Player Matchup

Achilles
Achilles
 
Achilles
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
TheDietDrKelp
Zhong Kui
Level 103
God Stats
1W - 0L
1,302 SR
Queue Stats
61W - 55L
1,581 Elo+
Party 1
Bellona
Bellona
WitherHax
Bellona
Level 77
God Stats
1W - 1L
1,307 SR
Queue Stats
27W - 18L
1,596 Elo+
Party 1
Team Averages
Level 104
1,369 SR
1,559 Elo+

VS

Team Averages
Level 91
1,488 SR
1,632 Elo+
Bakasura
Bakasura
Raindrop4141
Bakasura
Level 89
God Stats
0W - 4L
1,153 SR
Queue Stats
670W - 438L
1,650 Elo+
Party 2
Ne Zha
Ne Zha
elcucas
Ne Zha
Level 105
God Stats
26W - 19L
1,524 SR
Queue Stats
824W - 566L
1,621 Elo+
Party 2
Mercury
Mercury
millerkiller323
Mercury
Level 79
God Stats
1W - 1L
1,787 SR
Queue Stats
632W - 395L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
4 / 2 / 7
9,782
752
11,498
11,273
10,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
TheDietDrKelp
Zhong Kui
14
7 / 1 / 3
9,952
766
10,637
10,278
7,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
WitherHax
Bellona
14
3 / 1 / 10
9,830
756
5,016
12,109
13,107
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Raindrop4141
Bakasura
11
0 / 4 / 2
7,632
587
2,337
10,917
4,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
elcucas
Ne Zha
12
1 / 4 / 1
8,062
620
9,252
9,186
3,412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 6 / 2
9,000
692
6,504
12,263
4,076
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
14
Kills
3
4
Deaths
14
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
2
7
3.75
L
Bakasura
Raindrop4141
Bakasura
0
4
2
0.25
W
Zhong Kui
TheDietDrKelp
Zhong Kui
7
1
3
8.5
W
Bellona
WitherHax
Bellona
3
1
10
8
L
Ne Zha
elcucas
Ne Zha
1
4
1
0.38
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,151
Damage
18,093
33,660
Taken
32,366
31,966
Mitigated
11,614
11,807
Healing
2,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,498
1,779
0
3,939
11,273
10,875
1,008
150
10,353
1,344
36,962
L
Bakasura
Raindrop4141
Bakasura
2,337
1,740
0
1,336
10,917
4,126
0
3,458
7,123
0
13,607
W
Zhong Kui
TheDietDrKelp
Zhong Kui
10,637
1,415
207
4,511
10,278
7,984
1,073
487
9,531
40,030
0
W
Bellona
WitherHax
Bellona
5,016
559
413
2,737
12,109
13,107
806
267
11,842
0
31,422
L
Ne Zha
elcucas
Ne Zha
9,252
1,693
0
592
9,186
3,412
0
3,594
5,399
0
34,824
L
6,504
2,059
0
195
12,263
4,076
0
4,408
7,580
0
19,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,564
Gold Earned
24,694
170
Minions Killed
133
8
Camps Cleared
4
749,182
Distance Traveled
741,393
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,782
752
56
4
4
257,799
5
L
Bakasura
7,632
587
40
3
3
263,260
0
W
Zhong Kui
9,952
766
68
5
4
214,115
5
W
Bellona
9,830
756
46
4
0
277,268
0
L
Ne Zha
8,062
620
55
4
0
224,293
5
L
Mercury
9,000
692
38
3
1
253,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role