Player Matchup

Bacchus
Bacchus
DEMONBRO1995
Bacchus
Level 47
God Stats
2W - 3L
1,328 SR
Queue Stats
180W - 170L
1,394 Elo+
Party 2
Medusa
Medusa
GRUNGEBOY04
Medusa
Level 93
God Stats
1W - 0L
1,900 SR
Queue Stats
366W - 378L
1,469 Elo+
Party 2
Cthulhu
Cthulhu
dblac817
Cthulhu
Level 26
God Stats
13W - 4L
1,747 SR
Queue Stats
55W - 54L
1,440 Elo+
Party 2
Team Averages
Level 55
1,658 SR
1,434 Elo+

VS

Team Averages
Level 45
1,424 SR
1,249 Elo+
Geb
Geb
BangBros1994
Geb
Level 46
God Stats
5W - 17L
1,393 SR
Queue Stats
61W - 162L
1,194 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LOGANPAULWON
Morgan Le Fay
Level 46
God Stats
19W - 28L
1,386 SR
Queue Stats
118W - 135L
1,389 Elo+
Solo
Danzaburou
Danzaburou
jitarleton
Danzaburou
Level 44
God Stats
12W - 10L
1,492 SR
Queue Stats
82W - 234L
1,163 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DEMONBRO1995
Bacchus
14
9 / 1 / 15
9,951
829
14,018
10,813
8,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
14
11 / 0 / 12
10,478
873
11,951
8,316
3,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
dblac817
Cthulhu
12
4 / 1 / 15
9,125
760
7,628
9,299
8,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
7,955
663
3,583
13,728
12,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
LOGANPAULWON
Morgan Le Fay
11
1 / 9 / 0
7,456
621
8,756
12,493
4,656
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
jitarleton
Danzaburou
9
0 / 9 / 2
6,826
569
4,370
10,984
4,083
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
5
24
Kills
2
2
Deaths
24
42
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Bacchus
DEMONBRO1995
Bacchus
9
1
15
16.5
W
Medusa
11
0
12
17
L
Morgan Le Fay
LOGANPAULWON
Morgan Le Fay
1
9
0
0.11
W
Cthulhu
dblac817
Cthulhu
4
1
15
11.5
L
Danzaburou
jitarleton
Danzaburou
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,597
Damage
16,709
28,428
Taken
37,205
20,354
Mitigated
20,906
7,257
Healing
4,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,583
200
0
2,393
13,728
12,167
0
7,076
5,652
8,433
0
W
Bacchus
DEMONBRO1995
Bacchus
14,018
1,289
1,218
3,081
10,813
8,212
289
3,854
6,959
24,222
0
W
Medusa
11,951
5,870
0
1,573
8,316
3,419
2,089
4,590
3,726
0
40,017
L
Morgan Le Fay
LOGANPAULWON
Morgan Le Fay
8,756
1,219
0
1,207
12,493
4,656
0
7,346
4,625
24,778
0
W
Cthulhu
dblac817
Cthulhu
7,628
740
523
862
9,299
8,723
202
4,133
5,166
16,523
0
L
Danzaburou
jitarleton
Danzaburou
4,370
1,522
65
481
10,984
4,083
0
5,902
4,659
0
15,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,554
Gold Earned
22,237
129
Minions Killed
74
5
Camps Cleared
3
695,730
Distance Traveled
542,011
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,955
663
6
1
0
207,502
2
W
Bacchus
9,951
829
28
2
0
242,532
1
W
Medusa
10,478
873
70
6
4
228,693
2
L
Morgan Le Fay
7,456
621
41
3
2
171,964
2
W
Cthulhu
9,125
760
31
3
1
224,505
2
L
Danzaburou
6,826
569
27
2
1
162,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role