Player Matchup

Kukulkan
Kukulkan
CRACxEDOUTPOTATO
Kukulkan
Level 86
God Stats
3W - 6L
1,374 SR
Queue Stats
114W - 162L
1,470 Elo+
Party 2
Bellona
Bellona
kilmas356
Bellona
Level 42
God Stats
19W - 35L
1,386 SR
Queue Stats
88W - 126L
1,274 Elo+
Party 2
Nemesis
Nemesis
lilnuget_snipes6
Nemesis
Level 11
God Stats
3W - 3L
1,729 SR
Queue Stats
9W - 14L
1,195 Elo+
Party 2
Team Averages
Level 46
1,496 SR
1,313 Elo+

VS

Team Averages
Level 75
1,425 SR
1,253 Elo+
Vulcan
Vulcan
ANGELC1379804
Vulcan
Level 94
God Stats
14W - 9L
1,660 SR
Queue Stats
58W - 87L
1,398 Elo+
Solo
Odin
Odin
Hugo_Al24
Odin
Level 34
God Stats
2W - 2L
1,360 SR
Queue Stats
50W - 67L
1,153 Elo+
Party 1
Set
Set
V-SlaysGamesJE
Set
Level 98
God Stats
1W - 0L
1,257 SR
Queue Stats
25W - 27L
1,209 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 5
9,730
649
14,874
7,674
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
kilmas356
Bellona
12
1 / 6 / 6
8,964
598
7,105
15,268
15,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 5 / 2
9,225
615
5,715
12,713
4,028
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 7
10,790
719
16,680
6,335
2,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Odin
15
3 / 4 / 6
10,140
676
7,350
16,088
8,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
6 / 4 / 6
10,953
730
7,288
11,447
5,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
8
Kills
13
13
Deaths
8
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
L
3
2
5
2.75
W
Odin
3
4
6
1.5
W
6
4
6
2.25
L
Bellona
kilmas356
Bellona
1
6
6
0.67
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,694
Damage
31,318
35,655
Taken
33,870
21,804
Mitigated
16,135
10,035
Healing
9,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,680
7,439
217
1,191
6,335
2,356
640
3,057
3,066
61,733
0
L
14,874
866
0
1,653
7,674
2,668
570
3,762
3,739
58,910
0
W
Odin
7,350
1,046
471
5,972
16,088
8,083
1,023
7,930
7,836
875
25,010
W
7,288
2,732
0
1,793
11,447
5,696
1,145
3,749
7,488
0
33,789
L
Bellona
kilmas356
Bellona
7,105
1,070
0
4,482
15,268
15,108
360
7,910
6,557
0
23,230
L
5,715
1,980
567
3,333
12,713
4,028
0
5,877
6,301
0
9,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,919
Gold Earned
31,883
172
Minions Killed
176
5
Camps Cleared
8
788,582
Distance Traveled
864,630
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,790
719
100
7
4
308,262
5
L
Kukulkan
9,730
649
119
8
3
261,570
3
W
Odin
10,140
676
43
3
2
292,180
1
W
Set
10,953
730
33
2
2
264,188
4
L
Bellona
8,964
598
36
2
2
276,852
2
L
Nemesis
9,225
615
17
1
0
250,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role