
15,692
9,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 4 / 1
9,724
572
10,736
11,259
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
17
Kills
10
10
Deaths
17
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
4
6
0.75
L
3
1
4
5
L
Ne Zha
0
3
1
0.17
L
Bellona
DAFlamey
Bellona
3
5
4
1
W
Sobek
Frost0203
Sobek
1
5
11
1.3
W
Charybdis
Irrelevxnt
Charybdis
2
4
1
0.63
W
Cliodhna
MrSagee
Cliodhna
8
0
7
11.5
L
4
4
1
1.13
W
5
1
6
8
W
Sun Wukong
grimykosta
Sun Wukong
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,019
Damage
44,232
62,438
Taken
65,390
32,650
Mitigated
42,456
24,374
Healing
23,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,491
735
764
4,986
16,730
18,636
216
4,969
11,499
29,145
0
L
8,985
5,110
756
4,344
7,332
2,277
0
1,158
6,114
0
68,918
L
Ne Zha
8,022
1,067
0
4,367
14,377
8,417
465
1,431
12,109
0
52,436
L
Bellona
DAFlamey
Bellona
9,998
3,582
0
2,953
15,692
9,203
0
4,037
11,501
0
57,264
W
Sobek
Frost0203
Sobek
6,524
582
2,575
4,578
16,611
14,698
270
6,587
9,978
22,150
0
W
Charybdis
Irrelevxnt
Charybdis
5,588
3,432
0
4,714
14,398
4,341
0
2,130
12,268
0
64,826
W
Cliodhna
MrSagee
Cliodhna
15,543
3,245
0
7,721
14,357
5,868
0
3,253
10,976
0
88,826
L
10,736
1,253
1,828
3,820
11,259
3,923
18
4,832
6,121
81,980
0
W
10,615
754
0
733
7,749
2,738
534
4,225
3,524
48,071
0
W
Sun Wukong
grimykosta
Sun Wukong
7,749
2,098
0
4,053
9,323
5,005
0
1,032
7,551
0
46,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,873
Gold Earned
44,942
477
Minions Killed
522
0
Camps Cleared
0
1,794,827
Distance Traveled
1,680,918
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,145
479
51
3
0
344,816
7
L
Cupid
9,692
570
131
8
0
351,753
9
L
Ne Zha
8,745
514
103
6
0
285,109
1
L
Bellona
8,636
508
90
5
0
361,536
5
W
Sobek
8,429
496
18
1
0
361,877
5
W
Charybdis
8,651
509
124
7
0
300,673
7
W
Cliodhna
10,560
621
142
8
0
423,417
5
L
Ra
9,724
572
147
9
0
337,704
1
W
Scylla
8,871
522
88
5
0
320,364
5
W
Sun Wukong
8,362
492
105
6
0
388,496
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role