Player Matchup

Cerberus
Cerberus
Da_BongLord_420
Cerberus
Level 158
God Stats
8W - 1L
1,716 SR
Queue Stats
490W - 402L
1,514 Elo+
Party 1
Ullr
Ullr
XxOG_Elite_420xX
Ullr
Level 158
God Stats
19W - 20L
1,459 SR
Queue Stats
679W - 569L
1,506 Elo+
Party 1
Sol
Sol
lilpepesuck
Sol
Level 81
God Stats
12W - 10L
1,593 SR
Queue Stats
142W - 133L
1,570 Elo+
Solo
Team Averages
Level 132
1,589 SR
1,530 Elo+

VS

Team Averages
Level 120
1,569 SR
1,541 Elo+
Morgan Le Fay
Morgan Le Fay
DevilFinger
Morgan Le Fay
Level 137
God Stats
26W - 19L
1,643 SR
Queue Stats
98W - 95L
1,605 Elo+
Party 2
Kuzenbo
Kuzenbo
Joshfarsaie
Kuzenbo
Level 124
God Stats
39W - 61L
1,458 SR
Queue Stats
689W - 824L
1,436 Elo+
Solo
Skadi
Skadi
lBMAGAJUl
Skadi
Level 99
God Stats
2W - 2L
1,604 SR
Queue Stats
18W - 14L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
0 / 2 / 14
9,235
710
9,055
14,861
15,319
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
9 / 0 / 5
10,313
793
15,807
11,346
4,095
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 1 / 8
9,859
758
16,806
13,298
5,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DevilFinger
Morgan Le Fay
11
1 / 5 / 2
8,134
626
9,919
11,508
2,869
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Joshfarsaie
Kuzenbo
11
1 / 4 / 0
8,273
636
9,049
22,732
22,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Skadi
lBMAGAJUl
Skadi
11
1 / 6 / 0
7,598
584
8,329
12,223
2,557
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
15
Kills
3
3
Deaths
15
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
0
2
14
3.5
L
Morgan Le Fay
DevilFinger
Morgan Le Fay
1
5
2
0.4
L
Kuzenbo
Joshfarsaie
Kuzenbo
1
4
0
0.25
W
9
0
5
11.5
L
Skadi
lBMAGAJUl
Skadi
1
6
0
0.17
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,668
Damage
27,297
39,505
Taken
46,463
24,588
Mitigated
27,762
18,539
Healing
9,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
9,055
53
1,426
5,017
14,861
15,319
0
6,165
8,696
25,794
0
L
Morgan Le Fay
DevilFinger
Morgan Le Fay
9,919
486
0
2,159
11,508
2,869
0
6,810
4,698
22,906
0
L
Kuzenbo
Joshfarsaie
Kuzenbo
9,049
2,597
920
5,690
22,732
22,336
0
9,997
12,735
27,602
0
W
15,807
5,892
0
3,446
11,346
4,095
1,295
6,552
4,794
0
52,094
L
Skadi
lBMAGAJUl
Skadi
8,329
2,900
0
1,104
12,223
2,557
0
7,478
4,745
0
30,688
W
16,806
5,408
918
7,732
13,298
5,174
1,678
7,047
6,251
50,616
3,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,407
Gold Earned
24,005
215
Minions Killed
125
9
Camps Cleared
3
767,035
Distance Traveled
700,112
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,235
710
39
3
2
270,894
5
L
Morgan Le Fay
8,134
626
33
3
2
235,366
5
L
Kuzenbo
8,273
636
35
3
0
262,093
5
W
Ullr
10,313
793
75
6
7
249,295
4
L
Skadi
7,598
584
57
4
1
202,653
3
W
Sol
9,859
758
101
8
0
246,846
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role